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Made in us
Longtime Dakkanaut





Hopefully this will be semi-competitve.

Rune Priest with CotS/LL/JotWW

3 10man GH squads with 2 meltas/MoW/Standard in drop pod
1 8man GH squad with melta/Standard in rhino

1 5man WG squad with 1 combi melta/1 TDA w-cml in razorback

1 6man LG squad with 5 ml's

IG allied contingent

Primaris Psyker with divination

1 10 man vet squad

1 vendetta squadron with 3 vendettas

1 Skyshield Landing pad

1850pts.

Pretty simple list. The WG TDA cml goes into the LF's, combi melta wg goes into the rhino with the 8 man GH squad along with the rune priest. Razorback, Rhino and LF squad goes on top of the landing pad with the shields up for 4+ invul saves vs shooting (suck on that helldrakes!). Primaris Psyker goes with the now 7 ml LF squad for re-roll to hit. 10 man vet squad goes in one of the vendettas. Vendettas primary role is anti-flier/anti-vehicle. Full GH squads pod in.

Thoughts?

*edit-3 vendettas in the squadron*

This message was edited 2 times. Last update was at 2013/05/01 04:19:17


Sourclams wrote:He already had more necrons than anyone else. Now he wants to have more necrons than himself.


I play  
   
Made in us
Boom! Leman Russ Commander





Ohio

I honestly dont think 3 vendettas is a good idea. Maybe 2 but 3 is just over kill and with them staying in coherency I think things will get crazy on the board.

 
   
Made in ie
Drop Trooper with Demo Charge





Cork, Ireland

Primaris can't take Divination.

3 Vens in a squad isn't great, you migh be better switching the Forces, making SW Secondary and guard primary if you want to use 3 Vendettas.

Make 1 GH Squad in a pod 9 man so you can at least include the Rune priest if you want to do a Jaws drop.
Do all your GHs have Banners? If not, banners.

The WG may be better given more combi weapons, and all the GH squads in pods go down to 9 with one of 8 and then you can throw them in there for Melta power or make the Razorback a Pod and then you can create a first blood unit.

The Skyshield can be replaced by an Aegis and Quad gun, or you're going to open yourself up to someone deepstriking onto it and being all over your face.

What weapons do the vets have? Plasma or Melta?

1850 Guard,
http://www.tzarkahn40k.blogspot.com
Mech Guard and Speed Freak Orks

Other Forces:
 
   
Made in us
Longtime Dakkanaut





Well so much for army builder.

I thought. Was going over he top on vendettas.

With the shields up, i'm not to worried about deep strikers.

I will make some tweaks. Thanks for the input. Keep it coming.

Sourclams wrote:He already had more necrons than anyone else. Now he wants to have more necrons than himself.


I play  
   
Made in us
Maniacal Gibbering Madboy





I'm just going to be pointing out that the Rune Priest can only have two psychic powers.

2000 points
4 Wins/ 5 Draws/ 2 Losses
 
   
Made in us
Boom! Leman Russ Commander





Ohio

Im pretty sure CotS is chooser of the slain, isnt that the little model you put in the center of the board that denies your opponent from infiltrating or scouting within 18inches of it?

Also 3 vendettas is bad because thats 390pts(if my math isnt terrible) shooting at 1 target, not to mention you dont really have anything that they are transporting either, like what is a naked vet squad going to do? Nothing but die, now if you give them plasma and melta guns then you have a scary unit to kick people off objectives. So drop a vendetta and get some special weapons on that squad. Personally I would drop 2 of the vendettas so you only have one but thats my opinion.

Drop the primaris for a Lord commissar and attach him to the vet squad.

After you do that drop the other vendetta and with points remaining I suggest adding another hunter squad but I would give plasma to a squad.


 
   
Made in us
Longtime Dakkanaut





Ok. After the input I received, here is a revised list.

Rune priest w/pa/cots/ll/jotww

2 x 9 man gh squad w/melta/MoW/standard/pod
1 x 8 man gh squad w/melta/MoW/standard/pod
1 x 8 man gh squad w/melta/standard/rhino

4 man wg squad w/4xcombi-melta

2 x 6 man lf squad w/5xml

2 rifleman dreads

IG
Primaris psyker
10 man vet squad w/3xflamers
1 vendetta

Landing pad

Thoughts?

Sourclams wrote:He already had more necrons than anyone else. Now he wants to have more necrons than himself.


I play  
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

 tankboy145 wrote:
Im pretty sure CotS is chooser of the slain, isnt that the little model you put in the center of the board that denies your opponent from infiltrating or scouting within 18inches of it?

Exactly right.

2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

With regards to the Vendettas, I would try taking just two. Depending how prevalent flyers are in your meta you may want to bump up to 3. Against a single Helldrake, two Vendettas have only a 40% chance to destroy it outright. So having them in a squadron isn't a big deal. 3 is probably more than you need unless you have a few jokers running 3 Helldrakes.

I'd keep the Skyshield. Elevated firing position for your Long Fangs is better than a single Quad Gun in my opinion. Especially if you have Vendettas.

   
Made in us
Boom! Leman Russ Commander





Ohio

cowmonaut wrote:
With regards to the Vendettas, I would try taking just two. Depending how prevalent flyers are in your meta you may want to bump up to 3. Against a single Helldrake, two Vendettas have only a 40% chance to destroy it outright. So having them in a squadron isn't a big deal. 3 is probably more than you need unless you have a few jokers running 3 Helldrakes.

I'd keep the Skyshield. Elevated firing position for your Long Fangs is better than a single Quad Gun in my opinion. Especially if you have Vendettas.

To be honest i think 3 hell drakes will murder a squadron of vendettas. The vendettas might kill one but the fact that the hell drakes can vector strike and blast the vendettas from the rear. 1 squadron will also be limited on flight paths more. If truly worried about fliers tried an aegis with quad gun.

 
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

 tankboy145 wrote:

I'd keep the Skyshield. Elevated firing position for your Long Fangs is better than a single Quad Gun in my opinion. Especially if you have Vendettas.

To be honest i think 3 hell drakes will murder a squadron of vendettas. The vendettas might kill one but the fact that the hell drakes can vector strike and blast the vendettas from the rear. 1 squadron will also be limited on flight paths more. If truly worried about fliers tried an aegis with quad gun.


I still don't have many flyers in my meta so I'm not sure what's best. However, I kind of look at it like this. A quad gun only has four S7 shots per turn and a Helldrake has AV 2 and 3 HP (I think). Odds are not very good (about 10%) that you'll shoot one down in one round of shooting from a single quad gun. Consider also that the quad gun itself has 2 wounds and is T7 with a 4+ cover save, but the baleflamer ignores cover. In comparison, two TL-Lascannons from the Vendetti have about a 27% chance to destroy the Helldrake in one round of shooting. With 3 TL Lascannons, that goes up to 51% (yes I've programmed an odds calculator). This is all supposing that the drake doesn't get a save.

Here's the other thing. Wouldn't you rather have the helldrakes going after your aircraft and not your space wolves?

I'd say that after you factor in the cost of the Vendetta squadron compared to the quad gun, they're about even.

2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in gb
Shas'la with Pulse Carbine





 Grugknuckle wrote:
 tankboy145 wrote:

I'd keep the Skyshield. Elevated firing position for your Long Fangs is better than a single Quad Gun in my opinion. Especially if you have Vendettas.

To be honest i think 3 hell drakes will murder a squadron of vendettas. The vendettas might kill one but the fact that the hell drakes can vector strike and blast the vendettas from the rear. 1 squadron will also be limited on flight paths more. If truly worried about fliers tried an aegis with quad gun.


I still don't have many flyers in my meta so I'm not sure what's best. However, I kind of look at it like this. A quad gun only has four S7 shots per turn and a Helldrake has AV 2 and 3 HP (I think). Odds are not very good (about 10%) that you'll shoot one down in one round of shooting from a single quad gun. Consider also that the quad gun itself has 2 wounds and is T7 with a 4+ cover save, but the baleflamer ignores cover. In comparison, two TL-Lascannons from the Vendetti have about a 27% chance to destroy the Helldrake in one round of shooting. With 3 TL Lascannons, that goes up to 51% (yes I've programmed an odds calculator). This is all supposing that the drake doesn't get a save.

Here's the other thing. Wouldn't you rather have the helldrakes going after your aircraft and not your space wolves?

I'd say that after you factor in the cost of the Vendetta squadron compared to the quad gun, they're about even.

Remember the drake has a 5+ demon save and also has the ability to gain a hull point back every turn on a 6! Hell drakes are very op and in my experience of using them/playing against them, vendettas rock them, adl's suck against them, snipers tend to do very well and also tesla weapons, if your really scared of flyers then maybe try putting some snipes in your vet squad? should atleast have 1 vendetta they are just all kinds of awesome, never used more than 1 per squadron though so can imagine its hard moving 2 around as its bad enough with one!
   
Made in us
Boom! Leman Russ Commander





Ohio

SpankingApe wrote:
 Grugknuckle wrote:
 tankboy145 wrote:

I'd keep the Skyshield. Elevated firing position for your Long Fangs is better than a single Quad Gun in my opinion. Especially if you have Vendettas.

To be honest i think 3 hell drakes will murder a squadron of vendettas. The vendettas might kill one but the fact that the hell drakes can vector strike and blast the vendettas from the rear. 1 squadron will also be limited on flight paths more. If truly worried about fliers tried an aegis with quad gun.


I still don't have many flyers in my meta so I'm not sure what's best. However, I kind of look at it like this. A quad gun only has four S7 shots per turn and a Helldrake has AV 2 and 3 HP (I think). Odds are not very good (about 10%) that you'll shoot one down in one round of shooting from a single quad gun. Consider also that the quad gun itself has 2 wounds and is T7 with a 4+ cover save, but the baleflamer ignores cover. In comparison, two TL-Lascannons from the Vendetti have about a 27% chance to destroy the Helldrake in one round of shooting. With 3 TL Lascannons, that goes up to 51% (yes I've programmed an odds calculator). This is all supposing that the drake doesn't get a save.


Here's the other thing. Wouldn't you rather have the helldrakes going after your aircraft and not your space wolves?

I'd say that after you factor in the cost of the Vendetta squadron compared to the quad gun, they're about even.

Remember the drake has a 5+ demon save and also has the ability to gain a hull point back every turn on a 6! Hell drakes are very op and in my experience of using them/playing against them, vendettas rock them, adl's suck against them, snipers tend to do very well and also tesla weapons, if your really scared of flyers then maybe try putting some snipes in your vet squad? should atleast have 1 vendetta they are just all kinds of awesome, never used more than 1 per squadron though so can imagine its hard moving 2 around as its bad enough with one!

I dont think your getting what im pointing out. If you have a squad of 3 vendettas you have to stay within 4 inches of each other and move at least 18 inches. Now if your opponent is already spamming helldrakes then Im pretty sure its going to beat a squadron as the drakes will come from anywhere on their table edge. Your making it easier for them to get more vector strikes and blast 2+ aircraft down a turn. I honestly dont think its best to run more than two, personally I would run more than 1 in a squad.

Also yes its great they wont be firing at my SW's but look how many points you have in 1 squadron that has to stay in 4in coherency, flies in a straight line not going under 18inches and fires at the same target while moving and not landing on other models.

If you really want the vendettas, drop a dred or both. add another rune priest to double your force org and then that way you can now have 2 slots for your fast attack for your guard.

 
   
Made in ie
Drop Trooper with Demo Charge





Cork, Ireland

Vets are BS4 and benefit more from Plasma/Melta if you can afford.

No player worth their salt is going to throw a drake at a Vendetta, they will kill all your stuff on the groundfirst then maybe think about the Vens.

Stick with the quad, you can never have a Bad deployment zone if you have it, you can also intercept other reserves.

If you want to be hilarious and can find 65 points, Marbo is an excellent deterrent.

I'm not sold on the riflemen tbh, You could include a gaurd artillery piece, colossus or Mantiocore, Colossus are ace, or more Long Fangs.

1850 Guard,
http://www.tzarkahn40k.blogspot.com
Mech Guard and Speed Freak Orks

Other Forces:
 
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

tankboy145 wrote: If truly worried about fliers tried an aegis with quad gun.

T7 and W2 but strips off 0.889 HP a turn at BS4. Donno. I don't see them lasting more than one round. While Vector Strike is a problem, especially since Scout got removed from the Vendetta so you can't Outflank them, it isn't a guaranteed to happen thing.

But then I'd rather have a Comm than a Quad Gun in my ADL anyways, so to each their own.

   
Made in gb
Shas'la with Pulse Carbine





I dont rate quad guns at all, imho they are shocking, just been to a doubles tourney and my quad did nothing at all, neither did my opponents, in fact the quads normally spent most of the game shooting at each other lol.
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

yeah I like the Vendetta. If the Helldrake can heal hull points on a 6+, it doesn't make sense to try and glance it to death with a Quad Gun. At least the TL-lascannons have a decent chance to explode it.

But then, the Vendettas cost a lot more than the ADL + quad gun too AND you have to take the other crappy IG stuff when I'd rather be taking more space wolves. Can't SW's just have they're own flyer?

2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

Slightly off topic:

I don't want a Space Wolf flyer. I want Flakk Missles as an upgrade option for normal Missile Launchers (not for Typhoon or Cyclone Missile Launchers) and I want Whirlwinds to have a means to Skyfire, possibly with Interceptor.

I'm also confused by Land Speeders. Fluff wise they are almost Flyers and all the art I see them in they are in the clouds.

   
 
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