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Made in us
Furious Fire Dragon






Hello all. I'm looking to join up a 2000 no double force org tournament in two weeks or so. I've got a core of my army I'm beyond happy with, but am quite variable on approximately 500 points of it and I'm curious for personal experience to weigh in.

The ~1500 core I'm not looking to change but am open to input regardless;

Hive Tyrant - Wings Devourer Hive Commander
Hive Tyrant - Wings Devourer

Doom of Malan'tai - Mycetic Spore
Hive Guard x3
Zoanthrope x2 - Mycetic Spore

Tervigon - AG TS Cata Ons
Tervigon - AG TS Cata Ons
Termagaunt x10
Termagaunt x10

The add on 500 that is open for grabs;

+10 Termagaunts into alread existing squad, now with Devourers [Outlfank - HC]
Gargoyle x20
Carnifex - Devourer
Biovore x2
--Subtract Mycetic Spore via Zoanthrope

510

I have plenty of alternatives available. This includes all Troop choices, Shrikes, more Biovores / Carnifex, Trygons, more Gargoyles, and an additional Tervigon as well as Mycetic Spores for dedicated transport. Feel free to add in!

This message was edited 1 time. Last update was at 2013/04/29 17:38:04


"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." 
   
Made in us
Judgemental Grey Knight Justicar





New Orleans

Did you ever try the twin death spitters on the pods? If so what did you think? I like them for only 10 points more bc the pods are a threat from further away than 6". Plus people will shoot at them drawning fire from more precious units.

I would prob get a Biovore b/c when he is alone they tend not to target him and he'll easily make his points.

Test the list w/ 2 Harpies. I'd bet w/ 2 Flyrants already and the Doom/Zoans coming down in pods they will survive and make their points. Just don't move them in till 2 turn 2 and everything is coming down.

Then they will have to shoot at the doom but you'll have everything in their face plus a unit of Biovores or 2.



EDIT add:

3rd Zoan isn't a bad idea either.

I also have been putting 1 set of Termagaunts in pod to get line breaker and/or contest seize an unguarded objective. I really like it.

....

This message was edited 2 times. Last update was at 2013/04/30 02:29:29


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Made in au
Road-Raging Blood Angel Biker




Australia

I think you need a trygon prime

1850 Blood Angels
 
   
Made in us
Dakka Veteran







S6 is so good at glancing vehicles to death and shooting opposing MC's down (now every army has them). I'd consider going +2 Carnifex with 2x Brainleech Worms, and then bulking each Termagant brood up to 20 or more.

Old Adversary may be a better choice here as well, but I don't want to just straight up copy Jesse Newton's 1st seed list from Adepticon.

My favorite new podcast: https://firstturngaming.podbean.com/

Current Projects: (Oct 24, 2021) Completed Sigvald, Prince of Slaanesh, now working on Be'Lakor

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Made in us
Judgemental Grey Knight Justicar





New Orleans

The prime only upgrades the bio-attack so you don't get both so for the sheer amount of points you can get so much more shooting and threat.

I can't justify putting a Prime in my lists even tho I want to use them.

250pts is a Zoan + 2 Biovores + 10 Devourer Termagaunts then you'd just need to buy a pod for those Gaunts.

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Made in gb
Tunneling Trygon






What's the meta in your area? If infantry heavy then 6-9 biovores and some gargolyes are never a bad choice. 9 large templates a turn will make a mess of any IG blob.

If you go trygons then I would suggest a pair, they tend to work much better that way.

The full flyer with 2 flyrants and 2 harpies is a list I've seen but never tried myself. I can imagine it is a nightmare if an enemy has little anti-flyer, but if the tourney allows forgeworld I'd leave them at home.

"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson 
   
Made in au
Raging Ravener





I love Gargoyles at the mo, they are great at slowing flyers into hover and with both add ons they are still cheap yet pop DE tanks and chop up Inf (HoW too). I have also invested in some short (Maybe tzeench daemons?) flying bases, the ones that are 1" high so your guys are flying low. Carnifexs are great but too pricey for 4 W models. I'm ruling at the moment with the Swarmlord, he packs alot of punch, and provides heaps of upgrades for your guys whilst being a slaughterer of characters... As for tervigons, I have found that the best tool is only going with catalyst as they become a fire magnet and FNP, although only 5+, has ensured my enemies remain frustrated at failed attempts to blast them one at a time, they breed and survive, often they don't do much else before they die... 500pts spare?, swap one of your flyrants for the Swarmlord, drop some tervigon upgrades, and get some gargs to shield your other flyrant and swarmlord up the field... One last tip, if your running so many tervigons and hiveguard, consider getting an aegis for 50pts, they are excellent for providing a covering position for your spawners and smaller shooters, imagine your opponent trying to kill a T6 6W monster with a 4+ cover and FNP!!!...



Automatically Appended Next Post:
I place my aegis forward of my deployment as something to run to, also great to spawn termagent over the wall and into faces, I play heaps of DE and IG, so its my answer to Dark lances, Battlecannons and Lascannons. If you place it in a circle big enough to surround your 2 beasts, then his flyers will also have some trouble getting those shots in...

This message was edited 1 time. Last update was at 2013/04/30 08:36:46


6500pts
5500pts
5500pts
1500pts
Sons of Orar 2000pts
1850pts
2500pts
Knights 1850pts
 
   
Made in us
Furious Fire Dragon






Sorry all, set up this post then was too busy to read/reply! So lets see what we've got here.

 Mythra wrote:
Did you ever try the twin death spitters on the pods? If so what did you think? I like them for only 10 points more bc the pods are a threat from further away than 6". Plus people will shoot at them drawning fire from more precious units.


I can't say that I have. Most lists I've built become more strapped for points then I can deal with, and tossing down the additional 20-30 here for these guns doesn't even cross my mind. I'll try to toss them in next time to form an opinion with experience and just theory next time though.

 Mythra wrote:
I would prob get a Biovore b/c when he is alone they tend not to target him and he'll easily make his points.

Test the list w/ 2 Harpies. I'd bet w/ 2 Flyrants already and the Doom/Zoans coming down in pods they will survive and make their points. Just don't move them in till 2 turn 2 and everything is coming down.


You know I was considering this, I've got two 4th edition Hive Tyrant conversions that could easily pass as Harpies and my air presence would be all the more frightening. I haven't put that to the test either, though. The part I like about it is the removal of the delivery pod for a Carnifex counter-part, taking back from the kill point problem I have.

 Mythra wrote:
EDIT add:

3rd Zoan isn't a bad idea either.

I also have been putting 1 set of Termagaunts in pod to get line breaker and/or contest seize an unguarded objective. I really like it.


I've always assumed a third Zoanthrope wasn't a good thing, honestly I'm a bit iffy on the two of them as is. Are you looking at that from a wound pool perspective, or the chances of picking up another relevant skill perspective?

 brassangel wrote:
S6 is so good at glancing vehicles to death and shooting opposing MC's down (now every army has them). I'd consider going +2 Carnifex with 2x Brainleech Worms, and then bulking each Termagant brood up to 20 or more.

Old Adversary may be a better choice here as well, but I don't want to just straight up copy Jesse Newton's 1st seed list from Adepticon.


I do have two Carnifex with Devourers to toss in. I like the idea of buffing the minimal Termagaunt squads as well to avoid Kill Point issues, but the two of them combined leaves insufficient to upgrade to Devourers for them at that point which I believe is merited as well. I find that to be an impasse, unless there was something else I'd be willing to sacrifice in favor.

I haven't been able to find this list from Adepticon. Mind sharing?

 ruminator wrote:
What's the meta in your area? If infantry heavy then 6-9 biovores and some gargolyes are never a bad choice. 9 large templates a turn will make a mess of any IG blob.


I'm trying a new store, so I'm afraid my meta knowledge is a bit in the gap. Though from what I'm told, minimal air, lots of Aegis, only a single IG whom prefers blob tactics. Otherwise more Marine oriented.

 ruminator wrote:
If you go trygons then I would suggest a pair, they tend to work much better that way.


Sadly I have only one Trygon currently, though I do have the time and store credit to pick up a second / Mawloc. I guess I've been unimpressed for the dollar cost, but am definitely willing to hear out any argument there.

 ruminator wrote:
The full flyer with 2 flyrants and 2 harpies is a list I've seen but never tried myself. I can imagine it is a nightmare if an enemy has little anti-flyer, but if the tourney allows forgeworld I'd leave them at home.


It does, though only one selection. I'm fairly inexperienced with Forgeworld though, so I'm not sure what you're getting at.

major_payne wrote:
I love Gargoyles at the mo, they are great at slowing flyers into hover and with both add ons they are still cheap yet pop DE tanks and chop up Inf (HoW too). I have also invested in some short (Maybe tzeench daemons?) flying bases, the ones that are 1" high so your guys are flying low. Carnifexs are great but too pricey for 4 W models. I'm ruling at the moment with the Swarmlord, he packs alot of punch, and provides heaps of upgrades for your guys whilst being a slaughterer of characters... As for tervigons, I have found that the best tool is only going with catalyst as they become a fire magnet and FNP, although only 5+, has ensured my enemies remain frustrated at failed attempts to blast them one at a time, they breed and survive, often they don't do much else before they die... 500pts spare?, swap one of your flyrants for the Swarmlord, drop some tervigon upgrades, and get some gargs to shield your other flyrant and swarmlord up the field... One last tip, if your running so many tervigons and hiveguard, consider getting an aegis for 50pts, they are excellent for providing a covering position for your spawners and smaller shooters, imagine your opponent trying to kill a T6 6W monster with a 4+ cover and FNP!!!...



Automatically Appended Next Post:
I place my aegis forward of my deployment as something to run to, also great to spawn termagent over the wall and into faces, I play heaps of DE and IG, so its my answer to Dark lances, Battlecannons and Lascannons. If you place it in a circle big enough to surround your 2 beasts, then his flyers will also have some trouble getting those shots in...



I definitely acknowledge the Swarmlord is a beast. However when I review my games I've lost, I see that they are either A) Kill Points or B) Parking Lots, that is to say heavy long range weaponry running the map boarders for maximum distance from me. I've always been afraid that circumstance B would make my life even more miserable if I took a heavy point footslogger.

As for the Gargoyles, I agree. I have 28 on hand leaving that a definite option. Fantastic screen.

Aegis I'm not against, though I do not own one. I suppose I avoided them for fluff reasons, but at the point cost without the gun isn't a bad deal. I'll consider that.

"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." 
   
 
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