So techies are looking for more and more ways to get you into video games, what with motion controls at all, and a company named Oculus has taken a stab at
VR headsets again:
Previous dakka thread, that has a very tech-related explanation:
http://www.dakkadakka.com/dakkaforum/posts/list/499532.page
Normal Explanation
http://www.youtube.com/watch?v=uzCwczY1jTM
Wikipedia
http://en.wikipedia.org/wiki/Oculus_Rift
They've launched a kickstarter campaign for developers, to get the SDK and
dev kit out:
http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game
Tech demo of what it actually does,
this is the one to watch.
http://www.youtube.com/watch?v=KBylGcvRuek
And hey, if you want you can show it to your Grandma, and she starts trippin' balls.
http://www.youtube.com/watch?v=pAC5SeNH8jw
So I don't know, video games don't have the appeal that traditional games, do, but they model kits and traditional games are dying out. But between the new 3D printing and this, it seems like a good time to be a gamer. Imagine playing Warhammer Online: Age of Reckoning and being able to walk through the Warhammer world, and see the various sights, or play
40K and see the actual Cities of Death, or the inside of a Space Hulk fighting Genestealers, like the original Space Hulk: Vengeance of the Blood Angels game. Or on an cobbled-together Ork spaceship, or on the decks of an Eldar craftworld, or on the surface of a beautiful Eldar maiden world.
Or imagine a modern-era game, where you combine this with Wii-like motion controls, and you're in a little house and you're moving model tanks and soldiers on a table,
lol. You could even add voice chat, so you could kvetch at the other player about how the latest codex nerfed your army.
What would
you make with this new technology?
--Chris
www.chrisvalera.com