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Made in us
Jovial Plaguebearer of Nurgle





Bellingham, WA

I just had to opportunity to purchase the new Daemons codex for 40k and I have to say I am a bit crestfallen by it. I have run a Nurgle force for quite a while and the lack of Toughness 5 and feels no pain for my plaguebearers is quite saddening for me as lover the master of filth. I just was wondering what the overall opinion of the dex is to most people that use it and if anyone might have any viable tips for making my army better.

Heralds of Rot CSM 4000 pts


"In short there is no Order only Chaos eternal so lament and be quelled with fear if you serve the False Emperor or accept the gifts bestowed by the pantheon of the four gods and rejoice as the galaxy burns." - Unknown Wordbearer  
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 Bloodfrenzy187 wrote:
I just had to opportunity to purchase the new Daemons codex for 40k and I have to say I am a bit crestfallen by it. I have run a Nurgle force for quite a while and the lack of Toughness 5 and feels no pain for my plaguebearers is quite saddening for me as lover the master of filth. I just was wondering what the overall opinion of the dex is to most people that use it and if anyone might have any viable tips for making my army better.


There's nothing really 'bad' with the new codex besides a few clarifications we're waiting for the FAQ to likely fix. (ie: the currently useless Burning Chariot due to the 'guns' being carried by the rider meaning you can't snap-shot the template)

Nurgle is more than fine honestly.
Yes, Plaguebearers are not longer 'elite' infantry, but then Daemons as a whole really shouldn't have been so elite in the previous book. You can easily get FnP back in your units by simply taking a Herald w/Greater Locus.
As well, the 'Daemon of Nurgle' bonus is now arguably better than the T5 of old since you now gain Shrouded for easy 3++/2++ cover saves AND you count as being armed with defensive grenades when the enemy is close by.

Epidemius now works well as the infantry anchor in a hammer/anvil style list, letting you buff your Plaguebears & Beasts to silly levels while your Nurgle MC's, Soul Grinders, (yes, those can now be marked Nurgle and contribute to the Tally!), Plaguedrones & GUO do the bulk of the killing.
On that note, Beasts are insanely buffed compared to their old rules, and have the rather halarious 'Attention Seeker' rule which let's you counter-assault them into any nearby enemy unit which charged you!

Plaguedrones are pretty fast being Jump Pack Cavalry unit type, and their Plagueswords now let them chew any vehicles in the game with reletive ease due to their new Touch of Rust rule. (ie: it's basically a close combat version of Necron Gauss - just keep away from Dreads!)

Your Heralds, GUO & Princes now have access to Biomancy, so rejoice at the thought of potential Ironarm spam like Tyranids can pull!
Plus, your Heralds are no longer lame ducks in assault either since you can take an AP2 CCW for a paltry 10pts.

Oh, and Nurglings now Infiltrate which make them highly annoying tarpits!
And finally, you can give Furies the 'Daemon of Nurgle' rule too.



Daemons may not be the next big 'LolzROFLstomp' codex of doom like some people might have wanted. But overall it's a really fun codex to play with and there aren't too many 'bad' choices outside of the couple needed FAQ issues.

 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

I'd say hit, it's a good, well-balanced codex with a lot of options and good units in every force org slot, HQs in particular.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in ca
Sinewy Scourge






I really like the new Codex, it's really fun and seems to have many builds that actually work.
But yeah, it'll still take some time and the FAQ to see how usable certain things are

40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4

Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion  
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

I'm loving it, personally.

My Guo in tonight's game got iron arm, endurance and miasma, which made him damn near unkillable.

Bearers being squishified is annoying, but not too bad.

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in gb
Decrepit Dakkanaut




Hit. Fun, intersting codex, with a number of diverse choices. The warpstorm table can bring much hilarity to proceedings, and while Gifts are random you can still plan as you have a "0" option you can always switch to, same as fantasy
   
Made in gb
Longtime Dakkanaut





Yet to lose with them over 15 games plus, very random though but this can be migated slightly with fateweavers re roll and his re roll on the warptable. A few people who I have played against did not relise most of the results on the warp table affect all unegaged enemy units as well as your own units with daemon of......

The greater gifts are the nuts to be frank, only one usually dud one which for me is armour as I usually buy that for my DP's anyway, on the GD armour can be good LOC for example. Lesser gifts to me are for getting the default weapon, staff of change is a good bet (+2str)

I chose daemons as I wanted a FMC circus and psyhic chior, so I have gone all tzeentch with fatey, herald, horrors and 3 daemon princes.

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
 
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