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![[Post New]](/s/i/i.gif) 2013/04/20 22:23:27
Subject: Frag vs Krak Missiles
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Monstrously Massive Big Mutant
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I have never actually fielded Missiles Launchers on Havocs before...
Weird right? lol
I have a question about these different grenades though. As it stands I know I can buy the upgrades to allow my Havocs to get Skyfire and shoot at planes.
However, the Krak Missile portion of this weapon confuses me slightly. I understand that Krak Grenades can be used against Vehicles as assault grenades (also against MCs) But can these Krak MIssile shots be used against only Vehicles and Mc's like their Grenade counterparts?
For example, can I shoot a Krak missle into a squad of nobs? I know it doesn't have a "Blast" rule so it may only hit 1 model (Like a Seeker Missle) But is this allowed?
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2013/04/20 22:25:03
Subject: Frag vs Krak Missiles
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Powerful Phoenix Lord
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Missile launchers have 2 profiles (generally) you can fire it any legal target. There is no restriction on unit type. Krak Grenades, can only be used against MCs and vehicles in CC.
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This message was edited 1 time. Last update was at 2013/04/20 22:26:22
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/04/20 22:28:29
Subject: Frag vs Krak Missiles
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Monstrously Massive Big Mutant
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Mmk So Krak MIssiles CAN be used agains't INF
Thanks HJ
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2013/04/20 22:55:12
Subject: Frag vs Krak Missiles
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Drop Trooper with Demo Charge
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Good for causing ID against characters with T4 or lower and a 3+ save.
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![[Post New]](/s/i/i.gif) 2013/04/21 22:52:14
Subject: Frag vs Krak Missiles
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Wraith
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Happyjew wrote:Missile launchers have 2 profiles (generally) you can fire it any legal target. There is no restriction on unit type. Krak Grenades, can only be used against MCs and vehicles in CC.
Good intent, wrong information. Pg 62 states that Krak Grenades can be thrown up to a range of 8" and have S/ AP values. They are Assault 1. You're thinking of Melt Bombs which can only be stuck to big things.
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Shine on, Kaldor Dayglow!
Not Ken Lobb
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![[Post New]](/s/i/i.gif) 2013/04/21 22:55:24
Subject: Frag vs Krak Missiles
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Powerful Phoenix Lord
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TheKbob wrote: Happyjew wrote:Missile launchers have 2 profiles (generally) you can fire it any legal target. There is no restriction on unit type. Krak Grenades, can only be used against MCs and vehicles in CC.
Good intent, wrong information. Pg 62 states that Krak Grenades can be thrown up to a range of 8" and have S/ AP values. They are Assault 1. You're thinking of Melt Bombs which can only be stuck to big things.
Your misreading my post (my fault did not word it better). What I should have said is "In CC, Krak Grenades can only be used against vehicles and MCs.".
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/04/21 23:08:30
Subject: Frag vs Krak Missiles
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Wraith
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Happyjew wrote: TheKbob wrote: Happyjew wrote:Missile launchers have 2 profiles (generally) you can fire it any legal target. There is no restriction on unit type. Krak Grenades, can only be used against MCs and vehicles in CC.
Good intent, wrong information. Pg 62 states that Krak Grenades can be thrown up to a range of 8" and have S/ AP values. They are Assault 1. You're thinking of Melt Bombs which can only be stuck to big things.
Your misreading my post (my fault did not word it better). What I should have said is "In CC, Krak Grenades can only be used against vehicles and MCs.".
That is also true.
I wish I could Krak grenade regular infantry.
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Shine on, Kaldor Dayglow!
Not Ken Lobb
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![[Post New]](/s/i/i.gif) 2013/04/22 22:38:10
Subject: Re:Frag vs Krak Missiles
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Chalice-Wielding Sanguinary High Priest
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The easiest way to stop the confusion is to disconnect Krak grenades and Krak missiles in your mind.
For grenades, check the grenade rules.
For missiles, just use the Krak profile for the missile launcher like you would any other firing weapon.
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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