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Made in gr
Regular Dakkanaut





i think predator with AC/LAs sponsors is a pretty good deal for its points, it has the flaw that is only one unit (and not 5 or 6 wounds like LF) but with AV13 and the mobility it has can be really useful.
So what do you think ?

 
   
Made in gr
Furious Fire Dragon





Athens Greece

Predators are a good deal but... it takes but one lucky shot to take them out of action. Also LF can split fire and be put inside a drop pod (great fun).

Got milk?

All I can say about painting is that VMC tastes much better than VMA... especially black...

PM me if you are interested in Commission work.
 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Another thought is how much armor do you have in your list? Vehicles need saturation. If not you are just going to eat a lascannon and die first round.

And you still might, but your death might mean that the rhino full of grey hunters gets to where it needs to be alive.

   
Made in gr
Regular Dakkanaut





i want to use them in a full drop pod list, when the pods are in your face you have more things to worry about than distant preds

This message was edited 1 time. Last update was at 2013/04/26 13:17:08


 
   
Made in za
Fixture of Dakka




Temple Prime

Missile spamming Long fangs are still amazing for their cost while Space Wolf predators don't really have any advantages over their vanilla counterparts, which aren't stellar by any means but get the job done. The answer depends on whether you want a really amazing unit or a pretty good generalist that's more survivable against certain kinds of fire (LRBs and Demolisher cannons come to mind). Usually the Long Fangs are a better bet due to split fire and the sheer amount of heavy weapons dakka they can output. I mean, you can have thirty six of them in big games! That is enough frag or krak rounds to ruin anything's day.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Martial Arts Fiday






Nashville, TN

Every SW player I see has at least 2 units of LF with ML.

I have never seen a Pred in SW livery.

You make the call.

"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"

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Proverbs 18:2

"CHEESE!" is the battlecry of the ill-prepared.

 warboss wrote:

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Made in fi
Confessor Of Sins




The question is, do you want a Predator or the best Heavy Support choice in the book?

Ofc, depending on how upset your regular opponents are at the LF it might be political to use a Predator once in a while. Or even wise so that they don't always take something to deal with them in particular.
   
Made in fr
Swift Swooping Hawk






I occasionally use a pred, they can be useful (although it helps to have more than just that one vehicle) in general Long Fangs will be better though.
   
Made in us
Longtime Dakkanaut





The only infantry heavy choice better than lf mls is havoc ac teams.

Sourclams wrote:He already had more necrons than anyone else. Now he wants to have more necrons than himself.


I play  
   
Made in us
Stubborn Hammerer





Long Fangs! I always take Long Fangs, I find they can do much more and end up being much better than Predators. You may not have as much maneuverability and lack some protection, but you wont need to be moving a great deal, and there are plenty of ways to give them cover and make sure they shoot down any big threats before they can do too much damage.
   
Made in za
Fixture of Dakka




Temple Prime

 imweasel wrote:
The only infantry heavy choice better than lf mls is havoc ac teams.
Mind backing this up?

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Locked in the Tower of Amareo




 imweasel wrote:
The only infantry heavy choice better than lf mls is havoc ac teams.


Maybe DA lascannon team? Because the ML sucks at actually killing tanks I care about?
   
Made in za
Fixture of Dakka




Temple Prime

Martel732 wrote:
 imweasel wrote:
The only infantry heavy choice better than lf mls is havoc ac teams.


Maybe DA lascannon team? Because the ML sucks at actually killing tanks I care about?

Firing Rocket launchers at the front armor of a tank hasn't been good practice since the second world war. Of course you're going to be disappointed when you try blasting at the absolute strong point of a tank. You only fire the Krak missile at the front of medium to light vehicles like Chimeras, against genuine MBTs you should always try to fire at the sides or rear if possible if you really need that tank dead. Taking Lascannons gimps you against infantry, while frag missiles can work against them pretty well, especially en masse.

This message was edited 1 time. Last update was at 2013/04/26 16:09:45


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Locked in the Tower of Amareo




I prefer other methods of dealing with infantry. The frag missile is not one of them. I'll take the DA lascannon team over ML long fangs any day.

Why do Space Wolves even need anti-horde in their heavy slot? Their *troops* are anti-horde. They are meqs that get 3 attacks when you assault them. That will kill endless amount of termagants or cultists or whatever.
   
Made in za
Fixture of Dakka




Temple Prime

Martel732 wrote:
I prefer other methods of dealing with infantry. The frag missile is not one of them. I'll take the DA lascannon team over ML long fangs any day.

Why do Space Wolves even need anti-horde in their heavy slot? Their *troops* are anti-horde. They are meqs that get 3 attacks when you assault them. That will kill endless amount of termagants or cultists or whatever.

I'm sure your singular anecdotal experience totally outweighs years of research into the matter by everyone who's played with and against the space wolves. Please, tell me more about how you're wiser than everyone who has used LF spam lists.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Locked in the Tower of Amareo




 Kain wrote:
Martel732 wrote:
I prefer other methods of dealing with infantry. The frag missile is not one of them. I'll take the DA lascannon team over ML long fangs any day.

Why do Space Wolves even need anti-horde in their heavy slot? Their *troops* are anti-horde. They are meqs that get 3 attacks when you assault them. That will kill endless amount of termagants or cultists or whatever.

I'm sure your singular anecdotal experience totally outweighs years of research into the matter by everyone who's played with and against the space wolves. Please, tell me more about how you're wiser than everyone who has used LF spam lists.


I don't like the math of the ML in 6th edition. That's all. It has nothing to do with the Long Fangs themselves. When Long Fangs get lascannons at DA prices, they'll be top dog again, no question about it.
   
Made in za
Fixture of Dakka




Temple Prime

Martel732 wrote:
 Kain wrote:
Martel732 wrote:
I prefer other methods of dealing with infantry. The frag missile is not one of them. I'll take the DA lascannon team over ML long fangs any day.

Why do Space Wolves even need anti-horde in their heavy slot? Their *troops* are anti-horde. They are meqs that get 3 attacks when you assault them. That will kill endless amount of termagants or cultists or whatever.

I'm sure your singular anecdotal experience totally outweighs years of research into the matter by everyone who's played with and against the space wolves. Please, tell me more about how you're wiser than everyone who has used LF spam lists.


I don't like the math of the ML in 6th edition. That's all. It has nothing to do with the Long Fangs themselves. When Long Fangs get lascannons at DA prices, they'll be top dog again, no question about it.
Vehicles are objectively easier to destroy in sixth edition with the addition of hull points for glancing shots and a somewhat more punitive vehicle damage chart (unless you're Necrons, in which case the new chart is the best thing that ever happened to your Living metal spamming keisters). Please, hand me some of what you're smoking, I want some.

This message was edited 1 time. Last update was at 2013/04/26 16:46:44


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Locked in the Tower of Amareo




I'm not sure why you're being so antagonistic. I didn't do anything to you. In my experiences in 6th with making TAC lists, I have been very unhappy with the performance of MLs. They don't get targets that I want off the board off the board fast enough for my purposes.
   
Made in za
Fixture of Dakka




Temple Prime

Martel732 wrote:
I'm not sure why you're being so antagonistic. I didn't do anything to you. In my experiences in 6th with making TAC lists, I have been very unhappy with the performance of MLs. They don't get targets that I want off the board off the board fast enough for my purposes.

I'm being antagonistic because you're being silly and whiney and thus open to much derision. Especially when you go with that Anecdotal evidence that comes from outright misusing missile launchers. You aren't supposed to shoot the front of a tank with krak rounds. That hasn't been a good idea since they stopped making sherman tanks. You shoot the sides. Frontal shots are only to be made out of desperation or want of anything else to fire at. Missile launchers are anti-light and medium vehicle weapons primarily with secondary anti-infantry ability, and given the paucity of 2+ save Monstrous creatures they're also good against that. And given the demise of Leman Russ spam lists there isn't quite as much AV14 floating around as there used to be.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Locked in the Tower of Amareo




How do static ML devs get side shots? I mean I love the typhoon on speeders for the exact reason you state, but 6th kneecapped speeders.

"I'm being antagonistic because you're being silly and whiney and thus open to much derision."

Basically you feel like being a jerk, and decided that I deserve it. Nice criteria.

This message was edited 1 time. Last update was at 2013/04/26 16:57:23


 
   
Made in us
Boom! Leman Russ Commander





Ohio

If your going with more bodies then go with longfangs but if your using rhinos then the Predators probably would be a bad idea.

 
   
Made in za
Fixture of Dakka




Temple Prime

Martel732 wrote:
How do static ML devs get side shots? I mean I love the typhoon on speeders for the exact reason you state, but 6th kneecapped speeders.

"I'm being antagonistic because you're being silly and whiney and thus open to much derision."

Basically you feel like being a jerk, and decided that I deserve it. Nice criteria.

If you deploy your long fangs appropriately at least some will get side shots against approaching tanks. The "far left" "rear center" "far right" deployment is good for this as it lets you get a good angle against most tanks no matter which way they try to approach, and unless your board is freakishly big each group should be able to support one another. Generally speaking the ML is aimed at transports though to spill out the squishy contents inside for grey hunters to chew up. Tanks are nice and all, but they're support weapons. If the infantry can't get around to score then the Tanks are just delaying the inevitable as I seriously doubt most armies can field enough tanks to truly table an army. Not when LRBT spam lists died with the loss of Lumbering behemoth.

As for your point, you've been griping in virtually every post I've seen you make. Even in real life that will open you to derision and mockery. Nobody likes an excessive complainer.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Longtime Dakkanaut





 Kain wrote:
 imweasel wrote:
The only infantry heavy choice better than lf mls is havoc ac teams.
Mind backing this up?


You get 8 str 7 shots for 115pts from havocs. That will do a good number on av12 or less.

Its about volume, not strength. Do a good job vs infantry as well.

Sourclams wrote:He already had more necrons than anyone else. Now he wants to have more necrons than himself.


I play  
   
Made in us
Locked in the Tower of Amareo




Autocannons, due to the HP system, and AP4/AP3 transparency , are better than krak missiles until you get to AV 13, where the krak missile is overshadowed by other methods.
   
 
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