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Made in ca
Smokin' Skorcha Driver




Canada

Well, this is a case of did GW mess up or did they mean the rules to be written different ways for different units.

With the Crisis Commander/Bodyguard suits, it says they can take 4/3 items from the weapons and support systems lists... then "may take items from the signature systems list" as a seperate entry. This means something like three guns, and as many signature systems as they want.

With the regular squad Shas'vre it says three items from the weapons, signature, and/or support systems lists. Meaning a max of three.

So do you think it makes sense that the commander and bodyguards can max out their system slots and then stack on signature stuff and the squad leaders (same rank as bodyguards) cant? Or does this look like something that GW missed and one of the two ways is wrong?

tgjensen wrote:
labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.

Christ, where do you buy your turnips?
 
   
Made in us
Shas'la with Pulse Carbine





Bodyguards are always better than their elite variant are they not? I'd put money on it that its the way its supposed to be. You want your closest men decked out the hardest.

Tyranids will consume the universe!!! There is no chance for survival!!
.........eventually anyways......... 
   
Made in ca
Smokin' Skorcha Driver




Canada

You do have a point. But in the last codex they were the same. But special issue stuff did take up slots (though there wasn't much of a problem cause you could get a lot of stuff hard wired).

The thing is though, that some suits have a limit on the amount of wargear they can take, and others don't.

tgjensen wrote:
labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.

Christ, where do you buy your turnips?
 
   
Made in us
Purposeful Hammerhead Pilot




Murrieta, CA

While you can take any systems you want from the signature systems list, keep in mind that you are limited to one of each system per army.

Opinion now, you really should bother with the bodyguard crisis suits unless you are maxed out on elites slots. The only thing you get for 10pts per model is access to signature systems and the ability to autopass lookout sir.

Space Marines (Anything but BA or GK): 6k
Tau: 3k

-Thaylen 
   
Made in ca
Smokin' Skorcha Driver




Canada

 Thaylen wrote:
While you can take any systems you want from the signature systems list, keep in mind that you are limited to one of each system per army.

Yes, but the question I'm asking is why do some Shas'vre get 3 systems + signature, and others only get 3 systems including signature.

tgjensen wrote:
labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.

Christ, where do you buy your turnips?
 
   
Made in us
Purposeful Hammerhead Pilot




Murrieta, CA

 DakkaHammer wrote:
 Thaylen wrote:
While you can take any systems you want from the signature systems list, keep in mind that you are limited to one of each system per army.

Yes, but the question I'm asking is why do some Shas'vre get 3 systems + signature, and others only get 3 systems including signature.


Good catch, I missed that one. But after reading it makes sense. An elite crisis can take a signiture system, but it will cost a hardpoint. Commanders and Bodyguards are don't need to use a hardpoint. I guess I will have to revise my opinion of bodyguards, (I'm still not sure its worth it as most signature systems can just be piled on the commander and you are limited to 1 per army. The TL and ignores covers systems only seem to be worth it on a farsight bomb. Making 1/3 of your suits not fire to TL the other 2 seems pointless. The ignores cover one may be worth it, but you could get the same effect for cheaper from markerlights.

Space Marines (Anything but BA or GK): 6k
Tau: 3k

-Thaylen 
   
Made in us
Drop Trooper with Demo Charge





Oregon, USA

Side question but related:

Can a Crisis Bodyguard Suit buy a Multi Tracker?

The entry allows the suit to buy Support Systems but there isn't an option for Multi Tracker (pg 95).

Multi Tracker is clearly listed in the Support System section (pg 69), but I can't find a cost to upgrade and not entirely sure you can.

Lady Luck may be fickle, but she loves a man who tries and tries again. 
   
Made in us
Sneaky Sniper Drone




Firebase Zulu

 CrazyBones wrote:
Side question but related:

Can a Crisis Bodyguard Suit buy a Multi Tracker?

The entry allows the suit to buy Support Systems but there isn't an option for Multi Tracker (pg 95).

Multi Tracker is clearly listed in the Support System section (pg 69), but I can't find a cost to upgrade and not entirely sure you can.


Stealth Suits, Crisis Suits, Broadsides and Riptides come with Multi Trackers and Darksun filters as standard for free per page 70 Tau codex.
   
Made in ca
Smokin' Skorcha Driver




Canada

Ninja'd

This message was edited 1 time. Last update was at 2013/04/08 03:47:44


tgjensen wrote:
labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.

Christ, where do you buy your turnips?
 
   
Made in us
Drop Trooper with Demo Charge





Oregon, USA

Thank you!

Lady Luck may be fickle, but she loves a man who tries and tries again. 
   
 
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