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![[Post New]](/s/i/i.gif) 2013/05/05 04:11:11
Subject: Vindicaire Assassins... What's the point?
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Ragin' Ork Dreadnought
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So... since the addition of 4+ look out sir on most of the important guys and 2+ on the really important ones, I'm scratching my head as to the usefulness of Vindicaire Assassins. Aren't they pretty worthless at sniping important characters now that the characters will be saved pretty dang often?
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![[Post New]](/s/i/i.gif) 2013/05/05 04:13:08
Subject: Vindicaire Assassins... What's the point?
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Legendary Master of the Chapter
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Did you check the FAQs at all?
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2013/05/05 04:13:29
Subject: Vindicaire Assassins... What's the point?
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Blood-Raging Khorne Berserker
South Chicago burbs
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check the FAQ. It will answer your questions.
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![[Post New]](/s/i/i.gif) 2013/05/05 04:14:27
Subject: Re:Vindicaire Assassins... What's the point?
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Douglas Bader
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You're also forgetting things like sniping melta guns (which don't have LOS) and the really powerful anti-tank shot.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/05/05 04:35:49
Subject: Re:Vindicaire Assassins... What's the point?
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Devestating Grey Knight Dreadknight
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Let me expound upon this a bit: you have a 92% chance to hit, a 76% chance to pen Armor Value 14, then a 50% chance to get an "explodes" result. In other words, when you shoot the Vindicare at a Land Raider with the Turbo-Penetrator round you have a 34.6% chance to destroy it outright. The Vindicare Assassin is simply one of the most powerful and reliable anti-tank units in the game. And in a codex that otherwise lacks a way to deal with vehicles other than S7 rending, he is incredibly valuable.
And as others have said, read the FAQ ( http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3180055a_Grey_Knights_v1.4_APRIL13.pdf). LOS cannot be taken against the Vindicare's shots.
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Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2013/05/05 05:05:21
Subject: Vindicaire Assassins... What's the point?
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Veteran Inquisitorial Tyranid Xenokiller
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The vindicare can always man fortification gun emplacements, allowing for some abuse of the lascannon. And some great anti air shots (If a bit expensive for anti-air)
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This message was edited 1 time. Last update was at 2013/05/07 12:59:55
Inquisitor Jex wrote:Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.
Peregrine wrote:So the solution is to lie and pretend that certain options are effective so people will feel better? |
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![[Post New]](/s/i/i.gif) 2013/05/05 17:13:27
Subject: Vindicaire Assassins... What's the point?
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Sybarite Swinging an Agonizer
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IIRC, there are NO Look Out Sir rolls against any shots made by a Vindicare.
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Eldar (Craftworld Sahal-Deran) 2500pts. 2000pts Fully Painted.
Dark Eldar (Kabal of the Slashed Eye) 2000pts. 1250pts Fully Painted. |
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![[Post New]](/s/i/i.gif) 2013/05/05 18:54:28
Subject: Re:Vindicaire Assassins... What's the point?
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Long-Range Land Speeder Pilot
A small, damp hole somewhere in England
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greyknight12 wrote:
Let me expound upon this a bit: you have a 92% chance to hit, a 76% chance to pen Armor Value 14, then a 50% chance to get an "explodes" result. In other words, when you shoot the Vindicare at a Land Raider with the Turbo-Penetrator round you have a 34.6% chance to destroy it outright. The Vindicare Assassin is simply one of the most powerful and reliable anti-tank units in the game. And in a codex that otherwise lacks a way to deal with vehicles other than S7 rending, he is incredibly valuable.
This.
The Vindicare has the single best anti-tank gun in the game - I have to snipe him with lascannon or missile launchers before I let a land raider into range, because otherwise it's pretty much 230 points and a stalled attack handed to the enemy on a plate.
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Follow the White Scars Fifth Brotherhood as they fight in the Yarov sector - battle report #7 against Eldar here! |
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![[Post New]](/s/i/i.gif) 2013/05/05 19:21:18
Subject: Vindicaire Assassins... What's the point?
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Fixture of Dakka
Temple Prime
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Waaaghpower wrote:So... since the addition of 4+ look out sir on most of the important guys and 2+ on the really important ones, I'm scratching my head as to the usefulness of Vindicaire Assassins. Aren't they pretty worthless at sniping important characters now that the characters will be saved pretty dang often?
You don't want the Vindicaire because he can snipe characters, you want him because he rolls a 4d6+3 to penetrate vehicles. In other words, he all but autopens light vehicles and can very reliably punch through land raiders from a nice distance of 36'.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/05/05 19:23:42
Subject: Vindicaire Assassins... What's the point?
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Longtime Dakkanaut
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I'll simplify. FAQ stated that Look out sir can't be taken for a wound from the vindicare assassin.
So yeah. Pow goes the land raider. Then pow goes the character inside. You can even use that shot that removes invulnerable aves from wargear, so pow goes the stormshield on that character if they survive too xD
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![[Post New]](/s/i/i.gif) 2013/05/05 20:04:54
Subject: Re:Vindicaire Assassins... What's the point?
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Grisly Ghost Ark Driver
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Also he's just evil when manning the krak missile storm launcher on a fortress of redemption. Does a fine (abet expensive) job of firing an emplaced Icarus lascannon too, as it comes to that.
Of the assassins, he is far and away the most non-situationally useful.
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![[Post New]](/s/i/i.gif) 2013/05/06 02:01:54
Subject: Vindicaire Assassins... What's the point?
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Regular Dakkanaut
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Think of all the characters that rely on invulnerable saves.
Draigo? No more shield. Eldrad? Poof. That crazy DA powerfield thing? No more.
I really want to work in GK allies just for the Vindicaire.
The best part about it is, once you wound the person it destroys the invulnerable save and then hits him with an AP1 hit.
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![[Post New]](/s/i/i.gif) 2013/05/06 05:47:27
Subject: Vindicaire Assassins... What's the point?
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Ragin' Ork Dreadnought
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Right. That seems like tricky wording to me, (The rulebook says that Look Out, Sir! Re-allocates the wound, so you're basically allocating, re-allocating, and then re-allocating again...) but I guess GW does what GW wants...
Oh well.
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![[Post New]](/s/i/i.gif) 2013/05/06 06:32:32
Subject: Re:Vindicaire Assassins... What's the point?
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Veteran Wolf Guard Squad Leader
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Well, I was just bored and scrolling through but now I guess I'm going to get GK just for this guy >.<
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![[Post New]](/s/i/i.gif) 2013/05/06 06:40:03
Subject: Re:Vindicaire Assassins... What's the point?
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Depraved Slaanesh Chaos Lord
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Exalbaru wrote:Well, I was just bored and scrolling through but now I guess I'm going to get GK just for this guy >.<
may as well get some psyrifleman dreads, Coteaz and henchmenm too,
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![[Post New]](/s/i/i.gif) 2013/05/06 07:08:25
Subject: Re:Vindicaire Assassins... What's the point?
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Veteran Wolf Guard Squad Leader
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azazel the cat wrote:Exalbaru wrote:Well, I was just bored and scrolling through but now I guess I'm going to get GK just for this guy >.<
may as well get some psyrifleman dreads, Coteaz and henchmenm too,
Yep, time to check scribd for the codex and if no good armies on swap shop or ebay may just do enough for allied on my SW. This model sounds amazing though.
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![[Post New]](/s/i/i.gif) 2013/05/06 13:00:50
Subject: Re:Vindicaire Assassins... What's the point?
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Blood-Raging Khorne Berserker
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He's amazing if you don't care about his 145pts price tag. He does have Infiltrate( dunno if he also has scout), stealth, 4+ invuln, 2 wounds, 6+ FNP. YMMV, Some games he's a steaming turd, others he's an allstar.
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I need to return some video tapes.
Skulls for the Skull Throne |
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![[Post New]](/s/i/i.gif) 2013/05/06 13:08:48
Subject: Vindicaire Assassins... What's the point?
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Regular Dakkanaut
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Coteaz
Vindicaire
3 acolytes with a razorbak Las TL Plas
It's like 335 points which gives you 1500 to play around with.
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![[Post New]](/s/i/i.gif) 2013/05/06 13:15:08
Subject: Vindicaire Assassins... What's the point?
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Junior Officer with Laspistol
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I really don't think 145pts is much for the potential that the Vindicare brings. However; I do agree that he's a bit hit or miss. They either make their points back and more, snipe the melta gun at the last moment or get instant deathed on turn 1.
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Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...
FAQs |
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![[Post New]](/s/i/i.gif) 2013/05/06 15:51:43
Subject: Vindicaire Assassins... What's the point?
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Resolute Ultramarine Honor Guard
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He's awesome and all... but he's very susceptible to ordinance sniping. All he's even done to me is make a unit waste a turn of fire. I've faced 5 or 6 Vindicares so far.... all I do is reserve whatever I can't let them shoot and then have everything fire at him until he's a steaming pile of Assassin House goo.
I think I've lost one rank and file model to date.
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
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One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2013/05/06 15:55:53
Subject: Vindicaire Assassins... What's the point?
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Fixture of Dakka
Temple Prime
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Griddlelol wrote:I really don't think 145pts is much for the potential that the Vindicare brings. However; I do agree that he's a bit hit or miss. They either make their points back and more, snipe the melta gun at the last moment or get instant deathed on turn 1.
And what are you going to do? Use your other long ranged anti-heavy tank options? Well, unless you go for monkey spam, which to this day still looks really, really silly next to all these serious looking grey knight models.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/05/06 16:33:31
Subject: Re:Vindicaire Assassins... What's the point?
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Grisly Ghost Ark Driver
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"...day still looks really, really 'Awesome' next to all these serious looking grey knights..."
Fixed.
Impractical though, i'd suggest squads of 2 jokaero, 2 crusaders, and 3 plasma gun acolytes. (+ servitors if you happen to have an inquisitor in the squad)
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This message was edited 2 times. Last update was at 2013/05/06 16:34:30
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![[Post New]](/s/i/i.gif) 2013/05/06 16:56:11
Subject: Re:Vindicaire Assassins... What's the point?
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Devestating Grey Knight Dreadknight
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My vindicare is, literally, hit or miss (yes, I have missed with him before). And despite the odds, I've epically failed to blow up vehicles countless times. His main downside is that he is as easy to kill as 2 space marines, the worst is when a dev squad puts 4 ML into him...even in a ruin he'll die.
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Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2013/05/06 17:13:42
Subject: Re:Vindicaire Assassins... What's the point?
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Long-Range Land Speeder Pilot
A small, damp hole somewhere in England
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One of my regular opponents took a GK techmarine to boost his cover save to 2+, which was pretty effective. This made it necessary to use S8+ weapons to reliably kill him, reducing my anti-tank fire available for other threats.
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Follow the White Scars Fifth Brotherhood as they fight in the Yarov sector - battle report #7 against Eldar here! |
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![[Post New]](/s/i/i.gif) 2013/05/06 19:42:47
Subject: Vindicaire Assassins... What's the point?
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Regular Dakkanaut
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Kain wrote: In other words, he all but autopens light vehicles and can very reliably punch through land raiders from a nice distance of 36'.
Holy  his range is 36 ft?
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This message was edited 2 times. Last update was at 2013/05/06 19:44:18
Color Scheme
Luggnath Army
Field testing>>>Paper testing |
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![[Post New]](/s/i/i.gif) 2013/05/06 21:09:53
Subject: Vindicaire Assassins... What's the point?
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Sybarite Swinging an Agonizer
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Yea man. He can hit -other- people's opponents from 4 or 6 tables away
...you know depending on which deployment you're all using of course
In all seriousness he's pricey and can get killed easily. He can't be part of a squad. The best you can do is have some squad next to him run in front of him after he shoots and hope for a decent cover save.
I wouldn't bring him at less than 2000 but, if the opponent has put down a Land Raider, Monolith, SoulGrinder, Defiler, I've just made back my points
That 4D6 pen is way better than say Longstrike in a Hammerhead (LongHead TM) but, the LongHead pays about 40 points more for being BS5 in durable AV13.
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Eldar (Craftworld Sahal-Deran) 2500pts. 2000pts Fully Painted.
Dark Eldar (Kabal of the Slashed Eye) 2000pts. 1250pts Fully Painted. |
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![[Post New]](/s/i/i.gif) 2013/05/06 21:41:11
Subject: Vindicaire Assassins... What's the point?
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Decrepit Dakkanaut
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Tesla, oh how I love thee. Vaporized so many of those feckers already :*
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![[Post New]](/s/i/i.gif) 2013/05/06 22:01:04
Subject: Vindicaire Assassins... What's the point?
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Judgemental Grey Knight Justicar
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If I am using the Vindi I usually park a Rhino Behind cover and give up 1 turn of shooting to put him in it if they have a lot of ID or ignores cover.
I also like to bolster his Cover w/ a GK Tech marine.
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01001000 01101001 00100000 01110100 01101000 01100101 01110010 01100101 00101110 |
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![[Post New]](/s/i/i.gif) 2013/05/06 22:06:15
Subject: Vindicaire Assassins... What's the point?
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Ian Pickstock
Nottingham
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He's incredibly easy to kill. If your enemy goes first, your Vindacre will die before he gets a shot off, which is the main reason people don't take him. He's probably the highest ratio of damage output vs vulnerability in the game so he will die quickly.
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Naaa na na na-na-na-naaa.
Na-na-na-naaaaa.
Hey Jude. |
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![[Post New]](/s/i/i.gif) 2013/05/06 22:12:20
Subject: Vindicaire Assassins... What's the point?
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Lieutenant Colonel
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step one:
- take a vindicare and a bastion in your army list
step two:
-put the vindicare inside
step three:
-profit
a lot of points for something immobile however
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