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Made in ca
Regular Dakkanaut




So ordanance lets you roll 2 dice and pick the highest and tank hunter lets you reroll all failed pens, would the combination of these two allow you to reroll both dice? I did do a search on the forum for this but it came up empty.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Yes. Ordnance pen rolls is the better of X+Strength and Y+Strength. Since both are armour pen rolls you can re-roll both.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Roll two dice pick the highest.
If you fail to pen repeat the above.
That's my interpretation anyway.
   
Made in us
Legendary Master of the Chapter






Doesn't tank hunter only allow re rolls of glances?

So if i had a riptide that nova overcharged his ion with an attached commander who has a PEN, hits a tank, then rolls 2 dices, both glancing, i can reroll both of those and keep the result?

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in ca
Regular Dakkanaut




Thats where it gets interesting, can i leave a glance and reroll a miss.
   
Made in us
Sneaky Striking Scorpion





 Desubot wrote:
Doesn't tank hunter only allow re rolls of glances?

So if i had a riptide that nova overcharged his ion with an attached commander who has a PEN, hits a tank, then rolls 2 dices, both glancing, i can reroll both of those and keep the result?


Tank hunters allows you to reroll failed pens and glances.

I don't see why you wouldn't reroll both dice for glances, as that is how roll normally for ordinance. Unless tank hunters says you can only reroll one d6 somewhere, you're good.
   
Made in us
Legendary Master of the Chapter






blargel ok i reread the rule and looks like you can reroll missed pens so ignore that part. (edit: double blarg ninja-ed while i was typing)

Also wasn't there some kinda rule/faq that said if you had to reroll 2d6 you reroll both?

This message was edited 1 time. Last update was at 2013/05/01 22:06:04


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

 Desubot wrote:
blargel ok i reread the rule and looks like you can reroll missed pens so ignore that part. (edit: double blarg ninja-ed while i was typing)

Also wasn't there some kinda rule/faq that said if you had to reroll 2d6 you reroll both?


There is a rule that says if you re-roll a 2D6, 3D6 etc. you have to re-roll the entire thing. The issue is you are not rolling 2D6, you are rolling 2 1D6s.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Loyal Necron Lychguard






Sargow wrote:
Thats where it gets interesting, can i leave a glance and reroll a miss.


No, because what you rolled is a glance. not a glance and a miss. And the ordnance roll for armour pen is 2d6 pick the highest. If that is not what you roll for either roll, you are not following the rule(s).

*Edit*
Actually happyjew is more correct that it is two 1d6 rolls.

*Edit 2*
In fact, the only thing I see that states it rolls 2d6 for armor penetration is Armourbane. Everything else is "an extra die".

This message was edited 2 times. Last update was at 2013/05/01 22:19:29


 
   
Made in us
Water-Caste Negotiator




So, if some crazy weapon is somehow Melta, Armorbane, Ordnance, Rending, and Tank Hunter, what "dice" do you roll (2d6, 1d6+1d3, etc), in what combination, and which are you allowed to re-roll?
   
Made in us
Loyal Necron Lychguard






uberjoras wrote:
So, if some crazy weapon is somehow Melta, Armorbane, Ordnance, Rending, and Tank Hunter, what "dice" do you roll (2d6, 1d6+1d3, etc), in what combination, and which are you allowed to re-roll?


Ordnance is overridden by melta, you'd roll 2d6+1D6 with any 6 adding a D3 and you could reroll the initial 2d6+1d6 if you wished as that is your "armour penetration roll".

Not that hard.

It would be

3d6 rolled, choose to re-roll or not.
Any sixes add D3, roll those now.
Add it all together.
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

 Kevin949 wrote:
uberjoras wrote:
So, if some crazy weapon is somehow Melta, Armorbane, Ordnance, Rending, and Tank Hunter, what "dice" do you roll (2d6, 1d6+1d3, etc), in what combination, and which are you allowed to re-roll?


Ordnance is overridden by melta, you'd roll 2d6+1D6 with any 6 adding a D3 and you could reroll the initial 2d6+1d6 if you wished as that is your "armour penetration roll".

Not that hard.

It would be

3d6 rolled, choose to re-roll or not.
Any sixes add D3, roll those now.
Add it all together.


I disagree. The re-roll comes last. The D3's are explicitly added to the Armour Penetration Roll, and you can't tell if you've failed or Glanced until you add it all together. As Tank Hunters allows you to re-roll failed Penetration Rolls, you have to know that they've failed before you can re-roll them.
   
Made in it
Storming Storm Guardian




Please note that armourbane only works in close combat while ordnance and melta are specifically related to ranged weapons.

Moreover while is completely possibile for a ranged weapon to be both melta and ordnance I don't think such a weapon exist. This is both because those rules are designed to be either/or and because and ordnance-melta weapon doesn't make sense to me. (I may be completely failing on this point)

By the way, imho, such a weapon rolling to hit presents a case in which two effects would happen at the same time.
Controlling player decides to apply melta first and ordnance later. The effect is:
1D6 (normal) -> 2D6 (melta) -> Roll two dice instead of one so roll 2D6 and pick the highest than roll a single D6 and add up -> rending: from 0 to 2 additional D3 -> is that a glance? is that strenght to low? (tank hunter)
Instead controlling player could decide to apply ordnance first and melta later:
1D6 -> Roll twice and pick the highest -> Roll an additional dice and add up -> etc (as above).

As you can see (imho again) the result won't change at all and it is: Highest1(2D6) + 1D6 + rending
The whole can be repeated as for tank hunters.

English is not my mothertongue, sorry for grammar errors

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