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![[Post New]](/s/i/i.gif) 2013/04/30 10:16:20
Subject: Ork Kommissar suggestions?
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Space Marine Scout with Sniper Rifle
Andover
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Hi guys,
My buddy is in the process of painting up the Kromlech Ork Commissar and we wanted him to have some cool house special rules that were fun, but not overpowered.
The best application would be to purchase him as a Nob, with additional points depending upon what special rules we came up with.
Just thought I might get some bright ideas from you guys!
Cheers.
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"Every man thinks meanly of himself for not having been a soldier."
(Samual Johnson, in a letter to James Boswell, 1789)
DQ:70S++G++MB++I+PW40K95#+D++A+++/sWD201R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2013/04/30 10:32:47
Subject: Re:Ork Kommissar suggestions?
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Disguised Speculo
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TBH, his main special rule, that "BLAM" one, is summed up nicely with the bosspole.
Perhaps maybe make it that the bosspoles effect cannot be negated by armour, and the morale check is automatically passed? Or maybe Da Kommissar shoots one Ork for each point you lost the Leadership test by, and gives auto-pass in that way? Or he just blazes randomly into the mob with his enormous Ork firearm...
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![[Post New]](/s/i/i.gif) 2013/04/30 11:01:18
Subject: Ork Kommissar suggestions?
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Battlefortress Driver with Krusha Wheel
Norway (Oslo)
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auto pass sounds good in exchange for a unsaved wound.
i would also give him LD 10
let him have a power sword and a BS3 slugga or something
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Waagh like a bawz
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Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
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![[Post New]](/s/i/i.gif) 2013/04/30 12:08:25
Subject: Re:Ork Kommissar suggestions?
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Camouflaged Zero
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BS3 slugga? Wez no grotz! Just get an assault 3 slugga as he blazes away dead fast to compensate... into his comrades.
But TBH I think the bosspole has already got it covered. If anything bring back the mob up rule. So other retreating ork units and rally and merge with the commissars unit. He doesn't care who's from where, just as long as the fight continues!
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If your attack is going too well, you have walked into an ambush
The easy way is always mined
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![[Post New]](/s/i/i.gif) 2013/06/05 21:42:54
Subject: Re:Ork Kommissar suggestions?
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Space Marine Scout with Sniper Rifle
Andover
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Guys, many thanks for your suggestions and my humblest apologies for not replying sooner, I've been a touch overworked in the last few weeks.
Cheers.
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"Every man thinks meanly of himself for not having been a soldier."
(Samual Johnson, in a letter to James Boswell, 1789)
DQ:70S++G++MB++I+PW40K95#+D++A+++/sWD201R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2013/06/06 01:08:37
Subject: Ork Kommissar suggestions?
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Major
Fortress of Solitude
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phatonic wrote:auto pass sounds good in exchange for a unsaved wound.
i would also give him LD 10
let him have a power sword and a BS3 slugga or something 
Ld 10? On an Ork? Surely you jest. GHAZGKULL doesn't have ld 10.
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Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General |
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