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Definition of damage roll for Collateral Damage after a two-handed throw  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fresh-Faced New User




I had a game today and a colossal performed a two-handed throw on one of my jacks. The jack was thrown on my warcaster, who in turn suffered collateral damage. For collateral damage, the MII Prime states in page 53:

"A model suffering collateral damage suffers a damage roll with a POW equal to the attacker's current strength."

My question is, does he roll 2d6 and adds his strength to determine damage (the way my opponent understands it) or does he skips rolling the dice because the roll will become the value printed on the attacker's card (as I understand it)?

If I understand it correctly this would be the same as with the Brute Thrall's Heavy Steamfists where the damage roll is not your normal roll but a special condition:

"Heavy Steamfists : Combo Strike(*) - Make a melee attack. Instead of a normal dmage roll, the POW of the damage roll is equal to this model's STR plus twice the POW of this weapon."

So the damage roll for that attack would always be 19 ( 9STR + 2*(5POW).

Any help on settling this issue is greatly appreciated. We thank you in advance.

This message was edited 2 times. Last update was at 2013/04/01 02:07:52


 
   
Made in au
Longtime Dakkanaut




Brisbane, Australia

It says it suffers a damage roll with a POW equal to the attackers strength, not a damage roll equal to the attackers STR.

A damage roll = 2d6+POW, as per P65 of Prime.

In this case, the POW is changed to the STR of the attacker.

Thusly, Collateral damage from a Throw is the Attackers STR + 2d6.

The steamfists also need to be rolled (+2d6/3d6 if charging).

This message was edited 1 time. Last update was at 2013/04/01 04:54:31


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