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2 theories -
1. it's a lot more mobile than any of the other HS choices, able to move and fire and move again.
2. It's to force the choice between it, Crisis, and Stealth Suits.
#2 makes the most sense to me, from a codex design standpoint. If it was HS instead, there would be little reason to take Hammerheads at all, when for 55pts more you could get an AP2 gun instead of AP3, with more shots on a more mobile, more survivable platform. In addition, causing them to compete with Crisis in particular means you have to structure the rest of your list to compensate for the lack of the Crisis' capabilities.
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