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Made in ru
Grovelin' Grot Rigger





Want add some flyers to classic stand and shoot lootas army. Think about Dakkajets, but maybe any variants?

Orks (1850/1850pt.)

@HQ [ 2 ]

Big Mek (90pt.) Mek's tools; Choppa; Kustom force field; 'eavy armour;

Big Mek (90pt.) Mek's tools; Choppa; Kustom force field; 'eavy armour;

@Elites [ 3 ]

10x - Lootas (150pt.)
> 10x - Lootas (15pt.); Deffgun;

10x - Lootas (150pt.)
> 10x - Lootas (15pt.); Deffgun;

11x - Lootas (165pt.)
> 11x - Lootas (15pt.); Deffgun;

@Troops [ 2 ]

30x - Ork Boyz (235pt.)
> 1x - Nob (46pt.); Power klaw; Slugga; Bosspole;
> 26x - Ork Boy (6pt.); Shoota;
> 3x - Ork Boy (11pt.); Big shoota;

30x - Ork Boyz (235pt.)
> 1x - Nob (46pt.); Power klaw; Slugga; Bosspole;
> 26x - Ork Boy (6pt.); Shoota;
> 3x - Ork Boy (11pt.); Big shoota;

@Fast attack [ 2 ]

Dakkajet (135pt.) Twin-linked Supa Shoota (x3); Red paint job; Flyboss;

Dakkajet (135pt.) Twin-linked Supa Shoota (x3); Red paint job; Flyboss;

@Heavy support [ 3 ]

3x - Killa Kans (165pt.)
> 3x - Killa Kan (55pt.); Rokkit Launcha; Grot riggers;

3x - Killa Kans (165pt.)
> 3x - Killa Kan (55pt.); Rokkit Launcha; Grot riggers;

3x - Killa Kans (135pt.)
> 3x - Killa Kan (45pt.); Scorcha; Grot riggers;

Created by Head Quarters - online roster builder

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Made in gb
Lethal Lhamean






Kanto

While that's a massive amount of orkz and an even more massive amount of dakka, I'm not sure if 2 troops will be enough. But then, I don't play orkz, so I could be wrong. Just seems like for that many points it'd be better to have another squad for if they manage to annihilate both squads and have a scout squad hiding in the corner of the board with an objective.

   
Made in us
Longtime Dakkanaut






60 boys is a lot to kill. I think he might be fine. But me myself I would split it into 3x20. More targets to shoot from and at.

Now as for the list.
Skorchas are pretty usefless on Kans. They have the added BS so its better to get use out of that. I would go all rokkits or add some zookas in there. I am not sure Riggers are great for the kans either. YMMV The Meks don't need Armor. They should not be in CC. If someone challenges just decline with them so they can't be hit. Other then the boys being split I think its a great list.

Good Luck!
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Grot zookas on Kanz and skorchas on deff dreads
Might as well put a pair of dreads in there as well as troops ..since the Meks allow that ..Mabey drop one set of Kans for a group of 5 deff koptas or 3 buggies with TL rokkitz..

'\' ~9000pts
'' ~1500
"" ~3000
"" ~2500
 
   
Made in nz
Disguised Speculo





Koptas have enormous morale issues. Take them in fives (not recommended) or ones (very recommended), and never any size between that. The moment they take 25% casualties, they'll fail a morale check and zoom off the board right quick.

Codex: Dread Mob also lets Deff Koptas take power fists for just 10pts as opposed to 25. If you take them, definitely take them from this codex instead. You can also ally in Lootas as Heavy Support, and a Big Mek w/ SAG, and you could also possibly drop a KFF and take a SAG - remember to give the SAGs ammo runts! Grots would make a great addition - you will need something to hold objectives.

As Morfydd said, Zookas for Kans.
   
Made in us
Longtime Dakkanaut






Actually 5 koptas is awesome. you have to lose 2 koptas, 4 wounds before you start testing ld. I suggest that rout more tten the single ones. The single ones are just to easy of a kp and first blood.

I don't think SAG's are that great. Especially to put 2 in a list.
   
Made in us
Regular Dakkanaut





I'm not sure this would fit your army if you're going for a theme with the KillaKans but my suggestions are as follows.

Cut a big Mek, cut all of the Kans, reduce the 11 man unit of Lootas to 9 and drop 1 big shoota on a single boyz squad. This will give you 590 points with which you could add...


Mega Armor Warboss 115
Mega armor; Boss Pole; Cybork Body

Mega Armor Nobzx9 360

Battle Wagon 115
Red Paint Job; Deffrolla; Stikkbomb Chucka

This will give you an extremely durable scoring unit with 10 twin-linked shootas that can crush many things in close combat driving around in a "assault vehicle" your opponents are going to have a hard time picking targets when this drives at them followed up by 1-2 Dakka Jets and loota fire.
   
Made in ru
Grovelin' Grot Rigger





Thanks for commets!
Added some mobile scoring, agree, first variant very slow. But care about wagon, it's look like fire magnet. also drop 1 MAN, for keep place for Mek if needed.
Swap kans Grotzooka, I don't want just drop kans, It's not just more dakka, but close combat support for lootas.
Koptas - never used it, and not sure how. SAG is very random.
Also not sure about Flyboss upgrade

Orks (1850/1850pt.)

@HQ [ 2 ]

Big Mek (85pt.) Mek's tools; Choppa; Kustom force field;

Warboss (115pt.) Power klaw; Twin-linked Shoota; Mega armour; Cyborg body; Bosspole;

@Elites [ 3 ]

10x - Lootas (150pt.)
> 10x - Lootas (15pt.); Deffgun;

10x - Lootas (150pt.)
> 10x - Lootas (15pt.); Deffgun;

10x - Lootas (150pt.)
> 10x - Lootas (15pt.); Deffgun;

@Troops [ 2 ]

30x - Ork Boyz (215pt.)
> 1x - Nob (26pt.); Big choppa; Slugga; Bosspole;
> 26x - Ork Boy (6pt.); Shoota;
> 3x - Ork Boy (11pt.); Big shoota;

8x - Meganobz (445pt.)
> 7x - Meganobz (40pt.); Mega armor; Power klaw; Twin-linked Shoota;
> 1x - Meganobz (45pt.); Mega armor; Power klaw; Shoota/Skorcha;
> 1x - Battlewagon (120pt.); Deff rolla; Red paint job; Stikkbomb chukka;

@Fast attack [ 2 ]

Dakkajet (135pt.) Twin-linked Supa Shoota (x3); Red paint job; Flyboss;

Dakkajet (135pt.) Twin-linked Supa Shoota (x3); Red paint job; Flyboss;

@Heavy support [ 2 ]

3x - Killa Kans (135pt.)
> 3x - Killa Kan (45pt.); Grotzooka;

3x - Killa Kans (135pt.)
> 3x - Killa Kan (45pt.); Grotzooka;

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