Thanks Ad, those fat dragon drillers are pretty cool, I'll keep those in mind in case my scratch-build doesn't work out. If all goes well I'll have a concept worked out soon, I already have a good idea in my head how it will look, a collection of
resources/inspirations and I'm just in the process of building a 15mm mock-up as we speak, so its already moving along. The only thing I might drop out from the list for now is the Night Terror since I'm really not sure what I want to do with
it form a design stand-point, I'm thinking a multi-legged mecha instead of a mutanted horror, but its a little early for me to pen it down right now, I'll come back to it later.
I might even build a few drillers if I get the time, I'm considering basing them off of a Russian corkscrew-tank, mixed with SEG-888 Hornet from Junk Tank Rock, so a drill motorbike.
Here:
-Rolt
Automatically Appended Next Post:
So I've revised the list to give it a more Veer-Myn flavour thanks to privateer's and adamsouza's surggestions.
Here we go:
+++ The Twins Hoard (1480pts) +++
+++ 1500pt Veer-myn Roster (Standard)) +++
Veer-myn (Standard) Selections:
+ Solid Units + (775pts)
* Night-Crawlers Section (130pts)
* Night-Crawlers Section (130pts)
* Night-Crawlers Section (130pts)
* Nightmares Section (280pts) (Deployed in Tunneller)
* Ravenous Horde (105pts)
+ Units + (190pts)
* Scourgers Team (190pts)
+ Armour + (420pts)
* Driller (80pts)
* Driller (80pts)
* Tunneller (260pts)
+ Heroes / Monsters + (95pts)
* Night Spawn (95pts)
This list should work pretty well, lots of infanty, anti-armour and scratch-build potential, it should also be pretty easy to expand this to 2000pts.
Let me know what you think.
-Rolt