Filch wrote:Drop sonic blasters & try to give bike squad
MoS + IoE so lord gets
fnp.
Yeah, been wanting that too but finding it a stretch at 1000p. But I could drop the lord's
inv save and save some on the
CSM squad to get it. See below.
Traffic Conez wrote:Everyone's weakness are fliers especially when
IG spam it......if your really concerned get a heldrake.
Honestly your
csm squad is going to do nothing effective. You have an autocannon and a meltagun, weapons with massive range differences and would probably snapfire in the 1-2 turns.
Very good comment, that's what I'm afraid of. I've gone and tried to make them too all rounded, ending up with a squad that's not effective at anything. I'm thinking either
a) make them 10
CSM,
AC + Plasma gun (165p) or
b) make them 10
CSM, 2 meltaguns, extra
CCW (178p) or
c) make them 10
CSM, 2 meltaguns (160p)
Suggested updated list:
Lord, mark of slaanesh
pwr wep
bike(T5)
burning brand
tot = 145
8
CSM
1 meltagun, 1 combi-melta
7 x extra
ccw
tot 148
5 noise marines
blastmaster
4 sonic blasters
tot 137
5 noise marines
blastmaster
4 sonic blasters
tot 137
5 bikers (
cc +
bp)
2 bike mounted flamers
MoS + IoE
tot 165
2 Obliterators, mark of nurgle 152
5 havoks, 4 autocannons 115
Tot 999 p
Couldn't quite afford the 10
csm, so 8 with a combi-melta is sort of an emergency solution. But could be good as that squad gets 3 melta shots at higher points levels.
Viable?