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Made in gb
Despised Traitorous Cultist




Scotland, UK

Hey guys, just recently got into 6th edition as I've my head stuck in 5th for a while, and I've got a question.

Looking at instant death in the rulebook, it says that "If a model suffers an unsaved Wound from an Attack that has a Strength value of double it's Toughness value or greater (after modifiers), it is reduced to 0 Wounds and removed as a casualty".

Would this mean, then, that for example, A Defiler's battle cannon would not cause instant death against a group of Space Marine terminators, as although the strength of the cannon is double the toughness of the terminators it only AP 3 instead of AP 2. So instant death would have affect on the terminators?

There was much head-scratching between me and my opponent and neither of us were sure. Would instant death then only really effect multiple-wound models, as the rulebook stats an "unsaved wound"?

Any input much appreciated.




 
   
Made in gb
Agile Revenant Titan





Scotland

The only thing that regular Instant Death is concerned about is the T of the model Vs. the S of the weapon.

If the S of the weapon is double or more the T of the hit model, it will suffer instant death if it fails the save.

Iranna.

 
   
Made in gb
Despised Traitorous Cultist




Scotland, UK

Alright, so Terminators still get a save.

Say it was a Grey Knight Paladin, and it failed it's save, it would be removed even though it has two wounds?




 
   
Made in fi
Confessor Of Sins




 Mr. Suduku wrote:
Say it was a Grey Knight Paladin, and it failed it's save, it would be removed even though it has two wounds?


That's exactly what Instant Death does - if you're wounded and fail your saves (if allowed saves) and the wound causes ID you lose all remaining wounds.

edir: yes, it's mostly a concern for multi-wound models. But you'll also be denied Feel No Pain rolls for ID so certain units like Plague Marines, BA Death Company and so on will also be upset.

This message was edited 1 time. Last update was at 2013/05/09 22:08:27


 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Correct. Instant Death doesn't interact with saves at all. It just means if you take an unsaved wound you will die regardless of wounds remaining.

A Space Marine Captain wearing Artificer Armor(2+ save) that gets hit by a Krak missile gets his 2+ armor but if he fails it he dies.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

 Mr. Suduku wrote:
Alright, so Terminators still get a save.

Say it was a Grey Knight Paladin, and it failed it's save, it would be removed even though it has two wounds?

Yes to both.
Instant death really only has any effect on models with more than one wound.
   
Made in gb
Despised Traitorous Cultist




Scotland, UK

A'right then, got it!

Thanks all.




 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

 grendel083 wrote:
 Mr. Suduku wrote:
Alright, so Terminators still get a save.

Say it was a Grey Knight Paladin, and it failed it's save, it would be removed even though it has two wounds?

Yes to both.
Instant death really only has any effect on models with more than one wound.


Or with Feel No Pain.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in au
[MOD]
Making Stuff






Under the couch

And for what it's worth, this isn't new for sixth edition. Instant Death has always worked that way.

 
   
Made in us
Apprehensive Inquisitorial Apprentice




Columbia SC

It is also worth noting that some units have special rules that allow thier attacks to cause Instant Death regardless of the strength of the attack or toughness of the wounded model. A couple examples are Force Weapons and the Venom Sting from a Nurgle Plague Drone.
   
Made in gb
Lit By the Flames of Prospero





Bearing Words in Rugby

If the Terminators were to fail the armour save, they would die.. It goes through the armour and carries so much weight that they simply can't resist the power and die


Automatically Appended Next Post:
 Inquisitor Lord Cuthbert wrote:
It is also worth noting that some units have special rules that allow thier attacks to cause Instant Death regardless of the strength of the attack or toughness of the wounded model. A couple examples are Force Weapons and the Venom Sting from a Nurgle Plague Drone.


And a helluva lot of Dark Eldar stuff !!

This message was edited 1 time. Last update was at 2013/05/10 23:46:20


Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile.
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Thing of it like this.

The armor can resist the shot, but the guy inside can't. if the armor does fail, the guy inside is toast.

A weapons capability of going through armor is independent of its ability to hurt the guy inside.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

 insaniak wrote:
And for what it's worth, this isn't new for sixth edition. Instant Death has always worked that way.


Yup. You still have to roll to wound, the model still gets its save (if applicable), and this rule has been largely unchanged for four editions now.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in nz
Focused Fire Warrior



New Zealand

This was useful, i was used to 3rd where id gave no save!

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Made in us
[DCM]
Tilter at Windmills






Manchester, NH

In 3rd it didn't prevent saves either.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in nz
Focused Fire Warrior



New Zealand

Ah well wrong on all counts then. I havent played in years, only getting back into it. Am i thinking of monstrous creatures in 3rd?

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1000pts
 
   
Made in ph
Brainy Zoanthrope





Maybe. The first time I touched WH40K was in 4th.

Of course MC's in melee are AP2 so pretty much give no saves anyway.
   
Made in au
[MOD]
Making Stuff






Under the couch

pax_imperialis wrote:
Ah well wrong on all counts then. I havent played in years, only getting back into it. Am i thinking of monstrous creatures in 3rd?

To be fair, it's entirely possible that you were playing ID as ignoring armour in 3rd... People have been getting that wrong in every edition that has had ID

 
   
Made in nz
Focused Fire Warrior



New Zealand

 insaniak wrote:
pax_imperialis wrote:
Ah well wrong on all counts then. I havent played in years, only getting back into it. Am i thinking of monstrous creatures in 3rd?

To be fair, it's entirely possible that you were playing ID as ignoring armour in 3rd... People have been getting that wrong in every edition that has had ID


Lol phew. If i remember the description it was "space marine captain gets hit with krak missile so dies instantly", dont think we questioned it further than that. I remember because of that i basically wouldnt take any heavy weapons that werent strength 8 or above. Also, 3rd didnt have ap values in melee. Was just armour save or not if it was a power weapon, or limited to 4+ for chainaxes choppas ( which i remember thinking was really stupid, how is a crappy ork axe the same as a khornate chainaxe? ). Again, feel free to crap all over my alcohol ruined recollection of 3rd

6000pts
3000pts
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1000pts
 
   
Made in au
[MOD]
Making Stuff






Under the couch

Yeah, you weren't alone in disliking the Choppa rule

 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

I liked it...
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

AP in melee is a new thing in 6th. Monstrous Creatures just used to always ignore armor saves.

That Choppa rule was pretty nasty; it was certainly a contributing factor to the rarity of terminators on the table through most of 3rd and 4th editions.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

 Mannahnin wrote:
AP in melee is a new thing in 6th. Monstrous Creatures just used to always ignore armor saves.


I always envisioned it going something along the lines of: "hah, my armour will protect me" *Carnifex steps on Marine, failing to penetrate his armour but succeeding in crushing him to death with it*

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in fi
Confessor Of Sins




 insaniak wrote:
To be fair, it's entirely possible that you were playing ID as ignoring armour in 3rd... People have been getting that wrong in every edition that has had ID


Seconded. In all ID questions I've seen there have been a few where people thought you didn't get saves, or sometimes that the hit didn't even need to roll to wound. And it's perfectly reasonable (though wrong) to come to that conclusion if the rules is called something as awesome as Instant Death. It's not instant if you have to go through the standard hittting, wounding and saving is it?

This message was edited 1 time. Last update was at 2013/05/11 18:46:57


 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Yup. Although in Apocalypse they have Strength: D weapons, which do much what people sometimes assume Instant Death do to. Automatically wound with no saves except Invulnerable, and inflict Instant Death unless the model wounded is an Eternal Warrior. My Mephiston had a sad encounter with one of those in the Adepticon Gladiator two years ago.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

IIRC StrD doesn't ignore armor saves in and of itself. Only cover saves.

That said, most StrD weapons are AP2.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in au
[MOD]
Making Stuff






Under the couch

 Mannahnin wrote:
That Choppa rule was pretty nasty; it was certainly a contributing factor to the rarity of terminators on the table through most of 3rd and 4th editions.

Particularly before they got their invulnerable save... Terminators at the start of 3rd edition were really, really lame

 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

With 15pt lascannons and 6pt plasmaguns available in 5 man SM squads, which could each also take a fairly inexpensive las/plas Razorback, particularly. In 3rd models also blocked LOS (but only to the ENEMY, except in HtH) up to twice their height, so you could line up your 5 man las/plas squad in front of and hiding their las/plas razorback.

Terminators did not live long in those days.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in ph
Brainy Zoanthrope





pax_imperialis wrote:
 insaniak wrote:
pax_imperialis wrote:
Ah well wrong on all counts then. I havent played in years, only getting back into it. Am i thinking of monstrous creatures in 3rd?

To be fair, it's entirely possible that you were playing ID as ignoring armour in 3rd... People have been getting that wrong in every edition that has had ID


Lol phew. If i remember the description it was "space marine captain gets hit with krak missile so dies instantly", dont think we questioned it further than that. I remember because of that i basically wouldnt take any heavy weapons that werent strength 8 or above. Also, 3rd didnt have ap values in melee. Was just armour save or not if it was a power weapon, or limited to 4+ for chainaxes choppas ( which i remember thinking was really stupid, how is a crappy ork axe the same as a khornate chainaxe? ). Again, feel free to crap all over my alcohol ruined recollection of 3rd


"He's just not that tough!"

Take that, marine
   
 
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