Switch Theme:

Space Wolves, Grey Knights, and Chaos Shooting. Who does it best?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Crazy Marauder Horseman





Tallahassee, FL

I currently have three armies I am interested in and I'm quite torn on which army I want to put my full focus on, the three being Space Wolves, Grey Knights, and Chaos Space Marines. I enjoy painting all three and I like all three for their fluff, favor Wolves and Chaos on that reasoning. I am just recently starting to play consistently at my FLGS and I am looking for a competitive army that will suit my playstyle perfectly. I tend to use tactics of bringing lots of firepower, some what value quantity over quality in that area as dice rolls aren't amazing on my side. I do not prefer engaging in close combat unless it's defensive, that being said I don't mind it for big nasty characters or shutting down high fire power (tau).

My basic question is which of these armies would suit this style the best? I was thinking that heavy GH/LF Space Wolves, GK SS/Terminators/Dreadnoughts, and a Nurgle Termi/gunline/cultists all are basically the same playstyle. I don't know the details or the accuracy of that because I'm no where near the most experienced 40k player and I'm looking for opinions from players who have experience with any of these armies.

I'll say that I prefer Wolves and Chaos for their fluff and looks but Grey Knights for their playstyle.

CSM 5000
SM 2500
IG1250


 
   
Made in us
Shunting Grey Knight Interceptor





Titan

I run a Grey Knights Psycannon terminators list with 2 psyflemen and I find it to work extremely well. The Psycannons hold them off within 24 inches, the terminator armor keeps them alive quite nicely, and the psyflemen take out the targets my psycannons cant reach.


Automatically Appended Next Post:
That being said I would always go by fluff. If you like Wolves fluff/looks the best you are going to enjoy playing with them more and stick with them longer

This message was edited 1 time. Last update was at 2013/04/07 04:32:01


Grey Knight Phoenix Company 3000
|Wins:11| |Losses:6| |Draws:0|

"*Sparten stabs marine through heart "Finally you're dead!" "Nu-uh beetch" *Rips sparten's head
off"- Grey Templar

"so manly, it has a fething banner saying how huge it's balls used to be before they left to settle down in a tropical island with a loving wife and kids."-Shrike

"I wouldn't murder her. Just cripple her for life."- Angel of Ecstacy
 
   
Made in us
Judgemental Grey Knight Justicar





New Orleans

Those groups of 5 MLs the Space wolves have are so powerful. Jaws of the Wolf is awesome.

I do enjoy my GKs but my list is very non standard.

So I would say make a SW GK ally list!



01001000 01101001 00100000 01110100 01101000 01100101 01110010 01100101 00101110  
   
Made in us
Crazy Marauder Horseman





Tallahassee, FL

prophet102 wrote:I run a Grey Knights Psycannon terminators list with 2 psyflemen and I find it to work extremely well. The Psycannons hold them off within 24 inches, the terminator armor keeps them alive quite nicely, and the psyflemen take out the targets my psycannons cant reach.


Automatically Appended Next Post:
That being said I would always go by fluff. If you like Wolves fluff/looks the best you are going to enjoy playing with them more and stick with them longer


I do love GK fluff as well just a tad bit less than the others. They do look damn amazing though. I hadn't thought of running full termies instead of SS and I do favor termies between the two. Problem is we mostly play around 1250 point games at my FLGS so running terminators hurts.

Mythra wrote:Those groups of 5 MLs the Space wolves have are so powerful. Jaws of the Wolf is awesome.

I do enjoy my GKs but my list is very non standard.

So I would say make a SW GK ally list!




Yeah LF are insanely good. I have considered GK/SW allies but the issue with that relates to the post above that we tend to play at 1250 point values and that hurts for GK.

CSM 5000
SM 2500
IG1250


 
   
Made in hr
Willing Inquisitorial Excruciator




Croatia

 Mythra wrote:
Those groups of 5 MLs the Space wolves have are so powerful. Jaws of the Wolf is awesome.

I do enjoy my GKs but my list is very non standard.

So I would say make a SW GK ally list!




Fluff-wise they would be perfect

Irony is (if they could work together) canix helix and GK immunity makes them possibly toughest enemy of chaos...

ADB: I showed the Wolves revealing the key weakness at the heart of the World Eaters; showing Angron that his Legion was broken and worthless compared to the others; that he was the one primarch who couldn't trust his own warriors, and that they didn't care if he lived or died; showing that loyalty to brothers and sons is the heart of success for the Legiones Astartes, to the point even Lorgar makes a big deal out of saying the World Eaters and their primarch were massively outclassed by Russ, and Angron was too stupid to see the lesson Russ had sacrificed time, sweat, and blood, to teach. We're talking about a battle the Wolves won, by isolating the enemy general through pack tactics, and threatening to kill him, without a hope of defending himself. It was a balance, 50/50 - Angron overpowered Russ, and the Wolves were losing ground to the World Eaters; but Russ and his warriors had Angron by the balls, and barely broke a sweat. They won, no question. Lorgar even says: "The Wolves won, meathead."

Dorn won’t help you either. He’s too busy being the Emperor’s groundskeeper, hiding behind the palace walls. The Wolf is too busy cutting off heads as our father’s executioner, while the Lion holds on to his secrets, and has no special fondness for you. Who else will come? Not Ferrus, certainly. Nor Corax either. Even as we speak, I suspect he flees for Deliverance. Sanguinius?’ Curze laughed cruelly. ‘The angel is more cursed than I. The Khan? He does not wish to be found. So who is left? No one, Vulkan. None of them will come. You are simply not that important. You are alone.’ Konrad Curze to Vulkan


 
   
Made in gb
Junior Officer with Laspistol





I thought based on the fluff that a conflict between SW and GK would be more likely after Armageddon.
LFs aren't as good as they used to be. The ML just isn't as fancy as it was in 5th. A lot of SW players are moving away from ML spam because it's just not as good any more.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in us
Corporal





Kentucky, U.S.A.

Yeah, the SW fluff I've read has them even more distrusting and disliking of the GK than other chapters, since SW are honor bound and the GK have a nasty habit of cleansing anything remotely involved with chaos.

1400 pts Canadian Armoured Squadron/Rifle Company FoW

1500 pts Imperial Guard
1250 pts Space Wolves
600 pts Alaitoc Eldar 
   
Made in no
Mutilatin' Mad Dok





Norway, Tønsberg

Imo I think stationary long range firepower only work to a certain degree in 40k. In 6th edition it has become such a objective and (if you follow the rulebook setup) terrain heavy game.

I play plgue marines and obliterators as my key units. Plagues move up to hold objectives and/or take out certain units. Oblits DS to take out... well anything i want really (750 pt game 1x3 oblits 2000 pt game 3x3/2x3 oblits. And everything in between.
   
Made in us
Shunting Grey Knight Interceptor





Titan

 Turock wrote:
prophet102 wrote:I run a Grey Knights Psycannon terminators list with 2 psyflemen and I find it to work extremely well. The Psycannons hold them off within 24 inches, the terminator armor keeps them alive quite nicely, and the psyflemen take out the targets my psycannons cant reach.


Automatically Appended Next Post:
That being said I would always go by fluff. If you like Wolves fluff/looks the best you are going to enjoy playing with them more and stick with them longer


I do love GK fluff as well just a tad bit less than the others. They do look damn amazing though. I hadn't thought of running full termies instead of SS and I do favor termies between the two. Problem is we mostly play around 1250 point games at my FLGS so running terminators hurts.

That is a good point. If you are in need of more bodies at that point bring Coteaz as your HQ and a few units of henchmen.

Grey Knight Phoenix Company 3000
|Wins:11| |Losses:6| |Draws:0|

"*Sparten stabs marine through heart "Finally you're dead!" "Nu-uh beetch" *Rips sparten's head
off"- Grey Templar

"so manly, it has a fething banner saying how huge it's balls used to be before they left to settle down in a tropical island with a loving wife and kids."-Shrike

"I wouldn't murder her. Just cripple her for life."- Angel of Ecstacy
 
   
Made in gb
Sure Space Wolves Land Raider Pilot




Fenris, Drinking

Space Wolves shoot better from farther away than the GK's do, but once it gets to close quarter shooting (0-24) the GK's start taking over due to psy's and storm bolters with psybolt ammo.

"They can't say no when they are stunned "- Taric

SINCE I STARTED KEEPING TRACK
5000(7 drop-pods)pts (15/10/4)
200pts(lol)
1500pts (10/0/0)
Other:(7/0/0) 
   
Made in us
Crazy Marauder Horseman





Tallahassee, FL

killerpenguin wrote:Imo I think stationary long range firepower only work to a certain degree in 40k. In 6th edition it has become such a objective and (if you follow the rulebook setup) terrain heavy game.

I play plgue marines and obliterators as my key units. Plagues move up to hold objectives and/or take out certain units. Oblits DS to take out... well anything i want really (750 pt game 1x3 oblits 2000 pt game 3x3/2x3 oblits. And everything in between.


I've seen this list quite often, stacking PM and Oblits. It sounds interesting and fun to put on the field. I have considered running it but I quite unfamiliar with chaos. I only have about 1250 points right now (2x Dark Vengeance and some Terminators+ proxie Marines I could use) but I'm having difficulty choosing between a Nurgle Shooty army or Khorne themed cut your face off army. I am not sure how either really plays (or how fun they are) and it seems like Nurgle Shooty list would lack variety. I'd like to put some havocs and CSM on the field to go with the PM and Oblits, but not sure if I would enjoy the Khorne style more considering I already have SW and GK which seem very similar to a Nurgle shoot em' up list.


strybjorn Grimskull wrote:Space Wolves shoot better from farther away than the GK's do, but once it gets to close quarter shooting (0-24) the GK's start taking over due to psy's and storm bolters with psybolt ammo.


I have noticed this as I play vs a SW player just about every week. When my GK are anywhere 24 inches + from him I better prepare my butthole for the LF twin-linked plasma cannon prescience and ML spam, not to mention his GH blobs. I also play vs Tau every week and this is just an uphill battle unless I get very lucky with my Dreadknight and he incinerates every fire warrior ever to exist.

prophet102 wrote:
 Turock wrote:
prophet102 wrote:I run a Grey Knights Psycannon terminators list with 2 psyflemen and I find it to work extremely well. The Psycannons hold them off within 24 inches, the terminator armor keeps them alive quite nicely, and the psyflemen take out the targets my psycannons cant reach.


Automatically Appended Next Post:
That being said I would always go by fluff. If you like Wolves fluff/looks the best you are going to enjoy playing with them more and stick with them longer


I do love GK fluff as well just a tad bit less than the others. They do look damn amazing though. I hadn't thought of running full termies instead of SS and I do favor termies between the two. Problem is we mostly play around 1250 point games at my FLGS so running terminators hurts.

That is a good point. If you are in need of more bodies at that point bring Coteaz as your HQ and a few units of henchmen.



I am considering running a 1250 point list that looks about like the following:
Coteaz-100
Vindicare Assassin-145
10x SS- Psybolt, 7 swords, 1 HB, 2 Psycannons -245
5x Terminators- Psybolt, 4 swords, 1 HB, 1 psycannon- 245
Warband- 7x Power Armour, 6x bolter, 1x Melta - 129
Warband- 10x Carapace Armour, 8x Hot shot Lasgun, 2x Melta - 132
2x Dreadnought- Psybolt, 2x TL Autocannon
Also have a dreadknight I could swap in for a warband or two.

Not sure how I feel about henchmen though, not very GK to me.

CSM 5000
SM 2500
IG1250


 
   
Made in us
Longtime Dakkanaut





GK has the best shooting of the three armies listed.

Psyflemen, Psybacks, Psycannons, Psybolt ammo and storm ravens make them one of the premier shooting armies in the game.

Sourclams wrote:He already had more necrons than anyone else. Now he wants to have more necrons than himself.


I play  
   
Made in au
Automated Rubric Marine of Tzeentch





Perth

something that crossed my mind is as well is that you know where the CSM codex is at for the next few years atleast... GK and SW will get changed at some point, so it also comes down to how long till they get changed around and if you want this to be a long term army or something fun short term..

but any decision really comes down to what do you like the most, with looks, fluff etc etc and go with that because then its about the army rather than the book they play with.

CSM 20,000 Pts
Daemons 4,000 (ish)
WoC over 10,000
6000+ Pts


 
   
Made in us
Crazy Marauder Horseman





Tallahassee, FL

 ausYenLoWang wrote:
something that crossed my mind is as well is that you know where the CSM codex is at for the next few years atleast... GK and SW will get changed at some point, so it also comes down to how long till they get changed around and if you want this to be a long term army or something fun short term..

but any decision really comes down to what do you like the most, with looks, fluff etc etc and go with that because then its about the army rather than the book they play with.


Honestly I have been a die hard chaos fan since the first time I ever saw a fantasy warriors of chaos model. When I got into 40k a few years back the decent players at my then FLGS advised me against CSM. So I picked up wolves instead. As I played the game I realized I really enjoy heavy shooting lists and as far as I know chaos are not the greatest at that.

CSM 5000
SM 2500
IG1250


 
   
 
Forum Index » 40K General Discussion
Go to: