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![[Post New]](/s/i/i.gif) 2013/03/29 00:57:07
Subject: 1500pt Necron List, need advice/help.
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Fresh-Faced New User
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1 Night Scythe
1 Overlord
Sempiternal Weave
Resurrection Orbs
10 Warriors
1 Ghost Ark
10 Warriors
10 Immortals
Gauss Carbine x10
1 Vargard Obyron
4 Wraiths
Whipcoils X2
Particle Caster x1
4 Wraiths
Whipcoils X2
Particle Caster x1
1 Command Barge
1 Nemesor Zahdrekh
Total 1500 flat.
I'm trying to stay as mobile as possible, and not get completely destroyed by assaults. My concern is being weak to vehicles.
*Edited to remove points forgot to take them out of my spreadsheet.
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This message was edited 3 times. Last update was at 2013/03/29 03:23:44
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![[Post New]](/s/i/i.gif) 2013/03/29 03:01:41
Subject: Re:1500pt Necron List, need advice/help.
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One Canoptek Scarab in a Swarm
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i dont see much synergy in this list as you are giving all kinds of shooting something that it is good vs. consider dropping the wraiths for more warriors in gohst arks or anihilation barges. also alot of points in hq.
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![[Post New]](/s/i/i.gif) 2013/03/29 09:14:26
Subject: 1500pt Necron List, need advice/help.
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Sneaky Kommando
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Alright- here's what I notice off the bat. 1- your overlord has neither scythe nor scarabs. Go ahead and take a whiteout/pen to your codex, and change the cost of a lord/overlord by +25 pts, because those two pieces of wargear are mandatory. 2- Drop the casters from your wraiths. is one pistol shot really going to make a difference in anything? cause they certainly don't get the extra attack. 3-Zahndrehk is terrible in a barge. i understand what you are trying to do here, with having him move obyron up the table with deep-strike rules, but don't. After a first-turn surprise, he will immedately begin sucking. Zahndrekh is best served as a back- to mid line character, doling out buffs and granting 1 squad his res orb bonus. If he ever gets in trouble, obyron shows up to smack a bitch. 4-Why not immortals in that scythe? More bang for your buck, just sayin. If you wanna keep the warriors, I'd weasel another 4 in there. 5- Ghost ark- what's it actually doing? 115 pts for a... ok vehicle with nothing to really support it? Turn that warrior group into an objective holder, and keep em back out of the action. 6-Wraiths oughta be max squad size, seeing as (from personal experience) I can say you will lose at least 3 of em before they can get close enough to start shredding faces. 7- If your opponent brings flyers (thats multiple, with an s) you are kinda hosed. I can tell you that for my money, a couple of A. Barges never hurt. Only thing they don't eat is landraiders, which, well, you are necrons. Landraider =/= threat.. for 90 pts? great buy.
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This message was edited 2 times. Last update was at 2013/03/29 09:27:47
"Luck is my middle name. Mind you, my first name is Bad."- Rincewind
4000 Kahmelot Dynasty
10000 WAAAGH! Deffgubinz It's gettin bigga all da time!
3000 Pre-Heresy Alpha Legion
6000 WHFB Dwarfs
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![[Post New]](/s/i/i.gif) 2013/03/29 10:04:22
Subject: 1500pt Necron List, need advice/help.
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Fresh-Faced New User
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Dragonfodder wrote:Alright- here's what I notice off the bat.
1- your overlord has neither scythe nor scarabs. Go ahead and take a whiteout/pen to your codex, and change the cost of a lord/overlord by +25 pts, because those two pieces of wargear are mandatory.
2- Drop the casters from your wraiths. is one pistol shot really going to make a difference in anything? cause they certainly don't get the extra attack.
3-Zahndrehk is terrible in a barge. i understand what you are trying to do here, with having him move obyron up the table with deep-strike rules, but don't. After a first-turn surprise, he will immedately begin sucking. Zahndrekh is best served as a back- to mid line character, doling out buffs and granting 1 squad his res orb bonus. If he ever gets in trouble, obyron shows up to smack a bitch.
4-Why not immortals in that scythe? More bang for your buck, just sayin. If you wanna keep the warriors, I'd weasel another 4 in there.
5- Ghost ark- what's it actually doing? 115 pts for a... ok vehicle with nothing to really support it? Turn that warrior group into an objective holder, and keep em back out of the action.
6-Wraiths oughta be max squad size, seeing as (from personal experience) I can say you will lose at least 3 of em before they can get close enough to start shredding faces.
7- If your opponent brings flyers (thats multiple, with an s) you are kinda hosed. I can tell you that for my money, a couple of A. Barges never hurt. Only thing they don't eat is landraiders, which, well, you are necrons. Landraider =/= threat.. for 90 pts? great buy.
Re-tooled based on your suggestions. See if this balances out more. Thanks for your help. This is my first 40k army ever, so still learning a lot. Also some responses:
1. Check
2. The particle casters were just points filler. I had 10 points left over.
3. Wasn't going for the zoom up the table first turn cheese, was just trying to give him more mobility. I figured if nothing else, he could hang in the back and mainly use his buff/debuff while popping shots at units 24" with the Tesla. If something moves in closer, or if I get in a bind move him where I need and pop Obyron there. After consideration, it does seem like a waste of the Barge. But yes, the zooming up the table cheese would have also been fun, and trolltastic.
4. Immortals were in the Scythe on my sheet, not sure how Transposed it here.
5. It's moving those 10 warriors where I need em while popping shots with the arrays, then it's scooping up dead warriors and fixing them. Plus it comes with the Battleforce, so eh.
6. Would 1 Squad of with 6 Whips be better than 2 squads of 4? What about those in the Scythe to try to keep them alive?
7. Would you go with an Annihilation Barge, or scrap the Ark and pick up a Doom Scythe?
10 Warriors attached to Nemesor Zahdrekh
Ghost Ark Carrying 10 Warriors
Night Scythe carrying 10 Immortals w/ Gauss Carbine attached to Vargard Obyron
6 Wraiths w/ Whipcoils X4
Command Barge Carrying an Overlord w/ Warscythe & Mindshackle Scarabs
Annihilation Barge w/ Gauss Cannon
This brings it to 1525, any way you can see to shave the 25pts, or don't sweat it?
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This message was edited 3 times. Last update was at 2013/03/29 10:12:21
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![[Post New]](/s/i/i.gif) 2013/03/29 17:06:40
Subject: 1500pt Necron List, need advice/help.
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Sneaky Lictor
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spoot wrote: Dragonfodder wrote:Alright- here's what I notice off the bat.
1- your overlord has neither scythe nor scarabs. Go ahead and take a whiteout/pen to your codex, and change the cost of a lord/overlord by +25 pts, because those two pieces of wargear are mandatory.
2- Drop the casters from your wraiths. is one pistol shot really going to make a difference in anything? cause they certainly don't get the extra attack.
3-Zahndrehk is terrible in a barge. i understand what you are trying to do here, with having him move obyron up the table with deep-strike rules, but don't. After a first-turn surprise, he will immedately begin sucking. Zahndrekh is best served as a back- to mid line character, doling out buffs and granting 1 squad his res orb bonus. If he ever gets in trouble, obyron shows up to smack a bitch.
4-Why not immortals in that scythe? More bang for your buck, just sayin. If you wanna keep the warriors, I'd weasel another 4 in there.
5- Ghost ark- what's it actually doing? 115 pts for a... ok vehicle with nothing to really support it? Turn that warrior group into an objective holder, and keep em back out of the action.
6-Wraiths oughta be max squad size, seeing as (from personal experience) I can say you will lose at least 3 of em before they can get close enough to start shredding faces.
7- If your opponent brings flyers (thats multiple, with an s) you are kinda hosed. I can tell you that for my money, a couple of A. Barges never hurt. Only thing they don't eat is landraiders, which, well, you are necrons. Landraider =/= threat.. for 90 pts? great buy.
Re-tooled based on your suggestions. See if this balances out more. Thanks for your help. This is my first 40k army ever, so still learning a lot. Also some responses:
1. Check
2. The particle casters were just points filler. I had 10 points left over.
3. Wasn't going for the zoom up the table first turn cheese, was just trying to give him more mobility. I figured if nothing else, he could hang in the back and mainly use his buff/debuff while popping shots at units 24" with the Tesla. If something moves in closer, or if I get in a bind move him where I need and pop Obyron there. After consideration, it does seem like a waste of the Barge. But yes, the zooming up the table cheese would have also been fun, and trolltastic.
4. Immortals were in the Scythe on my sheet, not sure how Transposed it here.
5. It's moving those 10 warriors where I need em while popping shots with the arrays, then it's scooping up dead warriors and fixing them. Plus it comes with the Battleforce, so eh.
6. Would 1 Squad of with 6 Whips be better than 2 squads of 4? What about those in the Scythe to try to keep them alive?
7. Would you go with an Annihilation Barge, or scrap the Ark and pick up a Doom Scythe?
10 Warriors attached to Nemesor Zahdrekh
Ghost Ark Carrying 10 Warriors
Night Scythe carrying 10 Immortals w/ Gauss Carbine attached to Vargard Obyron
6 Wraiths w/ Whipcoils X4
Command Barge Carrying an Overlord w/ Warscythe & Mindshackle Scarabs
Annihilation Barge w/ Gauss Cannon
This brings it to 1525, any way you can see to shave the 25pts, or don't sweat it?
Just to add some thoughts... I use to be a fan of the surflord, first couple of games I played he did well, then I found out I was playing it wrong and now I don't use them. You can only Sweepattack in movement so you have to be able to atleast clip a unit without landing on it for that to be useful.(only moving 12 inches in this phase) If it gets assaulted remember QS doesn't cover rear AV so your rocking an 11 back there. Had mine blown up in turn 2 twice in a row.
With wraiths, 3 with WC 3 without. You are likely going to loose the first couple. Use terrain, since they ignore all and pass dangerous, to avoid some hits. (if you can) As you close in remember to save your jump move for the assault for the added HoW hits.
With the ark, make sure to broad side it, since you can only fire one array when you move, and it has to move to get its save) Also, to take advantage of repair barge you have to have a warrior unit near by that is taking shots. Your ark is going to get targeted, not whats inside it, so unless your unit with Nemesor is within 6" that feature will not get used.
Anni Barge is always good, I suggest changing the gauss out for tesla. You are only going to get snap shots with the second weapon, so might as well get the chance for extra hits. I would keep this close to the ark to keep fire off of it, and to spam anything that comes at it.
I would remove the CCB if it were me, with the 80 pts from that and 10 from the whip coil you are 65pts below your cap. I would also move obyron into the group with Nemesor and add a stormtek with lightning field as a RC. It makes the group mobile and less enticing to assault.(as soon as he gets assaulted Obyron is leaving his unit and coming anyway, (unless they assault you in the 1st turn, Oby can't come in from reserves with is ghost mantle) You can then give your Olord a res orb and stick him in the scythe with the immortals. That will give them some more survivor love.
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- 4500pts: Shinzon Dynasty
3000pts: Hive Fleet Empusa
- 3000pts Rampagers |
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![[Post New]](/s/i/i.gif) 2013/03/29 20:58:28
Subject: Re:1500pt Necron List, need advice/help.
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On a Canoptek Spyder's Waiting List
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Pardon the newbie question, but why would he only get snapshots from the second weapon?
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This message was edited 1 time. Last update was at 2013/03/29 20:58:40
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![[Post New]](/s/i/i.gif) 2013/03/29 21:17:49
Subject: Re:1500pt Necron List, need advice/help.
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Sneaky Lictor
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Alestrius wrote:Pardon the newbie question, but why would he only get snapshots from the second weapon?
The AB is a plain skimmer, not a fast skimmer like the CCB. Combat speed is 6" and you can fire 1 weapon at full BS. ( The tesla destructor) all other weapons, your under gun, is going to fire snap shots.
You could fire both, at full BS, if you didn't move but your not going to get a jink save if you don't move. Not to mention you don't have the best range with the AB, many times you have to move up to get your shots.
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- 4500pts: Shinzon Dynasty
3000pts: Hive Fleet Empusa
- 3000pts Rampagers |
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![[Post New]](/s/i/i.gif) 2013/03/30 01:26:52
Subject: 1500pt Necron List, need advice/help.
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[DCM]
Tilter at Windmills
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A good friend of mine and excellent Necron player runs Zandrekh and Obyron, buys Z the barge, then has Obyron embark on it on turn 1, while Z hangs back with a squad of Immortals, enhancing everyone with his special rules. It's a way to give Obyron an assault vehicle in which to zoom up the board. He can always teleport back to Z if Z gets in trouble later.
I think taking three HQs is really overkill at 1500pts; Z & O are plenty. Or Z + Overlord (with scythe, weave, scarabs) if you want two Royal Courts.
I would say maybe something like:
Nemesor Zandrekh with CCB - 265
Attaches to 9 Immortals (153), attached Cryptek, Harbinger of the Storm with Voltaic Staff & Lightning Field (35), who walk up table shooting stuff while Z hands out buffs & de-buffs.
Obyron (steals the CCB) - 160
Ghost Ark Carrying 7 Warriors - 206
and a Cryptek with Lance & Solar Pulse - 55
Night Scythe carrying 7 Warriors, - 191
plus a Cryptek with Harbinger of Storm, Voltaic staff - 25
6 Wraiths, say 1 whip coils (these are honestly optional; fit in however many you have extra points for) - 220
Annihilation Barge w/ extra tesla - 90
That should be 1500 even, with a good variety of useful units, maneuverability, some durability, antitank and antiinfantry.
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![[Post New]](/s/i/i.gif) 2013/03/30 04:37:15
Subject: 1500pt Necron List, need advice/help.
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Fresh-Faced New User
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Mannahnin wrote:A good friend of mine and excellent Necron player runs Zandrekh and Obyron, buys Z the barge, then has Obyron embark on it on turn 1, while Z hangs back with a squad of Immortals, enhancing everyone with his special rules. It's a way to give Obyron an assault vehicle in which to zoom up the board. He can always teleport back to Z if Z gets in trouble later.
I think taking three HQs is really overkill at 1500pts; Z & O are plenty. Or Z + Overlord (with scythe, weave, scarabs) if you want two Royal Courts.
I would say maybe something like:
Nemesor Zandrekh with CCB - 265
Attaches to 9 Immortals (153), attached Cryptek, Harbinger of the Storm with Voltaic Staff & Lightning Field (35), who walk up table shooting stuff while Z hands out buffs & de-buffs.
Obyron (steals the CCB) - 160
Ghost Ark Carrying 7 Warriors - 206
and a Cryptek with Lance & Solar Pulse - 55
Night Scythe carrying 7 Warriors, - 191
plus a Cryptek with Harbinger of Storm, Voltaic staff - 25
6 Wraiths, say 1 whip coils (these are honestly optional; fit in however many you have extra points for) - 220
Annihilation Barge w/ extra tesla - 90
That should be 1500 even, with a good variety of useful units, maneuverability, some durability, antitank and antiinfantry.
Looks like one too many Harbringer of the Storm? Unless Zandrekh and Obyron can both have RC?
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![[Post New]](/s/i/i.gif) 2013/03/30 04:39:20
Subject: Re:1500pt Necron List, need advice/help.
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Longtime Dakkanaut
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There is one with the 9 Immortals and one with the 7 Warriors in a NightScythe. That's perfectly legal.
Edit: You can take as many of any Cryptek as you like by the way, only the unique wargear (like the lightning field) is limited to 1/RC selection.
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This message was edited 1 time. Last update was at 2013/03/30 04:40:20
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![[Post New]](/s/i/i.gif) 2013/03/30 08:18:15
Subject: Re:1500pt Necron List, need advice/help.
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Fresh-Faced New User
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OK... Taking in the suggestions here, look this over.
Zahdrehk and Obyron attached to 10 Warriors with a Stormtek w/ Lightening Field.
Night Scythe containing 10 Immortals and an Overlord with a Warscythe, Scarabs, and Res Orb.
Ghost Ark with 10 Warriors
6 Wraiths, 3 Whip Coils
1 Annihilation Barge
1500 Even. I can drop the Overlord and use a lord in RC saving 55pts, bit where to put them?
Go down to Lord and scrap the Ark for another 10 Immortals or Doom Scythe maybe?
Give the Lord a Phase Shifter to keep him alive a bit longer?
Thanks for all the help and suggestions.
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This message was edited 1 time. Last update was at 2013/03/30 08:28:01
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