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Made in gb
Changing Our Legion's Name



Chard

I can't but help to notice that a lot of lists for each race are all very similar, with only small variations. So I have decided to set everyone a little challenge. Simply make a list according to the rules of each race, but try to make it competitive. There isn't a points limit (don't go mad with power, keep it normal). Don't feel too limited, you can set yourself challenges as well if you think that they are good. Infact, feel free to set everyone challenge lists yourself. Feel free to throw forgeworld stuff in there.

Necrons- A close combat list, BUT NO WRAITHS. Scarab farm will be booed.
- Make a list that is just full of disruption, tremorstaves, solar pulses, writhing worldscapes, anything that can disrupt. Bonus points for making you opponent go blind with rage.
Dark eldar - FOOTDELDAR (someone come up with a better name) No raiders or venoms, everyone has gotta work on foot.
Orks - Didn't really know what to do with this one other than tell you to take units that aren't regularly taken. Fill your list with flash gitz, weirdboys, tankbustas, commandos, deffkoptas and anything else rarely seen.
Imperial Guard - NO TANKS
- NO INFANTRY ON FOOT (as in they cannot get out until the last turn)
- NUCLEAR WARFARE (ifyouknowwhatimean)
Chaos- No 3+ armour anywhere. Yup. Helldrake spam will be massively frowned upon, causing permanant wrinkles :(
Blood angels - No jump packs. Fluff wise these guys must be scared of heights, so you can't put them high up in ruins.
- All jump packs.
Eldar- Aspect warriors only. (yeaaahh we won't be too mad if you still have a farseer. Balls of steel if you dont though.)
Tau- No suits. No crisis, riptide, broadside, stealth. Nothing.
Legion (if you know about it)- No tactical squads. (its breachin time)
Nids- Fortress of redemption. MAKE IT WORK

I don't really know enough about grey knights, sisters, space marines, wolfs, deamons or any other armies that I have shamefully forgotten, so helping out with challenges for those races would be nice

GOOD LUCK.

 
   
Made in nz
Disguised Speculo





Orks Challenge List - 850 points

Warphead
Warphead

30x Gretchin, 3x Runtherd
30x Gretchin, 3x Runtherd

5x Flash Gitz, all upgrades, Badrukk, 3x Ammo Runt, Painboy, Cybork Upgrades, Grot orderly


Whoopty doo
   
Made in nl
Fighter Pilot





Imperial guard challenge is implossible. If you are not aloud to get tanks and no infantry on foot you have nothing on the field first turn so you lost. I am sorry but it is not well thought out. Unless there is a flyer of forge world that comes in at first turn it is implossible.

Imperial Guard 4000 points
Space wolves 2500 points
grey knights 2000 points
 
   
Made in us
Guard Heavy Weapon Crewman




I think the idea is you pick one of the challenges to do
   
Made in gb
Changing Our Legion's Name



Chard

 commisar_simon wrote:
Imperial guard challenge is implossible. If you are not aloud to get tanks and no infantry on foot you have nothing on the field first turn so you lost. I am sorry but it is not well thought out. Unless there is a flyer of forge world that comes in at first turn it is implossible.


both of those are separate challenges, if its got a '-' before it its a seperate one

 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Guard seems too easy just go for the usual vets + Chimeras spam supported by Vendettas and Manticores as is the usual for any competitive guard. To be honest their Tanks aren't great in 6th Ed but Chimeras are as good as they've ever been and Vendettas are the best thing in the codex now. Seems weird to just pick on the tanks?

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in nl
Fighter Pilot





In that case:
without tanks 1850:
Spoiler:

HQ:
CCS/las cannon/2 plas/astropath 100 points
Lord Commissar/camo cloak/power sword 90 points on quad gun
Elite:
10 ratlings 100 points
10 ratlings 100 points
10 ratlings 100 points
Troop:
Vet's/las cannon/ 3 plas 135 points
Vet's/las cannon/ 3 plas 135 points
Vet's/las cannon/ 3 plas 135 points
Vet's/las cannon/ 3 plas 135 points
Vet's/las cannon/ 3 plas 135 points
Vet's/las cannon/ 3 plas 135 points
Fast attack:
Vendetta/heavy bolters 140 points
Vendetta/heavy bolters 140 points
Vendetta/heavy bolters 140 points
Fortification:
ADL/quad gun 100 points


No foot infantry 1999+1 points
Spoiler:

HQ:
CCS/Astropath/4x melta/chimera 175 points
CCS/4x flamer/chimera/*dozer 125 points
Troops:
Vet's/3x plasma/chimera 170 points
Vet's/3x plasma/chimera 170 points
Vet's/3x melta/chimera 155 points
Fast attack:
Vendetta 130 points
Vendetta 130 points
Vendetta 130 points
Heavy support
2x Medusa 270
2x Medusa 270
2x medusa 270


What do you mean with nuclear warfare, alot of barrage?

Imperial Guard 4000 points
Space wolves 2500 points
grey knights 2000 points
 
   
Made in us
Major




Fortress of Solitude


 commisar_simon wrote:

What do you mean with nuclear warfare, alot of barrage?



I think he means deathstrikes.

Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in gb
Twisted Trueborn with Blaster






The nid one is pointless. Something like 'No Flyrants and No tervigons' would be better.

I represent the Surrey Spartans gaming group. Check us out and feel free to come along for a game! https://www.facebook.com/groups/425689674233804/
Tzeentch Daemons 2000pts
Kabal of the Sundering Strike 2500pts
Eldar Corsairs 750pts
400pts Corregidor/Nomads
300pts Yu Jing
200pts+ each of Imperial and Rebel fleets for X-Wing
A Terran Alliance and Dindrenzi Fleet for Firestorm Armada
A Necromunda Goliath gang and Spyrer gang 
   
 
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