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Made in us
Black Templar Servitor Dragging Masonry




Greenville SC

Since the first one went so well we have decided to make it a monthly event on the last Sunday of every month. The next scheduled event will be on Sunday may 26th, 10am start time. Cost $15. 3 rounds, no forge world. Max of 20 players. 2 hr. rounds. All entry fees will be applied towards prizes. 1st 50%, 2nd 30%, 3rd 20%. Special Prize for the person that comes in last place!

The Location is Big Robot Games 201 W. Wade Hampton Blvd. Unit C Greer, South Carolina 29650 Phone (864) 977-1354 Email bigrobotgames@gmail.com

you can also find us on Facebook at https://www.facebook.com/bigrobotgames or on the web at http://www.bigrobotgames.com/

This message was edited 1 time. Last update was at 2013/05/08 19:33:01


 
   
Made in us
Been Around the Block





Are you posting the missions before hand? Also is it first come first serve or pay in advance?
   
Made in us
Black Templar Servitor Dragging Masonry




Greenville SC

not sure at the moment, I am working to get that info for you, keep checking back. Sorry for the inconvenience

.
 IK Viper wrote:
Are you posting the missions before hand? Also is it first come first serve or pay in advance?
   
Made in us
Black Templar Servitor Dragging Masonry




Greenville SC

There will be three missions, the first two are going to be Purge the Alien and Crusade out of the 6th edition rule book, with standard deployment, the third is a custom mission which will run as follows.

Fire & Brimstone


As a planet nears the end of it's life, two armies fight to survive.

Deployment

Divide the table in half down the centre width way, then measure 12" from the short side of the board towards the centre and measure 12" from the centre towards the short side - the 12" corridor in between is the player's deployment zone.

Primary Objectives

Claim as many table quarters as possible with scoring units, the player who claims the most table quarters wins.

Mission Special Rules

Night Fighting & Reserves

Kill the Fire - players gain 3 victory points if the enemy warlord is slain.

Volcanic Blast - roll a D6 at the start of each player movement turn for each friendly unit, on a 6+ that unit is hit D3 S8 AP2 times by raining volcanic debris.

Bowels of the Earth - at the start of each player movement phase, roll a D6 for each friendly unit in area terrain, on result of a 1 each model in the unit must take an initiative test. If the initiative test is failed then the model is swallowed into the bowels of the planet - no armour saves of any kind are allowed, though look out, sir maybe used. Monstrous creatures gain +1 to their initiative roll due to size as do as walkers. All other vehicles i.e tanks, skimmers etc are counted as initiative 3, though fast vehicles receive +1 to their initiative due to high speed engines and reactions of the pilots. Fliers are not effected.
   
 
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