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Made in gb
Stalwart Strike Squad Grey Knight






Hi,

I was wondering if someone might be able to help give me advice on the topic. I was thinking along the lines of:

4x Death Cult Assasins
2-4x Crusaders
5-6 Arco-Flagellants
Librarian lvl 3 with MoT, HH and Quicksilver

I have little experience with the Inquisition side of GK but as I expand I was wanting to include them a lot more.

Thanks.
   
Made in us
Foolproof Falcon Pilot





No reason to take Arco Flagellants. Death Cult Assassins get 2 power weapons, meaning you can take a power sword and power staff on the same model. S3 AP3 or S5 AP4 depending on what you want. 8x DCA plus 4x Crusaiders w axes is a pretty common build. Land Raider is pretty darn expensive for them though. Storm Raven is normally better since it also can be used in a variety of roles (anti-flier, anti-psyker, or anti-vehicle). Land Raider deployment sees them make combat turn 2. Storm raven sees them make it turn 3 since it cant hover the turn it comes on.

"Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know."
-Inquisitor Czevak
~14k
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Made in gb
Stalwart Strike Squad Grey Knight






I was going to use the LF Crusader mainly for the increased capacity. Allowing for points i'd have between 4-6 chimeras with 2 monkeys each to take down any armour that would threaten the LR. Using Coteaz i'd hope for the first turn.

For anti air, its not often that I face them where I play. so its less of an issue. Nothing an ADL couldn't handle. Since I haven't worked out a list yet its speculative as to what the points would be, I was mainly looking for a core CC headache for the opponent.

Mainly end up against Deathwing, Spacewolves Terminator lists and guard/orks.

I like the number of attacks the Arco's have and I can boost that up to strength 7 and 2d6 AP with the librarian.
   
Made in ca
Lieutenant Colonel






trust me, arco flails are way worse then DC assasins,

you want the flails at str7 after the buff?

so what?
DCassasins are str 8 after the buff (+2 for power maul +2 for MOTT + HH)
and at a better initiative, WS, and AP,

plus the other power weapon (axe is best 2nd weapon for TAC)


 
   
 
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