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Made in de
Been Around the Block




Started to Build a Space Wolves Army, its for fun games, so no need for to much .

Any Wgear/Units i should change? (Except Bloodclaws for the Fluff and the ability to pile/suicide assault enemys. Its Fluff after all)

Or other improvements?


*************** 1 HQ ***************

Thunderlord
- SoB
- 1 x Wolf claw
- 1 x Storm shield
- Thunderwolf
- Runic Armor
- Meltabombs
- Wolftooth
- - - > 265 P

Wolfpriest
- SotH
- Plasma pistol
- Wolfthooth
- - - > 135 P


*************** 4 Standard ***************

10 Greyhunter
- Plasma gun
- Plasma gun
- Power Weapon
- Wolf Standard
- MotW
- - - > 200 P

10 Greyhunter
- Plasma gun
- Plasma gun
- Wolf Standard
- MotW
- - - > 185 P

10 Greyhunter
- Plasma gun
- Plasma gun
- Wolf Standard
- MotW
- - - > 185 P

15 Bloodclaws
- Melta Gun
- Melta Gun
- - - > 230 P


*************** 1 Storm ***************

3 Thunderwolves
- 2 x Storm shield
- Thunderhammer
- - - > 240 P


*************** 2 Heavy ***************


6 Longfang
- 3 x Missilelauncher
- 2 x Lascannon
+ Upgrade: Packleader
- - - > 170 P

6 Longfang
- 3 x Heavy Bolter
- 2 x Plasma cannon
+ Upgrade: Packleader
- - - > 145 P

*******************************************

Space Wolves : 1750

*fixed*

This message was edited 1 time. Last update was at 2013/03/08 17:41:09


 
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

You could probably get away without taking the Saga of the Bear because the Thunderwolf gives him toughness 5. Only S10 weapons will cause instant death to him. If your local meta has lots of S10 weapons then keep SoB. Otherwise, save yourself some points. Also, I don't know why you bother taking wolf tooth necklaces on your characters. The Wolf Lord has weapon skill 6 ! He already hits every thing on a 3+.

For your Wolf Priest, you've calculated his point value incorrectly. He should be 135 points as you've made him.

Not sure about the Blood Claws. They're going to have a hard time getting close enough to use the meltaguns.

It would be nice to have Rhinos for your squads. Not only does that give them transport, but you can also hide your TWC behind the Rhinos as they move up.


2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in de
Been Around the Block




First of all the Bloodclaws are flanking with the Priest, so getting in range shouldn't be the problem i hope.

Does Beastslayer work in combination with Wolf Claws? Would give me the option to reroll Hits + Hits/Wounds. Could be nasty for MCs

Also i'm not so happy with Rhinos, thanks to AC11 at front and sides.

Anyway Transports will be added as 1850P Upgrade.


And a quick Questions: Greyhunter have Boltpistol/gun and CCW as normal Gear. Does that mean that they have both and can "swap" from Gun to Pistol/CCW during a Battle?
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

It doesn't matter that your Blood Claws are flanking. If your opponent knows this, he'll probably move away from the table edge with his vehicles. But if you like the Blood Claws, go for it.

If you mean "Beastslayer" as the special rule for the wolf priest then yes it works with wolf claws in the following way. Beast slayer allows you to re-roll to hit monsrous creatures, the Wolf Claw allows you to re-roll to wound. But assuming the MC has a big toughness (like say T6 or T7), you're still better off with a power fist, meltabomb or thunderhammer.. But that's all irrelevant because the wolf priest can't replace his Crozius Arcanum (= power maul) anyway.

Grey Hunters may fire either their bolt pistols OR their Boltguns in the shooting phase, but if they fire their boltguns (a rapid fire weapon) they may not assault. However, in close combat they count as having two weapons (BP + CCW) and so they get an extra attack.

2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in de
Been Around the Block




Beastslayer was for the Lord^^

And Wolf Claws allow both Hit or Wound to be rerolled, but it has to be called at the beginning of the Assault phase which to reroll (See SW Armory
for rules on the Claws)
And thx for the Info on the Greyhunter. That i cant assault after shooting Bolters was clear to me, but not exactly how free they can swap Weapons

This message was edited 1 time. Last update was at 2013/03/08 19:10:44


 
   
 
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