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Necron Tomb Awakens ---- Attacker: Player Defender: GM Prize: VP for campaign ---- Special Rules: Variable Game Length, Reinforcements (Necrons) Attacker: Entire army starts in reserve, reserve rolls start turn 1 instead of turn 2 Point limit at 1500 Defender: Entire army starts on one board edge Opposite of attacker Necrons 850 points Necron Warriors x16 Necron Warriors x16 Monolith Necron Lord with choice of upgrades To represent that the tomb world is awakening, if 10 necron warrior models are taken of the battlefield they will be put into reserves and automatically come out from the monolith the Necrons next movement phase. ---- Objectives: Attackers: Destroying the monolith for victory 3VP Destroying the lord to stop reinforcements 1VP Defenders Slay the Warlord 1VP Challenge and slay Warlord with Lord 3VP Both: First Blood Comments Critiques?
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