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Made in us
Regular Dakkanaut




Sioux Falls, SD

Two issues I noticed, both with overwatch:

First is general: Am I missing an FAQ somewhere? There has been multiple times that the following situations have happened in games: target of Overwatch not getting cover save from standard weapons (that don't ignore cover saves, their cover was better than their armor or their armor was negated); Overwatch causing pinning, there by negating the charge. From what I have been reading both of these are wrong - you get standard shooting before the target moves, up to and including Focusing Fire, and seen charges negated by pinning the opponent....

Second: Specifically Tau related.

Supporting Fire: (paraphrased) When a friendly unit within 6" of this unit gets charged, this unit may fire overwatch.

Template Weapons and Overwatch: Template weapons can fire Overwatch, even though they cannot fire Snap Shots. Instead, if a Template weapons fires Overwatch, it automatically inflicts D3 hits on the charging unit, resolved at its normal Strength and AP value. Don't worry about comparing the length of the template with the distance to the enemy. If the charge is successful, it doesn't matter anyway. If the charge failed, we can assume that the enemy ran into range of the Template weapon and were driven back.

From what I am reading - you have a bunch of Crisis suits behind your FWs. The Suits have Flamers. The suits can ALL FIRE THEIR FLAMERS and deal d3 hits per flamer.
Rationale: Since there is no comparing the template, you do not need to check if the opposing models are ever covered by it, if your allies are under it, etc so they can fire it anyway.

Someone - please tell me this is wrong cause if this is right - there is going to be some SUPER cheese going around....
(If you do say it is wrong - put in rationale, rules, etc that support please - jsut saying it is wrong is not viable grounds at any game)

Raver Tau: Just Started; Record (WLD): 0-0-0
 
   
Made in au
[MOD]
Making Stuff






Under the couch

Overwatch is resolved as a normal shooting attack, aside from the specific differences like needing to Snap Fire. So yes, you get cover saves where applicable.

The Overwatch rules specifically address Pinning.

An yes, your take on the template thing is correct. There are several armies now that can use this to rather devastating effect. Charging units with lots of template weapons is potentially rather uncomfortable for the charger.

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Before the Daemon update Flamers of Tzeentch were the ultimate Overwatch unit, nobody charges them. Ever.

Overwatch is normal shooting except where specifically changed, so all normal rules such as cover will apply. Range also applies so if some models are out of range they can't shoot. Unless they have Flamers, Wall of Death doesn't have a range requirement.

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Made in au
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Under the couch

 Grey Templar wrote:
Before the Daemon update Flamers of Tzeentch were the ultimate Overwatch unit, nobody charges them. Ever.

I did... with a unit of Grey Hunters. Not the most sound tactical choice I have ever made.

 
   
Made in us
Regular Dakkanaut




Sioux Falls, SD

So -

Case 1 - People were just playing things wrongs...

Case 2 - Yes and Flamer Suits behind a unit of FW is now super-cheesy and devestating....

Wow...hoping for an FAQ on Supporting Fire to prevent this - and I play Tau...

Raver Tau: Just Started; Record (WLD): 0-0-0
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Having flamer suits behind Fire Warriors is an excellent deterrent to getting assaulted. Thats it really. If those suits have spent a hardpoint on such a short ranged weapon I'm cool with that.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Fixture of Dakka





 Amaraxis wrote:

Case 2 - Yes and Flamer Suits behind a unit of FW is now super-cheesy and devestating....

You have an odd definition of those words which the rest of us aren't using.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Troubled By Non-Compliant Worlds






Only crisis suits have flamers in the tau army, supporting fire army wide is probably the reason.
   
Made in us
Regular Dakkanaut




Sioux Falls, SD

I never said it was good tactically...but a similar situation COULD come up (being in cover off to the side or behind an enemy or te like)

Raver Tau: Just Started; Record (WLD): 0-0-0
 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Yea, its legal. There will probably be a FAQ about it even though i'd hardly call that cheese compared to some other really wanky tactics and play on words i see from time to time. The FAQ most likely saying you cannot fire the Wall of Death unless you are within 12" of the charging unit (meaning basically right next to the models being charged, not the unit, so you cant string that kroot wall 30" and get a ~40" Wall of Death)

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