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Made in us
Monster-Slaying Daemonhunter






Dimmamar

So I have a Monstrous Creature. Due to Smash, all his CC attacks are AP2. What happens if he is wielding a weapon with a profile of AP3? Does Smash override the profile, or does the weapon negate the MC's special rule?

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Tunneling Trygon






The attacks made are now both AP. 3 and 2. Therefore, all 3+s and greater are ignored. So are all 2+s and greater.

Essentially, it keeps Ap. 3. (I assume this is a Daemon Prince)


 
   
Made in au
Quick-fingered Warlord Moderatus






 jifel wrote:
The attacks made are now both AP. 3 and 2. Therefore, all 3+s and greater are ignored. So are all 2+s and greater.

Essentially, it keeps Ap. 3. (I assume this is a Daemon Prince)


I disagree that in Smash's case the attacks have 2 AP values, Smash very clearly tells you to resolve them at AP2, and accordingly, you resolve them at that, not at 2 values simultaneously.

Either way the end result is much the same, that you get the benefits of AP2.

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Powerful Phoenix Lord





Buffalo, NY

It doesn't matter what the AP of the melee weapon is unless it is AP1. It is resolved as AP2.

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Chalice-Wielding Sanguinary High Priest





Stevenage, UK

For precedent, the Chaos Space Marines FAQ tells us that Daemon Princes can attack at AP2 using the Black Mace (an AP4 weapon).

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
 
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