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Made in us
Implacable Skitarii





Comments and concerns appreciated. Any suggestions? I'm hoping to be an all comers list.

The fist wolf guard group gets split with grey hunters and the cML goes into long fangs.


Rune Priest: Living Lightning; Jaws of the World Wolf; bolt pistol; combi-melta; Chooser of the Slain. 115
Rune Priest: Murderous Hurricane; Jaws of the World Wolf; bolt pistol. 100

5 Wolf Guard: 5× Terminator armour; 2× combi-melta; 2× combi-plasma; cyclone missile launcher; 5× power weapon. 215
5 Wolf Guard: 5× Terminator armour; 2× power fist; thunder hammer; chainfist; assault cannon; power weapon; 2× wolf claw; 2× storm shield. 320
Drop Pod

7 Grey Hunters: meltagun; power fist; Wolf Standard; Mark of the Wulfen. 195
Drop Pod
7 Grey Hunters: meltagun; power fist; Wolf Standard; Mark of the Wulfen. 195
Drop Pod
7 Grey Hunters: plasma gun; power fist; Wolf Standard; Mark of the Wulfen. 200
Drop Pod
7 Grey Hunters: plasma gun; power fist; Wolf Standard; Mark of the Wulfen. 200
Drop Pod

5 Long Fangs: SGT; 3× missile launcher; 2× lascannon. 170
5 Long Fangs: SGT; 5× missile launcher. 140

1,850 points

This message was edited 1 time. Last update was at 2013/05/20 14:49:47


 
   
Made in nl
Fighter Pilot





your long fangs are illigal, if you have 5 you can only have 4 special weapons if you have 6 you can have 5 special weapons. I would get 6 LF/4ML/1LC 155 points each then drop one rune priest and give the other RP/MoR/CotS 160 points. this saves you 55 points. I am not saying you should drop the powerfist on the grey hunters but that is what I always do. But if you do you can get another squad of 6 long fangs with 4 missle 1 lascannon. about the wolf guard. I never field them so I can't say anything about it.

Imperial Guard 4000 points
Space wolves 2500 points
grey knights 2000 points
 
   
Made in us
Implacable Skitarii





The program I used to import the list apparently doesn't list the sgt In the long fangs. There are 6 models in each just 5 weaps. So they are legal.

I like the idea of more long fangs however. Are the fist really not useful in the grey hunters?

This message was edited 1 time. Last update was at 2013/05/20 14:50:22


 
   
Made in gb
Long-Range Land Speeder Pilot





Nottingham, UK

Long fangs make Devastators look like crap! I hae to spend 170 for 3ML and one LC! Still, dispite the illegal LF as already pointed out this list looks pretty bad ass!


 
   
Made in nl
Fighter Pilot





Well I do not say they are not good, but I personaly just don't like them I much rather have another LF squad. But like I said that is my opion.

Imperial Guard 4000 points
Space wolves 2500 points
grey knights 2000 points
 
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

Comments:

1) Power fists are overpriced for Grey Hunters. If you want a power fist in your GH squad, then get a WG squad leader and give him the power fist. Here is the reason why

Grey Hunter : Gets 1 Attack with Power Fist, costs 25 points for PF..
Wolf Guard with power armor : Gets 2 attacks with power fist, costs 20 points for PF.
Wolf Guard with TDA : Gets 2 attacks with power fist, costs 10 points to replace power weapon with PF.

2) Rune Priests should not take combi-weapons. Or any weapon wargear really. The reason is that he can either shoot the combi weapon OR use a psychic power. Not both. Given that you already have plenty of melta in your squads, you dont' need another combi-melta when it means you're not shooting JotWW or LL. You pay 100 points for the RP so you can use his powers, not so you can spend another 5 points on a one shot melta.

3) Grey Hunter squads are dramatically more effective when they're full strength (10 man). But you're putting wolf guard with them so I get it.

4) 320 points for 5 terminators is too much. You could have 10 more grey Hunters kitted out with a drop pod and another rune priest for that much. Think about it.


2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

As has been mentioned, Power Fists are too expensive to be worth while. You only get 2 attacks in the first round, otherwise its just 1 attack. Much better to go with a Power Axe over a Power Fist, as you get 2-3 attacks instead of 1-2. You have Krak Grenades so you don't need a Power Fist for vehicles, just for tough enemies and S5 will work well enough there. Most of the really tough stuff (as in high Toughness) will just slaughter you in close combat anyways.

So that's like 40 points you can save right there.

Also as has been mentioned, don't give a Rune Priest a combi-weapon. Their psyker abilities are almost entirely shooting attacks. Divination is nice, but its best spent on your Long Fangs and so a Combi-Weapon is less useful there anyways.

I would add that I'm against adding Unwieldy weapons to Characters unless they are power house HQs or have a 3++ Save. Preferably with Eternal Warrior. I'm a big fan of adding Wolf Claws in 6th edition. The re-rolls To-Hit really help, you already have a Storm Bolter or Combi-Weapon so you don't care its a Specialist Weapon, and its only 5 points. This is my personal opinion though so feel free to disregard. What weapon you select is largely circumstantial.

   
 
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