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Made in au
Fresh-Faced New User





Hey Guys

I'm completely new to fantasy and was looking for some advice on WE

I have heard they are quite a difficult army to begin with due to high points cost and low S and T but i still want to go with them.

Will be mainly competing against Warriors of Chaos, possibly High Elves as well as Lizardmen, i am thinking of a mobile army with warhawk riders, waywatchers and glade rides. Bulked up with Eternal Guard and maybe some Treekin, but i would rather avoid Forest Spirits, but that's by no means necessary. I also really like the Lord on Stag and am thinking of basing my army on a backstory around him.

Will only be going to about 1000 points maybe a little more and would really appreciate any advice, tactics or suggestions.

Thanks Heaps
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

at 500-1000 i gotta say wood elves are one of the top tiers having allot of shooting and speed to their advantage.

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in gb
Booming Thunderer







Hi Tane.

Mobility is key to playing wood elves, you need to use it to dictate the pace of the game and pick the combats you want.

At 1000 points it might be tough to fit in both treekin and eternal guard, I personally think treekin are excellent though, a unit of three might be good.

Warhawk riders aren't good though unfortunately, they are VERY over-costed for what they can actually do, which isn't much. Glade riders are very useful but I wouldn't take more than one unit, they are mainly for redirecting

A couple of small units of glade guard would fill out your core nicely (with a musician to help rally when you flee from charges). You won't shoot the enemy army to death but you need to give them an incentive to come to you so that you can out maneuvre them.

You won't be able to get a lord on stag in 1000pts but a hero on a stag is actually good value as he uses the W and T of the stag rather than the squishy elf on top, the only thing is he would really need a unit of wild riders to tool around with and again this gets very expensive very quickly. You'd be looking at half your points spent on the character and his unit. I love the model (I'm working on one for my woodies atm) but I don't think its a good use of your points, at 1500 maybe, but not at 1000. Waywatchers are again a little expensive but against WoC and saurus/temple guard their killing blow arrows would be useful, not so much against high elves

Generally wood elves work around a core of GG and dryads, you want to isolate individual enemy units and pounce on them with a combined attack from units of drayds/wardancers/treekin/wild riders (whatever your poison) but the key is to see the enemy off quickly, you will lose protracted fights.

   
Made in au
Fresh-Faced New User




Thanks for the info

We might be upgrading from 1,000 to between 1,500 - 2,000, would that make Eternal Guard and Treekin more viable options?

So haven't had much time to put thought into a list (still waiting on army book to arive) but would say 2 glade gaurd, 1 glade riders, 3 treekin, 3 waywatchers, maybe some dryads and some sort of hero do ok to begin with?
I do want to try and be unconventional with my WE army and come up with something unique, any thoughts/advice on that?
any specific tactics against WoC High Elves and Lizardmen?

Sorry this is rushed, not very well thought through and badly spelt/punctuated im in a bit of a rush

Thanks again.

P.S, did i post this question/thread in the wrong forum and if so where should i re-post it?

Cheers
   
 
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