General Annoyance wrote:
however, for just a little competivness, I would swap one of the scout sentinal squads for a armoured one - that way you can take plasma cannons - nasty for SM! you should also give the vets plasma guns.
GA
I've considered Armored sentinels, as can be seen in the first list...however my plan is for them to run as transport hunters/foot squad hecklers not really something that is intended to survive, just to be a thorny roadblock really. But yah I could see the plasma vets being effective!
rahxephon wrote:Take Harker if you're going Catachan themed. I'm not sure how artillery would fit into it 'cause its like firing a rocket from under the tree canopy... whatever, manticore's work.
The army is painted in a Vietnam war theme; I decided that the Manticore has the better balance of real competitive punch and historical accuracy for a game off this size. Additionally in the fluff it mentions that the Catachans have made large clearings around their major settlements, making it reasonable to assume that they have at least a minor amount of armored support. :p + I like tanks
rahxephon wrote:To me though, it seems that you mostly have kinda random upgrades, are you playing WYSIWYG? Otherwise, I dont see the point in bolt pistols on the commanders, and especially the camo cloaks on the scout sentinels. The camo is expensive and you'll probably be moving around with them lots anyway so the benefit gained from it is minimal. Giving them camo cloaks wont make them more survivable like armoured sentinels, which themselves aren't very survivable to begin with.
Gotcha
rahxephon wrote:Power weapon unnecessary on commander as well.
That makes sense I suppose; just side effect of my time with Dark Eldar, with them you have to (majority of the time at least) be prepared for when your gunboats get popped and that shiny Archon has to fend for himself.
Revised list:
Total: 997 points
HQ
Company Command Squad (72pts)
Lascannon, 2x Lasgun
Company Commander (2pts)
Boltgun, Close Combat Weapon
Elites
Guardsman Marbo
Troops
Infantry Platoon (250pts)
Heavy Weapons Squad
3x Lascannon
2x Naked Infantry Squads
No upgrades on sergeant
Platoon Command Squad (45pts)
3x Lasgun, Plasma Gun
Platoon Commander: no upgrades
2x Veteran Squad (150pts each)
Forward Sentries, Lascannon, 4x Lasgun, 3x Meltagun
Veteran sergeant
Close Combat Weapon, Laspistol
Fast Attack
Scout Sentinel Squadron (50pts)
Scout Sentinel
Autocannon, Hunter-killer Missile
Scout Sentinel Squadron (50pts)
Scout Sentinel
Autocannon, Hunter-killer Missile
Scout Sentinel Squadron (50pts)
Scout Sentinel
Autocannon, Hunter-killer Missile
Heavy Support
Manticore Rocket Launcher (160pts)
Heavy Bolter