I was inspired for this by a scratch built Killa Kan I'm making, thats turned out to be a little larger than expected.
Even amongst the Gretchin there are individuals who amass some degree of power and wealth - at least by Grot standards! The dream of many a Grot is to be bigger and stronger than he is now, and so when one of these Gretchin Big Wigs gets together enough loot... certain upgrades are in order!
The result is a King Kan, a walker even larger and more ramshackle than your standard Kan. King Kans often gather together a bunch of lesser Kans as followers, and together, these tottering monstrosities of mad Ork science charge into battle!
King Kan [80 Points]
The King Kan is available as an add-on to one Killa Kan mob in your army.
WS: 2, BS: 3, S: 5, I: 2, A: 3, Armour: 11/11/10, HP: 3
Wargear
-Comes with Armour Plates, one Skrap Kannista, and Grot Riggers as standard
-Must make two selections from the Killa Kan weapons list
-May also make a third selection from the Killa Kan weapons list, or take another Dreadnaught CCW for +10 points.
-May also purchase one additional Skrap Kannista for +10 points.
Speshul Rules
-Ramshackle Scrap Pile!: The King Kan is hulking amalgamation of scrap, much of it completely unnecessary. It is entirely possible for shots to simply blow useless parts off of the King Kan rather than destroy it. The result is that the King Kan recieves a 5+ invulnerable save.
-Leader of Grots!: In any close combat, resolve the attacks from the King Kan before those of the Kans in his unit. If the King Kan inflicts at least one casualty, or causes a penetrating hit on a vehicle, all Killa Kans in the King Kan's unit recieve +1 A during their Initiative Step of the same combat.
-Hatred (Orks): Those few Grots who manage to become King Kans often look for any and all chances to get their revenge on the Orks that had mercilessly bullied them throughout their lives. The King Kan and his unit gain Hatred (Orks), however, this hatred does not apply to any Gretchin mobs or Grot piloted vehicles controlled by the enemy.
-Skrap Kannistas: These are hull-mounted scrap bombs that can be detonated (ie fired) as an Overwatch weapon only, and only one can be detonated in each turn. Inflict 2d6 S2 AP - hits on the charging enermy unit. However, if a double is rolled, the kannista explosion is a little too large... inflict an automatic glancing hit on the King Kan, but also roll an additional d6 to determine how many shots are fired. One use per kannista.