Sort of touched on this in your other thread
here. What I find strong about Dark Angels is what their Terminators and Bikes can offer. Especially when used in tandem. Just slapped this 1500 point list together:
Librarian -
70 points
1 w/ Power Armour, Bolt Pistol, Force Weapon, Frag Grenades, Krak Grenades, Psychic Hood, Auspex
Techmarine -
85 points
1 w/ Artificer Armour, Combi-Melta, Servo-Arm, Frag Grenades, Krak Grenades, Auspex, Space Marine Bike (with Twin-Linked Boltgun)
Tactical Squad -
225 points
1 Space Marine Sergeant w/ Power Armour, Combi-Flamer, Bolt Pistol, Frag Grenades, Krak Grenades
1 Space Marine w/ Power Armour, Missile Launcher, Bolt Pistol, Frag Grenades, Krak Grenades, Flakk Missiles
1 Space Marine w/ Power Armour, Plasma Gun, Bolt Pistol, Frag Grenades, Krak Grenades
7 Space Marines w/ Power Armour, Boltgun, Bolt Pistol, Frag Grenades, Krak Grenades
1 Rhino w/ Storm Bolter, Searchlight, Smoke Launchers
Tactical Squad -
190 points
1 Space Marine Sergeant w/ Power Armour, Combi-Flamer, Bolt Pistol, Frag Grenades, Krak Grenades
1 Space Marine w/ Power Armour, Missile Launcher, Bolt Pistol, Frag Grenades, Krak Grenades, Flakk Missiles
1 Space Marine w/ Power Armour, Plasma Gun, Bolt Pistol, Frag Grenades, Krak Grenades
7 Space Marines w/ Power Armour, Boltgun, Bolt Pistol, Frag Grenades, Krak Grenades
Scouts Squad -
165 points
1 Scout Sergeant w/ Scout Armour, Combi-Flamer, Bolt Pistol, Frag Grenades, Krak Grenades, Camo Cloak
1 Scout w/ Scout Armour, Missile Launcher, Bolt Pistol, Frag Grenades, Krak Grenades, Flakk Missiles, Camo Cloak
8 Scouts w/ Scout Armour, Boltgun, Bolt Pistol, Frag Grenades, Krak Grenades, Camo Cloak
Deathwing Terminator Squadron -
279 points
1 Deathwing Term Sgt w/ Terminator Armour, Storm Bolter, Power Sword
3 Deathwing Terminator w/ Terminator Armour, Storm Bolter, Power Fist
1 Deathwing Terminator w/ Terminator Armour, Plasma Cannon, Power Fist
2 Deathwing Terminator w/ Terminator Armour, Storm Shield, Thunder Hammer
Ravenwing Attack Squadron -
336 points
1 Ravenwing Sergeant w/ Power Armour, Combi-Melta, Lightning Claw, Twin-Linked Boltgun, Frag Grenades, Krak Grenades, Teleport Homer
2 Ravenwing Bikers w/ Power Armour, Meltagun, Twin-Linked Boltgun, Frag Grenades, Krak Grenades, Teleport Homer
3 Ravenwing Bikers w/ Power Armour, Bolt Pistol, Twin-Linked Boltgun, Frag Grenades, Krak Grenades, Teleport Homer
1 Ravenwing Attack Bike w/ Power Armour, Bolt Pistol, Twin-Linked Boltgun, Multi-Melta, Frag Grenades, Krak Grenades, Teleport Homer
1 Land Speeder w/ Heavy Flamer, Typhoon Missile Launcher
Devastator Squad -
150 points
1 Space Marine Sergeant w/ Power Armour, Boltgun, Bolt Pistol, Frag Grenades, Krak Grenades, Signum
4 Space Marines w/ Power Armour, Lascannon, Bolt Pistol, Frag Grenades, Krak Grenades
General Strategy with the list:
- Tactical Squad on foot + Devastators set up on home Objective. Librarian joins the Devastators. Tactical Squad should be screening the Devastators.
- Scout Squad Infiltrates onto another Objective if possible. Preferably one in some Bolstered terrain piece.
- Deathwing should be told to come in on Turn 2 or Turn 3, depending on terrain setup
- Ravenwing + Rhino mounted Tactical + Techmarine on Bike should advance rapidly to take an enemy Objective
- Depending on opponent, combat squad Ravenwing Bikes. Probably 2 Meltaguns in one Combat Squad, and the Sergeant in the other.
- Get one Ravenwing Bike deep into enemy territory by Turn 2 or Turn 3 (preferably with the Techmarine and his Auspex), let the Deathwing Deep Strike by him. Their Vengeful Strike coupled with the Plasma Cannon and Auspex should help dislodge the enemy. Stomp around their lines with your Terminators.
- This entire time the Landspeeder is providing fire support. Enemy tanks should easily be made slag between the 4 BS5 Twin-Linked Lascannons, 4-5 Krak Missile shots (Typoon + Troops), and several (2-4) Meltagun shots.
- Enemy Flyers shouldn't been too numerous at this point level. 3 Skyfire Krak Missiles and 4 Twin-Linked Lascannons should help deal with those that are present.
Dark Angels truly are more about combined arms strategies than other Space Marine armies. For Space Wolves for example, you almost always take lots of Grey Hunters over anything else. With Dark Angels, it seems you really want to be taking 1 unit of Deathwing and 1 unit of Ravenwing minimum to support your Tactical Squads. Space Wolves rely on their basic troops to do a lot of different things, while Dark Angels rely more on their supporting units for, well, support!
If you are already that deep into collecting an army I would really just try to learn to use it properly. But then I tend to play more for the challenge involved in getting something to work.