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Made in us
Black Templar Recruit Undergoing Surgeries





does a herald in a chariot or seeker unit in chariot take the check in combat?

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Chalice-Wielding Sanguinary High Priest





Stevenage, UK

Simple answer to this one, luckily. Check the Codex again, look up each entry for each chariot and you'll find they don't have Daemonic Instability anyway. The Herald, however, does - and there's nothing in the wording of the rule to stop them from taking the test, since they're considered under Chariot rules to be in the combat as well.

This message was edited 1 time. Last update was at 2013/03/28 22:48:08


"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in us
Esteemed Veteran Space Marine







The Chariot just grants Fearless, but Daemonic Instability says that if the unit loses the combat, take the DI test. So yes, riders in a chariot would take the test.

Since Heralds only have 2 wounds, the likelyhood of losing the combat and the herald still being alive is probably not very high.
   
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California

 ClassicCarraway wrote:
The Chariot just grants Fearless, but Daemonic Instability says that if the unit loses the combat, take the DI test. So yes, riders in a chariot would take the test.

Since Heralds only have 2 wounds, the likelyhood of losing the combat and the herald still being alive is probably not very high.

well pending on a chariot my slanesh herald doing 4d6 hammer of wrath hits will soften up a unit pretty well
   
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but the heralds and such are never engaged so how do they lose combat if there never in combat

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Elite Tyranid Warrior






Is everyone sure that the rider is actually engaged in the combat? As far as I can tell, chariots have a special rule that allows the rider to make attacks against models in base contact with the vehicle. The chariot does the assaulting and the rule book says that when a vehicle loses combat "nothing happens". Just an interesting thought.
   
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I agree with irkjoe here there is nothing that says the riders take insib. if the chariot loses combat.

In fact the only reason the rider can attack or be attacked is only because of the chariots special rule, otherwise the chariot is just a transport with a capacity of 1.

If the chariot blows up the rider Emergency disembarks just like any other transport that blows up.

you never get to the moral subphase of close combat because, when combat results are calculated and the vech. loses nothing happens.

otherwise riders in chariots could pile in, sweeping advance, and attack within 2inches like all other "engaged models" but this doesn't work because chariots are vech.

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Ireland

The rider counts as being engaged as he counts as being in B2B.

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Stevenage, UK

 liturgies of blood wrote:
The rider counts as being engaged as he counts as being in B2B.


This. The chariot may not be able to lose combat, but the rider can. Chariot special rules tell us how to treat this in combat and as a result, although the chariot charges the rider can still be engaged.
You can't use the standard vehicle rule (where nothing happens if the chariot loses) to contradict what's on page 82 because the chariot rules specifically override that. Otherwise, Heavy vehicles would still be able to move flat-out, because hey, why not? It's a vehicle and vehicles can.

This message was edited 1 time. Last update was at 2013/03/29 10:12:46


"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in us
Fresh-Faced New User




Chariot rules (p. 82) allow for a couple of things:

1) The ability to actually charge into combat
2) Hammer of Wrath attacks
3) The rider to fight "being treated as being in base to base contact with all enemy models that are themselves in contact with the Chariot"

At this point to resolve all of these item you need to go to the Fight Sub Phase - actually do anything. So going through the initiative steps resolving as normal:

1) Pile in - the rider cannot pile in as they can not embark/disembark from a vehicle outside the movement phase with the exception of emergency disembark.
2) The rider can swing if within 2" of a friendly model (pg. 23) there is no exception given to not follow this
3) The rider is engaged in close combat - blurb on the bottom of pg 23.

" A model is engaged in combat and must fight if:

- During its initiative step it is in base contact with one or more enemy model"

After all this goodness is done - you need to determine assault results. If the vehicle loses nothing happens - TO THE VEHICLE. The Rider, since it was in combat, is forced to take any test for losing combat - most times this doesn't matter since being in a chariot makes the rider fearless (pg 82) but this is where instability kicks in.

One other interesting thing to note - if the hammer of wrath attacks kill all the models in base contact and there is no enemy model with an I equal to or higher than the herald/alluress the combat will end. This is due to the riders not being able to pile in - so there won't be any models in B2B at the initiative step - the combat ends and all further initiative steps are lost (pg. 23)



This message was edited 2 times. Last update was at 2013/03/29 13:41:30


 
   
 
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