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Made in gb
Speedy Swiftclaw Biker



West Midlands UK

Hey All

My first go at a list using allies so apologies for any glaring errors!

What do you guys think?

Primary Detachment (Space Wolves)

HQ

Rune Priest, JOTWW, LL, Chooser

Rune Priest, JOTWW, MH

Elites

5 Wolf Guard, terminator armour, 3 with power axe and combi melta, 2 with chainfist and storm shield (ride in land raider), 2 with power armour and combi plasma (join grey hunters)

Troops

8 grey hunters, plasma gun, wolf standard, plasma pistol, mark of the wulfen, drop pod

8 grey hunters, plasma gun, wolf standard, plasma pistol, mark of the wulfen, drop pod

Heavy Support

Land Raider (lascannon variety)

6 long fangs, 3 missile launchers, 2 lascannons

Allied Detachment (Dark Angels)

HQ

Ezekiel

Troops

5 marines, meltagun, vet sarge with combi melta and fist, in a drop pod

Heavy Support

Contemptor Mortis with dual Kheres Assault Cannons and Cyclone Missile Launcher

'Fury of Belladon, FURY FURY FURY!!!!'
- roughly 2,000pts
 
   
Made in us
Ambitious Space Wolves Initiate




Utah

Just a couple questions about this list:

I'm not super familiar with the new DA codex, so I'm not 100% sure what they are bringing as allies for you in this configuration that you couldn't be getting out of the SW codex itself. What hole in your primary detachment were you trying to fill with that layout?

That Land Raider is going to see alot of fire right off the bat, since its one of your only tanks, and will be starting on the board. AV14 is a tough one to crack right now, but depending on your opposing army, your WG Termies may not make it in time to support your GHs. Possibly consider dropping the LR and adding 2 more drop pods (one for the WG and maybe an empty one linked to the LF?) and you could have your termies in first turn with your two squads of GH, makes for a pretty solid block to have to deal with. Dropping the LR and adding if the 2 drop pods would still leave you with 180 points to play with, perhaps adding in another WG with Termie armor and CML to add to your Long Fangs.

I'm assuming the Rune Priests are dropping in with the GH to fill up their drop pods? What is their main function going to play in your set up? I'm just not a huge fan of getting Rune Priests up close and personal right away like that. You could utilize the other 100 or so points to add a Wolf Priest to one of the GH (feel like they sync up well with a unit likely to see some CC), keep the other RP with the GH, and leave the third behind to support the LF. An alternative to that could be to drop one of your WG termies to PA, add the Wolf priest to their unit since they will certainly be seeing combat, and drop all 3 HQs in right away.

Take all this with a grain of salt, just some observations I had about it.

This message was edited 1 time. Last update was at 2013/04/28 19:47:51


 
   
Made in gb
Speedy Swiftclaw Biker



West Midlands UK

Basically the dangles are there so i could take a contemptor for skyfirey goodness as space wolves annoyingly cant take the contemptor mortis!

I went with ezekiel as he has mind worm as a power which if it wounds someone then it reduces there initative by 3 which then make stuff nice prey for jaws of the world wolf

I was thinking about dropping the raider, and going with pods, which will free up more points, probably enough for another grey hunter squad.

'Fury of Belladon, FURY FURY FURY!!!!'
- roughly 2,000pts
 
   
Made in us
Ambitious Space Wolves Initiate




Utah

Makes sense, I figured that's what the Angels were there for, just wanted to make sure. I think dropping the LR would be my only one real suggestion, and then bolster the rest of your army how you see fit with your theme. Another squad of GH would probably be very helpful.
   
Made in gb
Speedy Swiftclaw Biker



West Midlands UK

How about this for an amendment then?

HQ

Rune Priest, JOTWW, LL, Chooser

Rune Priest, JOTWW, MH

Elites

5 Wolf Guard, terminator armour, 3 with power axe and combi melta, 2 with chainfist and storm shield 2 with power armour and combi plasma (join grey hunters) 1 wolf guard with power armour and combi flamer. Pod for termis

Troops

8 grey hunters, plasma gun, wolf standard, plasma pistol, mark of the wulfen, drop pod

8 grey hunters, plasma gun, wolf standard, plasma pistol, mark of the wulfen, drop pod

8 Grey hunters, flamer, wolf standard, mark of the wulfen, drop pod

Heavy Support

6 long fangs, 3 missile launchers, 2 lascannons

Allied Detachment (Dark Angels)

HQ

Ezekiel

Troops

5 marines, meltagun, vet sarge with combi melta and fist, in a drop pod

Heavy Support

Contemptor Mortis with dual Kheres Assault Cannons and Cyclone Missile Launcher

This message was edited 1 time. Last update was at 2013/04/28 20:24:23


'Fury of Belladon, FURY FURY FURY!!!!'
- roughly 2,000pts
 
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

I would definitely drop Ezekiel since Runic weapons on SW rune priests will block Ezekiel power making him half as useful.

I will also make one Terminator with Cyclone to attach to the Long Fangs.
   
Made in us
Bloodthirsty Chaos Knight






leohart wrote:
I would definitely drop Ezekiel since Runic weapons on SW rune priests will block Ezekiel power making him half as useful.


That's the biggest problem I see here. Take either the Rune Priests or Ezekiel. Personally, I'm leaning more toward the Priests if you make one of them take Divination powers instead of codex powers (the one without the chooser).

Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000

My avatar 
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts



1) I'm with Chynook on this one. Having the rune priests up in the front is very worrisome. They really don't do well in the front rank.

2) On the grey hunter, the plasma pistols are really not worth 15 points each - not when you could get another plasmagun for free.

So here's my suggestion for fixing all of this.
First, drop the plasma pistols from the Grey Hunters, and make them 10 man squads with dual special weapons.
Second, drop the wolf guard pack leaders that would have other wise joined the GH's in the pods.
Third, make one of your rune priests a wolf priest. Have him join the wolf guard in the land raider. The remaining rune priest can hang out with the long fangs and use divination on them.

If it's necessary to fit more models, make your land raider either a redeemer (capacity 12) or a crusader (capacity 16).



2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in gb
Speedy Swiftclaw Biker



West Midlands UK

Ok cool, makes sense, what do you guys think i should replace Ezekiel with then?

'Fury of Belladon, FURY FURY FURY!!!!'
- roughly 2,000pts
 
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

I don't really know enough about the new DA book to say anything intelligent about them.

2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in gb
Speedy Swiftclaw Biker



West Midlands UK

do you think there would be any mileage in taking marines instead of dangles, considering im not really gaining anything from the dangles book if im not taking ezekiel

'Fury of Belladon, FURY FURY FURY!!!!'
- roughly 2,000pts
 
   
Made in us
Jovial Plaguebearer of Nurgle





West Bend, WI

As much as I like the Dark Angels (The Army I play), I really don't see a use for them in this army composition. Buff up your Grey Hunters and get another Long Fang squad! Trust me I would love to bring in some Dark Angels but I really don't see it working out very much for you in this list :(
   
Made in de
Hoary Long Fang with Lascannon






Commander Helia wrote:
do you think there would be any mileage in taking marines instead of dangles, considering im not really gaining anything from the dangles book if im not taking ezekiel


You wrote your main reason for taking the DA was to get some antiair into the army. Why dont you go for either IG allies which will bring you cheap scoring units and excellent anti air or just include an aegis defense line and a second squad of Long fangs. Then get divination for the two rune priests and let them support the long fangs. I dont know how many points your attachment is worth since i dont have the DA codex here. If you put the runepriest on the quadgun and his choser has LoS to his target he also fires the quadgun with bf5 which makes it a little more reliable and getting LoS to a flyer is very easy. The aegis itself is excellent cover for your long fangs to make them survive longer. Remember you get a 2+ cover save if you go to ground behind it and if you are shooting on a flyer you dont care about the bf1 you get from it.

If i was you i'd also drop the land raider and get a third squad of longfangs with ML+a third runepriest with divination. But thats just personal taste ... i dont really like raiders and practically that combination costs exactly as much as a raider.

10 Shots with the long fangs with divination up is an average of 3 hits on a flyer + the quadgun with interceptor. That should be enough to deal with the occasional 1-2 flyers. If you face something very flyerheavy your fethed anyway . Advantage is that you dont have your whole anti air in a single unit which could esily die in an alpha strike and leave you without anti air options and 3 squads of long fangs with divination are a serious threat to almost everything they have in their range ... not only flyers..


Edit:
So after seeing your attachment is around 450~ points i'd go for this approach going from your second list:


Primary Detachment (Space Wolves)

HQ

Rune Priest, Chooser

Rune Priest

Rune Priest - Wolf Tail talisman


Elites

5 Wolf Guard, terminator armour, 3 with power axe and combi melta, 2 with chainfist and storm shield 2 with power armour and combi plasma (join grey hunters) 1 wolf guard with power armour and combi flamer. Pod for termis

Troops

8 grey hunters, plasma gun, wolf standard,mark of the wulfen, drop pod

8 grey hunters, plasma gun, wolf standard,mark of the wulfen, drop pod

8 Grey hunters, flamer, wolf standard, mark of the wulfen, drop pod

Heavy Support

6 long fangs, 3 missile launchers, 2 lascannons
6 long fangs, 5 missile launchers
6 long fangs, 5 missile launchers

Fortifications
ADL with Quadgun

This chips in at around 1750 points giving you an additional ~100 points to play around like filling up the GH squads to get the second special weapon for example.

This message was edited 14 times. Last update was at 2013/05/03 09:53:05


 
   
 
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