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Made in us
Infiltrating Broodlord





Oklahoma City

Big Mek w/ KFF, Cybork Body, Bosspole, Burna
10x slugga boyz + Nob with PK/BP in a trukk
10x slugga boyz + Nob with PK/BP in a trukk
10x slugga boyz in a trukk

497 points.

Upgrade to 1000 pts:
Add attack squig and power klaw for a more hitty Nob esque to ride with my boyz
Add another Mek with shokk attack gun, cybork body and ammo runt
Add two deff dreads and two big shootas each
10 Stormboyz with boss zagstruk

I really don't know if three trukks with 5+ cover saves is going to be that scary but I suppose at 500 points it's not bad. I want this army to be really really aggressive. Get in their face and hit stuff. at 1000 pts, i would have the Dreads/SAG to hold back/midfield against deepstrikers/outflankers. Criticism is certainly welcome.

This message was edited 2 times. Last update was at 2013/04/17 00:52:51


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It is human nature to seek culpability in a time of tragedy. It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
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Made in us
Unrelenting Rubric Terminator of Tzeentch






In the Ring of Debris Around Uranus

For a 500 point list it is pretty darn good. If you want to be assault. High armor stuff and fast vehicles like elder and tau are going to run circles around you, but for 500 points a good spend as the KFF will help protect all your trucks... Have you thought about Shoota boyz.. I know one less attack, but extra shots and longer range may help in a pinch. It would be nice to have a few rokkit launchas in the boyz squad but for 500pts hard to do unless you lose something else. All in all a good list.. imo

Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth 
   
Made in us
Infiltrating Broodlord





Oklahoma City

Thanks for the input!

I knew this list was going to have trouble with mobility :/ but what can you do...
I would use shoota boyz but I'm actually getting all my boyz second hand and he only had sluggas, so I made do with what I had haha.

Proud supporter of


It is human nature to seek culpability in a time of tragedy. It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
-Gabriel Angelos 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Here is the Load out I would roll with

Big Mek/KFF/Burna/Cyb/BP

9 Boyz+NOB + Trukk/RR/RKT/SBC (Big Mek Goes Here)
9 Boyz+Nob/BC/BP + Trukk/RR/RKT/SBC
9 Boyz+Nob/BC/BP + Trukk/RR/RKT/SBC

Each of the Above units is 9 Boyz + Nob or minimal sized unit of 10 ..
Gives you three Rockets mounted on the trukks

This message was edited 2 times. Last update was at 2013/04/16 17:28:19


'\' ~9000pts
'' ~1500
"" ~3000
"" ~2500
 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch






In the Ring of Debris Around Uranus

The rokkits are nice but you lose the fearless on the boys, plus you really need PowerKlaws in my opinion. I like the list, but nothing in it to kill MC or mech, I think you need at least a couple PKs

Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Expanding on this theme to 850 pointz

Big Mek/KFF/Burna/Cyb/BP

10 Boyz+Nob/BC/BP + Trukk/RR/RKT/SBC (Big Mek Goes Here)
10 Boyz+Big Shoota+Nob/BC/BP + Trukk/RR/RKT/SBC
10 Boyz+Big Shoota+Nob/BC/BP + Trukk/RR/RKT/SBC
10 Boyz+Nob/PK/BP + Trukk/RR/RKT/SBC
10 Boyz+Nob/PK/BP + Trukk/RR/RKT/SBC

Each group of boyz = 11 orks ..


Automatically Appended Next Post:
Yes you lose the fearless but at 500 pointz its not a big deal
still have to take a minimum of 3 dead to have to roll same as a full load out ..


Automatically Appended Next Post:
And at 500 points one can just kite the MC around and Klobber the rest of the army


Automatically Appended Next Post:
Alternately lose the Burna and BP on the big mek and load him up with PK

This message was edited 5 times. Last update was at 2013/04/16 17:39:44


'\' ~9000pts
'' ~1500
"" ~3000
"" ~2500
 
   
Made in nz
Disguised Speculo





OP's list is alright, and morfydd's 500pt list seems pretty good as well, but personally I'd run it like this;

Big Mek, Burna, Bosspole, Cybork, KFF

11 Boys, Nob w/ BC, Bosspole in Trukk w/ Reinforced Ram
11 Boys, Nob w/ BC, Bosspole in Trukk w/ Reinforced Ram
10 Boys, Nob w/ BC, Bosspole in Trukk w/ Reinforced Ram [Big Mek goes here]

=480 points


Unless I've really misunderstood the rules, stikkbombs allowing you to strike at INT 2 in close combat is a waste of points, and not worth it just for the Nob at its own not-amazing INT 3.

Rokkits aren't all that necessary in a 500pt game. Not a terrible idea, but not really needed - a Big Shoota will give you more damage against most of the targets your going to face. But hey, I've left 20 points spare, enough to put some Rokkits on if you feel you need them. You can also use those points to get a klaw.

May be worth dropping another boy from another Trukk, just so if the Mek's Trukk is totalled, he can get onto another one.
   
Made in us
Infiltrating Broodlord





Oklahoma City

I see your point talking about stikkbombs. If I were to remove the chukkas from the trukks and buy a powerklaw for my Big Mek (essentially making him a Nob with a force field and an invulnerable save) it would put me at 502 pts. I've never had someone call me out on it, but not sure if that'd be okay. I could take a burna to give a flamer template/I2, AP3 power weapon and leave me at 497 points, but when you can get a Klaw for 5 more it seems like such a waste.

Tangent thought: Take three trukks, two with 12x boyz, one with 11x boyz and the Big Mek, no Nobs and add a troops choice Deff Dread with rokkit launcha and Skorcha to hold backfield objectives.

This message was edited 2 times. Last update was at 2013/04/16 20:48:37


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It is human nature to seek culpability in a time of tragedy. It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
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Made in gb
Roarin' Runtherd





The City of Grey in the Land of Wet (Coventry, UK)

If you're planning to rush people with boyz in trukks you want a minimum squad size of 11 + nob. That gives three casualties before you drop below 10 and lose fearless.

I'd not bother with a KFF big mek myself. Too many weapons don't allow cover saves and most of them will be able to damage your flimsy trukks. A Warphead wierdboy might be of more use.


Lp
   
Made in nz
Disguised Speculo





For friendly games, you may be able to go over 500pts. Generally speaking, I'd call it bad form to try and get away with that - you should probably just cut 2 points from somewhere.

You call getting the Burna over the Klaw a waste... but is it really? Trading down I3 for I1 is bad. Losing the flame template is bad. And your just going to get challenged out in close combat anyway! Generally speaking, I'd never recommend using a Big Mek as a close combat dude, and out of the options he has, the burna gives him far more flexibility, especially because of your disadvantage against targets in cover.

If you're planning to rush people with boyz in trukks you want a minimum squad size of 11 + nob. That gives three casualties before you drop below 10 and lose fearless.


As someone said earlier, generally your not going to take a morale check until the point where your under 10 models anyway (ie, those three casualties you mentioned). The difference between 11 and 10 or 9 isn't all that much.

I wouldn't recommend the Warphead (he sucks and he isn't as fun as people would have you think), but ditching the KFF Mek certainly isn't off the table. People really overestimate that 5+ cover, its not really all that good.

This message was edited 1 time. Last update was at 2013/04/16 21:08:34


 
   
Made in us
Infiltrating Broodlord





Oklahoma City

I like what the KFF Mek gives tactically. And I'm getting one in a trade

Could I make a Flamer template list? Big Mek with Burna and KFF, 6 Burna boyz
2 groups of 14 boys, Each having Nob with BC/BP and then a Deff Dred troop with 2x skorchas?
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

 bocatt wrote:
I like what the KFF Mek gives tactically. And I'm getting one in a trade

Could I make a Flamer template list? Big Mek with Burna and KFF, 6 Burna boyz
2 groups of 14 boys, Each having Nob with BC/BP and then a Deff Dred troop with 2x skorchas?


Let me introduce you to the

500p da orky meq burna eddition!!!

1x Big mek with KFF burna and cybork. 115

1x Big mek with Shock attack gun. 95

2x deff dread with 2x skorcha each 85 85

3x killakanz (seperate or not up to you) 120


Enjoy the fire mayhem!
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Flamer list is possible...
with a Dread Hrmmm..

HQ
Big Mek/KFF/Burna/CyB/Eavy/BP
Elite
8 x Burna Boyz
Troops
Deff Dread 2 Skorcha
20 x Shoota Boyz 2 Big Shootas Nob/PK/BP

Big Mek with Burnas Boyz walking with Dread





Automatically Appended Next Post:
Nice List Phatonic saw it go up just as I posted

This message was edited 2 times. Last update was at 2013/04/16 22:50:18


'\' ~9000pts
'' ~1500
"" ~3000
"" ~2500
 
   
Made in nz
Disguised Speculo





Jeez, never really noticed how many skorchas you could put on Ork walkers. Those lists are both very nice, I'd prefer them over anything else posted sofar.

Alternatively though, ally in Codex: Dread Mob to get another Big Mek, and go for;


Big Mek, SAG, Cybork
Big Mek, SAG, Cybork
Big Mek, SAG, Cybork

Grots x10, Runtherd [x2]
Scav Grots x10, Runtherd [x1]

=445 Points.


You can probably get a dread in there with the extra points by trading out a Grot Mob.

Or, for a more realistic Ork Mek themed list, take Phatonic's flamey dread mob and give the Killa Kans grotzookas. Then perhaps trade out the KFF Big Mek for another one with a Shokk Attakk Gun or some more Kans. Don't have the points costs for all that on me right now so I can't make a list, but its very doable and probably not half bad.
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

 Dakkamite wrote:
Jeez, never really noticed how many skorchas you could put on Ork walkers. Those lists are both very nice, I'd prefer them over anything else posted sofar.

Alternatively though, ally in Codex: Dread Mob to get another Big Mek, and go for;


Big Mek, SAG, Cybork
Big Mek, SAG, Cybork
Big Mek, SAG, Cybork

Grots x10, Runtherd [x2]
Scav Grots x10, Runtherd [x1]

=445 Points.


You can probably get a dread in there with the extra points by trading out a Grot Mob.

Or, for a more realistic Ork Mek themed list, take Phatonic's flamey dread mob and give the Killa Kans grotzookas. Then perhaps trade out the KFF Big Mek for another one with a Shokk Attakk Gun or some more Kans. Don't have the points costs for all that on me right now so I can't make a list, but its very doable and probably not half bad.



taking away cybork and the burna from the big mek with a kff you got thirthy points to spare for those grot zookas. but one burna less. he cant join any group either way.. so making two SAG meks might be better, tought just of giving the meqs some survibility with that cover save and a big mek to repair hullpoints behind :p

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in fi
Homicidal Veteran Blood Angel Assault Marine





phatonic wrote:


1x Big mek with KFF burna and cybork. 115

1x Big mek with Shock attack gun. 95


Two HQ choices in 500p army? Those 95pts could be used better, I think.

And about KFF:
If you don't take it, you would have to take 'eavy armor for boys (IMO). And coversave is more useful than armor

This message was edited 1 time. Last update was at 2013/04/17 10:28:11


 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

 soomemafia wrote:
phatonic wrote:


1x Big mek with KFF burna and cybork. 115

1x Big mek with Shock attack gun. 95


Two HQ choices in 500p army? Those 95pts could be used better, I think.

And about KFF:
If you don't take it, you would have to take 'eavy armor for boys (IMO). And coversave is more useful than armor


The point is with two meks is to get two deff dreads as a troop choise, only one counted as troop per big mek.
   
Made in fi
Homicidal Veteran Blood Angel Assault Marine





Ah, my mistake. Haven't even played with orks yet

4000p
1500p

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