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Hey guys... Whilst trying to get to sleep last night I thought up an interesting list idea, so here it is....
pMakeda
Molik Karn
Basilisk Drake
Basilisk Krea
Basilisk Krea
Cataphract Cetrati (max)
Beast Handlers (min)
Aptimus Marketh
Swamp Gobbers
The general idea is to ful savagery and defenders ward on the Cataphracts then move then up as far as possible in a wall, but without getting out of range of the Krea's aura. Krea also moves up to provide that aura, and Gobbers follow to provide even move cover.... The idea is a (may have my maths wrong) def 18, arm 24 wall n front of my other stuff...
The Basalisks are there to attempt the basalisk missiles later on in the game, and Molik is there to be Molik..
May have to slow it all down a bit and not move top speed so everything can keep up.
Marketh is there to help with casting, (tho without my book here i'm not sure if an Extoller would do the job) and the beast handlers are there to help with fury management, healing and missiles!!!
Anyway, thats my idea.. Let me know any flaws i've missed from this (Aplha stage :p) idea, and any ways in which you could improve it!!!
Thanks!
Automatically Appended Next Post: Hmmmm, maybe swap out the Drake and a Krea for a Gladiator.
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