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Fateweaver ReRoll - Can you use it to make an opponent re-roll a die?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut





This question came up in my last game. My opponent brought Fateweaver, I managed to hit him with a bolter to cause a grounding test, and he goes "ReRoll that!"
WHUT WHUT!?!?

So we looked at the rule, and it just says that the staff allows you to re-roll a single D6 of your choice once per turn.

I feel that a re-roll is limited to a die/dice that you yourself intitially rolled, but the rule for the staff doesn't specifiy freindly or enemy. I couldn't really come up with a good argument against his view, so I went along with it and man was it annoying throughout the game.

What does dakka say?
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

It allows you to re-roll a single D6. Who rolls the D6 for grounding, you or your opponent?

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Made in ca
Lieutenant Colonel






some thing that allows you to reroll a dice,

is not the same as something that allows you to force your opponent to reroll a dice.

when an ability gives you the power to force an opponent to reroll,

it will say so (a la coteaz spy network)

abilities that allow YOU to reroll,

are not abilities that allow YOU to force your opponent to do anything

 
   
Made in us
Longtime Dakkanaut





Eye of Terror

It would have to specifically say you can force your opponent to reroll the dice. It doesn't so you can't

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Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Right. The general rule for re-rolls says that if you want to re-roll, you pick up the die and "roll it again". If you never rolled it in the first place, you can't roll it again.

If a rule allows you to force an opponent to re-roll something, it will say so explicitly. Like the Space Marine Veteran Dreadnought rule.

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Made in us
Regular Dakkanaut




It would not let him force you to reroll the hit, but it would allow him to reroll the grounding test he was forced to take if he wanted since turn = player turn and not game turn unless otherwise stated so he would get a reroll during your turn as well as his. This still does not allow him to force you to re-roll a die unless specifically stated in the rules.
   
Made in us
Loyal Necron Lychguard






Palm Beach, FL

The owner of the FMC rolls the grounding check, so it can be rerolled. Your opponent shouldn't have been rolling it in the first place (as that it really matters).

This message was edited 1 time. Last update was at 2013/03/25 16:03:13


 
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

Looks like people are getting confused. The OP shot at Fateweaver, who was swooping, and got one hit with a bolter. His opponent wanted him to reroll that hit because he didn't want to risk the bolter wound or subsequent grounding test.
   
Made in us
Abhorrent Grotesque Aberration





Chrysis wrote:
Looks like people are getting confused. The OP shot at Fateweaver, who was swooping, and got one hit with a bolter. His opponent wanted him to reroll that hit because he didn't want to risk the bolter wound or subsequent grounding test.


I'm pretty sure no one was confused. Happyjew nailed it by focusing on the wording of the rule. Specifically that controlling player of Fateweaver gets to re-roll a DIE that he rolled. He does not get to force his opponent to reroll the die. We know what his opponent "wanted" to do, and that wasn't an allowed action.

The conversation then went on to give an example of when Fateweaver could reroll within the context of being hit by a bolter. Namely: the grounding test.

This message was edited 2 times. Last update was at 2013/03/25 23:58:58


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