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Made in gb
Morphing Obliterator






While it is nice that the Avatar is a relatively cheap monstrous creature, I don't think his rules best highlight the fact that he is an incarnation of the Eldar God of War.

Therefore I propose the following:

WS: 10
BS: 5
S: 6
T: 6
W: 5
I: 7
A: 6
LD: 10
SV: 2+/4++

Type: Monstrous Creature (Unique)
Wargear: Wailing Doom
Special Rules: God of War, Inspiring Prescence, Molten Body, Fearless, Daemon, Eternal Warrior, War Without End

Wailing Doom: The Wailing Doom grants the Avatar Preferred Enemy (vs all opponents).

In addition, in the Eldar shooting phase, the Wailing Doom may be fired in one of the following modes:

Focussed: RNG 12" STR 8 AP1 ASSAULT 1 Melta Blast
Dispersed: RNG Template STR 6 AP3

God of War: Once per Eldar turn, the Avatar may grant one of the following special rules to himself or a single Eldar unit within 12" : Furious Charge, Hatred, Rage.

Inspiring Presence: All Eldar within 18" of the Avatar are classed as Fearless.

Molten Body : The Avatar is immune to all weapons with the Melta rule or that are described as flaming (i.e. including inferno pistols, hand flamers, incinerators, flamestorm cannons, Ork burnas, pyrovore flamespurts etc).

When Assaulting, the Avatar inflicts D3 hits from the Hammer of Wrath rule instead of 1.

War Without End: The Avatar is subject to Hatred vs all Chaos Space Marines and Daemons. When fighting Chaos Space Marines with the Mark of Slaanesh or Slaanesh Daemons, he has the Shred rule in close combat as well.

Fearless, Eternal Warrior: As per Warhammer 40,000 rulebook.

Daemon: As per Warhammer 40,000 rulebook but note the 4++ save instead of 5++.

I realise that this is a significant buff compared to the current rules so it should be accompanied by a significant point increase so I was thinking around 250-275pts for this guy.

Does that sound fair?

This message was edited 1 time. Last update was at 2013/04/12 16:43:02


Chaos Space Marines - Iron Warriors & Night Lords 7900pts

 
   
Made in ca
Calm Celestian




Windsor Ontario Canada

Change the name of the God of War rule. It's confusing when two characters have the same name for a rule but do different things.
   
Made in us
Troubled By Non-Compliant Worlds






in ur cumputer stealing ur internetz

Hah! Try to suckerpunch this malneus calgar! who is going to die in almost every novel for no apparent reason!


 
   
Made in gb
Morphing Obliterator






OK I had forgotten that Calgar had a rule called God of War as well.

How about Icon of War instead?

That confusion aside, what do you think of the rules?

This message was edited 1 time. Last update was at 2013/04/12 07:02:57


Chaos Space Marines - Iron Warriors & Night Lords 7900pts

 
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

Very high point cost, but works with HT points. But is shred really needed? It litterally does nothing, when smashing you are wounding almost EVERYTHING on 2's, PE re-rolls ones. Shred just makes him stupidly good vs MC!

Bring the range of the melta down, it doesn't need that. Just give him a nomal melta, hes throwing a fireball, not shooting a rifle. Also is AP3 on flamer needed? With 6 attacks there isn't a Meq squad he wont murder. Ap 4 would bring it in line with a heavey flamer, that would be fine.

God of War is fine, Calager stole it off the avatar, not the otherway round! But i dont think tank hunter fits with the other rules, neither does prefered enemy. He brings rage out of other eldar, not prescision. Swap them out for Hatred, so he has 3 options like the swarmlord. Assault granades are one of his weaknesses, let him keep them. Anyway, flames are more defensive anyway, give him them insted, would be fairer. Also Hatred(Chaos) would be cool.

 
   
Made in gb
Morphing Obliterator






Ok reduce the range on the wailing doom focussed attack to 12", but seeing as it is a fireball it should have a blast marker don't you think?

The main reason I put ap3 on the dispersed attack was because I felt it should be better than the destructor cast by a measly warlock. Especially as you will only have one of them (LRR you can take multiples of and they have two of these!).

OK will swap assault grenades for defensive, but my reasoning behind assault grenades was more of the fact that there is a giant burning monster barrelling towards you, the flames are going to make you fall back allowing him to close into combat range.

I have decided to drop grenades alltogether, but give him D3 Hammer of Wrath attacks instead of 1 when assaulting. What do you think of that?

I hadn't thought of Hatred against Chaos, that would be fitting. Do you think it should be all CSM & Daemons or just Slaanesh (as Khaine was shattered by Slaanesh which led to the creation of the Avatars).

I have decided to go with Hatred against all Chaos, but Shred as well when fighting those that follow Slaanesh.

I think this is quite a fitting rule fluff wise, and is kinda similar to the rule Vect has when fighting Eldar or Dark Eldar.

This message was edited 1 time. Last update was at 2013/04/12 16:43:55


Chaos Space Marines - Iron Warriors & Night Lords 7900pts

 
   
Made in us
Troubled By Non-Compliant Worlds






in ur cumputer stealing ur internetz

you do realise that his current 6ed stats are actoully better than the ones you proposed


 
   
Made in se
Wicked Warp Spider






Ios

Try "God of War and Murder" instead.

The Wailing Doom is a close combat weapon that he's only using in ranged combat. How about giving it Master Crafted at the very least? Maybe armourbane?

He's also related to Dark Eldar. Maybe sneak them into the rules as well? They haven't got shards, but should still be affected by his presence.

Also, what OnlyWar said. You nerfed initiative and ballistics skill

I really need to stay away from the 40K forums. 
   
Made in gb
Wondering Why the Emperor Left




To be honest I think this guy should be a Gargantuan creature, or at least have a Gargantuan Creature version. If there's only one per craftworld, the bigger craftworlds surely have one that rivals a Daemon Lord in power?

Currently not in posession of any armies - I merely theorycraft and discuss background,
Waiting for HH Book 6 so I can start an Imperial Army army.  
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

A DoW2 style GC Avatar would have my approval, as an alternative to the standard.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
Courageous Silver Helm



Rochester, NY

These rules are cool and interesting, but to be honest he is already a bad @$$ if you are a good player and know how to use him right.

Yeah...it's kinda like that. 
   
Made in us
Shrieking Traitor Sentinel Pilot







Instead of "God of War", how about "War Incarnate"? I think that's in the same spirit, without being too wordy.

40k is 111% science.
 
   
Made in gb
Morphing Obliterator






To all the guys who said I have given him worse stats than in the 6th ed codex, this is because I wrote these rules before the codex was released.

Thanks for the input though!

Chaos Space Marines - Iron Warriors & Night Lords 7900pts

 
   
Made in us
Using Inks and Washes




St. George, Utah

thisisnotaseriousaccount wrote:
To be honest I think this guy should be a Gargantuan creature, or at least have a Gargantuan Creature version. If there's only one per craftworld, the bigger craftworlds surely have one that rivals a Daemon Lord in power?
Considering the Forgeworld models are mchueg, I'm down for it.

I actually feel like 6e Avatar is in a pretty decent place for points cost and what he brings to the army. Having all your attacks go at the same time as you hammer of wrath is pretty silly. I10 is nasty indeed.
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

A boosted-up Avatar would be bossy, though.

'The time as a plot-punching-bag is over, mother-fether.'

My idea:

Firstborn Avatar

Type: Gargantuan Creature

WS10 BS10 S8 T8 W8 I10 A7 LD10 SV2+/3+

Wargear: The Wailing Doom

Special Rules: Inspiring Presence, Molten Body, Fearless, Daemon, Eternal Warrior, Ancient Doom, Fleet, Battle Focus, Bloody-Handed God, Khaine's Wrath

The Wailing Doom:
Range: melee. S: +1, AP1
Range:18" S:10 AP1 Type: Heavy 1, Armourbane, Ruination

Ruination: This weapon is fired in the same way as a Beam psychic power, however every hit is resolved at the weapon's full Strength instead of decreasing.

Bloody-Handed God: Once per Eldar turn, the Avatar may grant one of the following special rules to himself or a single Eldar unit within 12" : Furious Charge, Hatred, Rage.

Inspiring Presence: All Eldar within 24" of the Avatar are classed as Fearless.

Molten Body: The Avatar is immune to all weapons with the Melta rule, Plasma weapons, and weapons that are described as flaming (i.e. including inferno pistols, hand flamers, incinerators, flamestorm cannons, Ork burnas, pyrovore flamespurts etc).

At the end of every Assault phase, all models within 3" except the Avatar himself suffer a S5 AP4 hit.

Khaine's Wrath: The Avatar may only make a single Stomp attack, and it must be placed centred over the Avatar himself. This attack is using the massive blast marker.


As for points, I'd guess around 600-650, based on the Transcendent C'tan.

This message was edited 4 times. Last update was at 2014/01/16 08:56:08


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Made in gb
Morphing Obliterator






 BrotherHaraldus wrote:
A boosted-up Avatar would be bossy, though.

'The time as a plot-punching-bag is over, mother-fether.'

My idea:

Firstborn Avatar

Type: Gargantuan Creature

WS10 BS10 S8 T8 W8 I10 A7 LD10 SV2+/3+

Wargear: The Wailing Doom

Special Rules: Inspiring Prescence, Molten Body, Fearless, Daemon, Eternal Warrior, Ancient Doom, Fleet, Battle Focus, Bloody-Handed God, Khaine's Wrath

The Wailing Doom:
Range: melee. S: +1, AP1
Range:18" S:10 AP1 Type: Heavy 1, Armourbane, Ruination

Ruination: This weapon is fired in the same way as a Beam psychic power, however every hit is resolved at the weapon's full Strength instead of decreasing.

Bloody-Handed God: Once per Eldar turn, the Avatar may grant one of the following special rules to himself or a single Eldar unit within 12" : Furious Charge, Hatred, Rage.

Inspiring Presence: All Eldar within 24" of the Avatar are classed as Fearless.

Molten Body: The Avatar is immune to all weapons with the Melta rule, Plasma weapons, and weapons that are described as flaming (i.e. including inferno pistols, hand flamers, incinerators, flamestorm cannons, Ork burnas, pyrovore flamespurts etc).

At the end of every Assault phase, all models within 3" except the Avatar himself suffer a S5 AP4 hit.

Khaine's Wrath: The Avatar may only make a single Stomp attack, and it must be placed centred over the Avatar himself. This attack is using the massive blast marker.


As for points, I'd guess around 600-650, based on the Transcendent C'tan.


I like this, but bearing in mind that the Transcendant C'tan has Strength D attacks available, should his points cost be as much?

Chaos Space Marines - Iron Warriors & Night Lords 7900pts

 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

That is a good consideration. I had completely forgotten about strength D.

But then, the C'tan is rather undercosted... Just compare it to a Hierodule.

Honestly, if he needs further buffs, I'd rather increase his resilience than offence. If he's to challenge a Hierophant to an epic 1v1, I'd rather that it's not over too soon!

This message was edited 3 times. Last update was at 2014/01/16 09:01:17


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