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![[Post New]](/s/i/i.gif) 2013/03/06 05:53:41
Subject: Daemon saves?
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Frenzied Juggernaut
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So most of the daemons have "-" as their save. Does this mean no saves??? None of these models have th daemon rule.
Second question, do the blue scribes count ad a herald? I believe this is a misprint. It should be listed
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37,500 pts Daemon Army of the Gods
35,000 pts - X - Iron Tenth
15,000pts - Firehawks
7,000 pts - Nighthaunt
 
Dkok - 1850
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![[Post New]](/s/i/i.gif) 2013/03/06 06:34:07
Subject: Daemon saves?
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Nihilistic Necron Lord
The best State-Texas
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xSoulgrinderx wrote:So most of the daemons have "-" as their save. Does this mean no saves??? None of these models have th daemon rule.
Second question, do the blue scribes count ad a herald? I believe this is a misprint. It should be listed
All the Daemons have the Daemon Special rule, which grants them a 5++
The Blue Scribes are not a herald.
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![[Post New]](/s/i/i.gif) 2013/03/06 09:34:52
Subject: Re:Daemon saves?
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Regular Dakkanaut
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The deamons in the codex must have a mark of a chaos god.
And under the rules for those marks they will get the special rule Deamon.
And this will include a 5++ save.
I dont really understand why the whole codex cant get a "everything is Deamons" rule.
Instead they have to put it under 4 different marks.
This also screws up the undivided players. A Soulgrinder without a mark dont get the 5++ save.
On the other hand the Khorn marks is for free and includes the 5++ save.
I guess its just a stupid mistake just like the slaanesh only weapon that gives you rending.
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![[Post New]](/s/i/i.gif) 2013/03/06 09:43:31
Subject: Re:Daemon saves?
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Longtime Dakkanaut
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Vombat wrote:The deamons in the codex must have a mark of a chaos god.
And under the rules for those marks they will get the special rule Deamon.
And this will include a 5++ save.
I dont really understand why the whole codex cant get a "everything is Deamons" rule.
Instead they have to put it under 4 different marks.
This also screws up the undivided players. A Soulgrinder without a mark dont get the 5++ save.
On the other hand the Khorn marks is for free and includes the 5++ save.
I guess its just a stupid mistake just like the slaanesh only weapon that gives you rending.
Can't take a grinder without a mark now, that's why.
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![[Post New]](/s/i/i.gif) 2013/03/06 09:48:59
Subject: Daemon saves?
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Lady of the Lake
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The "undivided" one is the Khorne one, since it's free.
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![[Post New]](/s/i/i.gif) 2013/03/06 11:47:37
Subject: Daemon saves?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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I am moving this thread to YMDC.
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![[Post New]](/s/i/i.gif) 2013/03/06 13:04:00
Subject: Re:Daemon saves?
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Chalice-Wielding Sanguinary High Priest
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You have to make the soul grinder a "daemon of" something, as its entry in the army list says "must". Note the same applies to daemon princes.
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2013/03/07 00:47:01
Subject: Daemon saves?
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Frenzied Juggernaut
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So, anyone unhappy with some of these new changes? I mean troops are WAAAAAYY cheaper so at least theres that.
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37,500 pts Daemon Army of the Gods
35,000 pts - X - Iron Tenth
15,000pts - Firehawks
7,000 pts - Nighthaunt
 
Dkok - 1850
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![[Post New]](/s/i/i.gif) 2013/03/07 01:30:23
Subject: Daemon saves?
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[DCM]
Tilter at Windmills
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There are multiple threads in the other (non rules-question-focused) subforums discussing whether people like the changes.
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