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![[Post New]](/s/i/i.gif) 2013/05/19 18:08:05
Subject: starting Blood Angels with left over vanilla marines
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Long-Range Land Speeder Pilot
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I have a pretty large Ultramrine force which works pretty well as a gun line. As a result i have a few units that i just never run, so i was thinking they would be much better as Blood Angels, here is what i have so far:
Reclusiarch with jump pack
5 assault marines with Melta and power sword (jump packs)
5 scouts with combat blades
3 bikes with a plasma gunner
That is roughly 475 points, i realise that a Librarian is a better HQ option, but is this a reasonable start to BA? what should i add next? should i re-equip any of the units i have? the plan so far is bulk out the assault marines and bikes so they last longer.
I also have enough bits to make a 10 man strong tactical OR devastator squad (10 bodies, plus some spare plasma cannons, missile launchers, flamers, plasma guns etc) but may add these to my ultras if they are no use to BA.
Thanks!
EDIT: Below is everything i have so far, all from left over vanilla marines i have amassed over the past year. What I am really looking for is how to procees from here, to about 1000 points without breaking the bank.
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This message was edited 2 times. Last update was at 2013/05/22 20:31:55
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![[Post New]](/s/i/i.gif) 2013/05/19 18:37:49
Subject: starting Blood Angels with left over vanilla marines
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Locked in the Tower of Amareo
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I frequently use a plasma-based tactical squad in my BA list.
The Reclusiarch is the #2 choice for HQ in the BA codex, so if this is a total side project, he's not bad.
I guess you should decide if you are going : a) pure jumper/bike b) jumper/drop pod hybrid c) mech d) hybrid mech
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![[Post New]](/s/i/i.gif) 2013/05/19 18:48:30
Subject: starting Blood Angels with left over vanilla marines
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Lit By the Flames of Prospero
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I currently play Blood Angels and, to be honest, you'd probably best a) Get a Libby (I have 3 xD), b) Get some armour (Land Raider, Predator, Razorbacks, Rhinos) or c) Expand on the bike squads and Assault Marines, you'll also probably want some more Tac Marines, they're just good in all occasions, for my tac marines I usually go with a Heavy Bolter and Flamer if you're expecting assault, or just plasma ;D Hope this helped Automatically Appended Next Post: I currently play Blood Angels and, to be honest, you'd probably best a) Get a Libby (I have 3 xD), b) Get some armour (Land Raider, Predator, Razorbacks, Rhinos) or c) Expand on the bike squads and Assault Marines, you'll also probably want some more Tac Marines, they're just good in all occasions, for my tac marines I usually go with a Heavy Bolter and Flamer if you're expecting assault, or just plasma ;D Hope this helped
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This message was edited 1 time. Last update was at 2013/05/19 18:48:37
Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2013/05/19 19:30:38
Subject: starting Blood Angels with left over vanilla marines
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Long-Range Land Speeder Pilot
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Yeah, that's great! So building my spare tactical marines as a full plasma squad sounds a good idea. should they have transport? for the record, i really dislike drop pods!
I would like to expand the bikes to 5 and an attack bike eventually. If i get 5 more assault marines, are these better as a squad of 10, or 2 squads of 5?
I also have a spare apothecary who i can use as a priest
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![[Post New]](/s/i/i.gif) 2013/05/19 19:39:45
Subject: starting Blood Angels with left over vanilla marines
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Locked in the Tower of Amareo
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For jumper marines, you want squads of 10. For razor mounted ASM, I like squads of 5.
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![[Post New]](/s/i/i.gif) 2013/05/19 20:01:29
Subject: starting Blood Angels with left over vanilla marines
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Long-Range Land Speeder Pilot
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That's good to know, BA jump marines look awesome so i'll stick to them. If i run a plasma tactical squad are they better just footslogging? Makes the most of the plasmacannon?
also, librarain dreads look amazing, but are they any good?
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![[Post New]](/s/i/i.gif) 2013/05/19 21:39:00
Subject: starting Blood Angels with left over vanilla marines
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Homicidal Veteran Blood Angel Assault Marine
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A good, solid core for BA army. First yo want to expand your Assault squad to 10 guys (you might also run them as 2 squads). Attack bikes are helpful and with SM you can never go wrong with Tac squad in Rhino.
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4000p
1500p
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![[Post New]](/s/i/i.gif) 2013/05/20 14:42:16
Subject: starting Blood Angels with left over vanilla marines
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Long-Range Land Speeder Pilot
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If i get a full bike squad, and a full assault squad, would it be a good idead to stick a jump librarian with the assault squad, and a Priest on a bike with the bikers? or should both just have jump packs?
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![[Post New]](/s/i/i.gif) 2013/05/20 17:06:22
Subject: starting Blood Angels with left over vanilla marines
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Locked in the Tower of Amareo
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Ideally, the more BA on bikes you can get, the better. Giving your libby T5 is pretty nice. I use a SP biker in almost every list now. FNP bikes are the win. Unfortunately, the rest of the codex is kinda gimped.
Oh, and don't believe the hype about blender dreads. Think long and hard about who is going to let this thing get into HTH and how you are going to get it into HTH. Hint: Stormraven is not the answer. Too many BA players, when they theory hammer their lists, forget that their opponent gets a turn, too.
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This message was edited 1 time. Last update was at 2013/05/20 17:07:02
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![[Post New]](/s/i/i.gif) 2013/05/20 17:26:47
Subject: starting Blood Angels with left over vanilla marines
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Long-Range Land Speeder Pilot
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that's cool, I'm just putting a list together using most of the models i have, only swithcing out the chaplain for a librarain, then adding to existing units, how is this looking?
Librarian, Jump Pack
Priest, Bike
10 Assault marines, 2x Melta, Power Sword (should i go power fist?)
5 scouts, Combat Blades
5 bikes, 2x plasma gun
This comes to 680, I may be able to scrape a plas/plas tactical squad together, taking me to roughly 865 if that would be wise?
Am i arming sgts correctly? should the priest have ither upgrades?
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![[Post New]](/s/i/i.gif) 2013/05/20 18:37:00
Subject: starting Blood Angels with left over vanilla marines
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Locked in the Tower of Amareo
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Okay this is just the way I run my lists. At say, 1500, I usually have two sanguinary priests. One priest is a biker with the bikers. I usually have plasma bikers and MM attack bikers in lists that use bikers.
For the my other priest, he's got a jump pack and hangs out with an ASM squad with a jump libby. The libby, priest and sergeant all have axes. I deny all challenges, as to still get 2 ICs swinging axes. BA charcters are terrible in challenges, and this is why I devised this scheme. I don't know if that helps or not.
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![[Post New]](/s/i/i.gif) 2013/05/20 19:40:41
Subject: starting Blood Angels with left over vanilla marines
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Blood Angel Neophyte Undergoing Surgeries
Getting blood for the blood go... Sanguinius
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I would put as many assult marines as you can and if you are looking at making a bigger army my friend recomeneds sanguary guard
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1500 points of BA
2000+ points of imperial guards
1000 points of imperial fists
Skaven
Empire
Lizardmen- all skirmish forces |
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![[Post New]](/s/i/i.gif) 2013/05/20 19:44:59
Subject: starting Blood Angels with left over vanilla marines
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Locked in the Tower of Amareo
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That's only for a jumper list. BA Jumper lists have some non-trivial problems in 6th, the first of which is the existence of Grey Hunters
Sanguinary Guard are super feast or famine. When faced with AP2, they die like slime, but otherwise can do a ton of damage. I don't like them *only* because of the popularity of plasma.
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![[Post New]](/s/i/i.gif) 2013/05/20 21:25:21
Subject: starting Blood Angels with left over vanilla marines
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Long-Range Land Speeder Pilot
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I managed to bash together a tripple plas squad who i will use to camp on objectives in my own deployment zone. they may not be a mainstay unit in future lists, but they help me get the ball rolling towards a more solid army.
Thanks for all the advice, i may go with Sanguinary guard futher down the line because they look awesome, but not just yet. Next purchese will be 5 more assault marines (probably cheap off ebay) then a set of DV bikes (current ones are DV with the Icons trimmed off) will convert the bike sgt from that set into my bike priest!
I also have the DV librarian who i may use in small points games until i get one with a JP Automatically Appended Next Post: Just found a las cannon, so may run a las/ plas tactical squad instead to take out pesky tanks, good idea?
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This message was edited 1 time. Last update was at 2013/05/20 21:49:56
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![[Post New]](/s/i/i.gif) 2013/05/20 22:03:16
Subject: starting Blood Angels with left over vanilla marines
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Locked in the Tower of Amareo
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I usually run my BA tacticals with lascannon/plasma gun/combi-plasma on sarge. They combat squad and the plasma guys go in a las/plas razorback.
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![[Post New]](/s/i/i.gif) 2013/05/22 20:29:18
Subject: starting Blood Angels with left over vanilla marines
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Long-Range Land Speeder Pilot
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I'm almost done painting up, what i have right now:
Reclusirach, Jump Pack - 155
10 Tactical Marines, Plasma gun, Plasma Cannon - 185
5 Assault Marines, Melta, Power Sword - 125
5 Scouts, combat blades - 75
3 Bikes, Plasma Gun - 105
Total: 645
so just 355 points to the magic 1000. I really like my reclusiarch, so is it still viable to run insted of the usual librarian?
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![[Post New]](/s/i/i.gif) 2013/05/22 21:08:59
Subject: starting Blood Angels with left over vanilla marines
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Locked in the Tower of Amareo
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Reclusiarch has some downsides:
1) More expensive
2) AP 4
3) No access to ID
4) Very marginal force multiplier. Prescience is far, far more versatile than what the Reclusiarch brings to the table.
Upside:
1) Invulnerable save
2) Better combat stats
3) ??????????
Dont' forget combi plasma on the sarge for tac squad. And inferno pistol for the assault squad.
I'd get a sanguinary priest in there.
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![[Post New]](/s/i/i.gif) 2013/05/22 21:43:23
Subject: starting Blood Angels with left over vanilla marines
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Long-Range Land Speeder Pilot
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Thanks, when you put it like that AND i save 30 points it is a no brainer.
To do list:
drop the Chaplain - 155
Jump librarain + 125
Bike Priest + 85 (should he have other equipment?)
5 more assault marines, melta, inferno pistol + 110
2 more bikes, plasma gun + 65
New Total: 875
What should take up the last 125 points?
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![[Post New]](/s/i/i.gif) 2013/05/22 21:51:21
Subject: starting Blood Angels with left over vanilla marines
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Lit By the Flames of Prospero
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stargasm wrote:Thanks, when you put it like that AND i save 30 points it is a no brainer.
To do list:
drop the Chaplain - 155
Jump librarain + 125
Bike Priest + 85 (should he have other equipment?)
5 more assault marines, melta, inferno pistol + 110
2 more bikes, plasma gun + 65
New Total: 875
What should take up the last 125 points?
In my PERSONAL opinion, a couple of Land Speeders would do just nicely ;D But, if you're really going for the whole Jumpy/Bikey list thing.. A squad of 2 Attack Bikes with MMs and then just upgrade your Libby to be honest :S Or just go for a Vindicator or Laspred :3
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Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2013/05/22 22:08:12
Subject: starting Blood Angels with left over vanilla marines
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Long-Range Land Speeder Pilot
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2 attack bike would be fun. I have speeders in my Ultramarines so i was looking to make this list fairly different from that one.
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![[Post New]](/s/i/i.gif) 2013/05/22 22:36:29
Subject: starting Blood Angels with left over vanilla marines
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Locked in the Tower of Amareo
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3 attack bikes is better, because they can all be targeted by prescience together. 3 prescienced MMs is pretty consistent. 2 non-prescienced MM are not.
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![[Post New]](/s/i/i.gif) 2013/05/23 16:20:16
Subject: starting Blood Angels with left over vanilla marines
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Lit By the Flames of Prospero
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Martel732 wrote:3 attack bikes is better, because they can all be targeted by prescience together. 3 prescienced MMs is pretty consistent. 2 non-prescienced MM are not.
Not enough pts for 3 with MM, unless the OP can shave down on points elsewhere??
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Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2013/05/23 16:41:46
Subject: starting Blood Angels with left over vanilla marines
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Locked in the Tower of Amareo
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Well 2 is okay then, they have a reasonable chance of killing a vehicle.
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![[Post New]](/s/i/i.gif) 2013/05/24 00:32:14
Subject: starting Blood Angels with left over vanilla marines
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Long-Range Land Speeder Pilot
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It will be a while before i'll be investing in them, so many things will probably change by then. Still it is an option i hadn't thought about. Thanks for all the advice!
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