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Made in us
Fresh-Faced New User





Okay, so I'm testing out an idea I have with my BA list, but I'm not that experienced of a player, and I hope that this list can help me get some wins.

HQ
Reclusiarch w/ Plasma Pistol........145 points

Elites
Furioso Dreadnought w/ Blood Talons, Extra Armor........140 points
Terminator Squad x5 w/ Cyclo Missles..........230
Sanguinary Priest x1 w/ Jump Pack x1, Power Sword, Melta Bombs........95 points

Troops
Death Company x10 w/ 2x Power Fists, Pistols and Chain Swords, 1x Infernus, 1x Hand Flamer, Reclusiarch.......275 points
Tactical Squad 1 x10 w/ Meltagun, Missle Launcher, Melta Bombs.......180 points
Tactical Squad 2 x10 w/ Flamer, Plasma Cannon, Melta Bombs.........180 points
Assualt Squad x10 w/ Jump Packs, 2x Plasma Pistol, Power Fist, Storm Shield, Sanuinary Priest.........265

Dedicated Transport
Rhino 1 w/ Extra Armor, Tactical Squad 1.......65 points
Rhino 2 w/ Extra Armor, Tactical Squad 2.......65 points

Fast Attack
Baal Predator w/ Sponson Heavy Bolters, Extra Armor........160

Heavy Support
Stormraven Gunship w/ Twin-Linked Multi Melta, Hurricane Bolters, Extra Armor, w/ Furioso Dreadnought, and Death Company + Reclusiarch...........245
Whirlwind w/ Storm Bolter, Extra Armor...........115

Grand Total 2000

What I'm thinking about is dropping the Whirlwind and moving some points around to get a Death Company Dreadnought, and using a Drop Pod to throw him in the enemies face, not to sure though. I have some other ideas too but I want to know what you guys think before I make any decisions.

Official Raging Herald

http://www.kickstarter.com/projects/loudnraging/raging-heroes-the-toughest-girls-of-the-galaxy 
   
Made in us
Locked in the Tower of Amareo




Not everyone agrees with my philosophy about the BA, but here's my advice.

First thing: never transport anything in the Stormraven. I know it sucks, but there are two reasons: getting shot down in the thing and having to reserve everything in it.

That being said, this list might benefit a lot from triple drop pod action. Drop in a fragnought (furioso with frag cannon/heavy flamer), DC with boltguns, and a regular tactical squad with plasma gun/combi plasma. That way, you have some choices on turn 1.

You don't need heavy armor on any of your vehicles.

Give the above mentioned drop pods locator beacons and teleport in the terminators, and use a heavy flamer.

Keep the whirlwind. Ignoring cover is nice.
   
 
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