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Made in ca
Tough Tyrant Guard






Hi Dakkanaughts

I have been interested in chaos since it came out, I really like the dinobots and have been looking to have a list with a few vindicators too so I built up this list which I think should be pretty good, its maxing out on guys that require big guns to take out, lots of vehicules and quite fast too.

355 1x Demon Prince / Nurgle / lvl 3 psycker / Power Armour / Wings / Black Mace / Spell Familiar
170 1x Chaos Lord / Khorne / Juggernaught / Sigil of Corruption / Axe of Blind Fury
105 1x Helbrute
105 1x Helbrute
200 10x Chaos Space Marines / 2x Melta gun / Meltabomb / Rhino Transport
200 10x Chaos Space Marines / 2x Melta gun / Meltabomb / Rhino Transport
160 5x Chaos Spawn / Khorne
170 1x HellDrake
170 1x HellDrake
125 1x Maulerfiend
120 1x Vindicator
120 1x Vindicator

total 2000pts
9 vehicules
1 deamon prince of nasty doom
1 juggerlord
5 Spawns
20 space marines in a can


The Chaos Lord joins the chaos spawns, I'm really annoyed I had to change them to khorne spawns instead of nurgle spawns which are so much better but I was 5 points over 2000pts so I made the switch to khorne and added a Spell Familiar to the Deamon Prince, this does give a bit more survivability to the juggernaught lord since he can join them now so I guess its ok. This lord is really quite nasty with the Axe of blind fury, he can probably kill most other characters that have 5T or less and even entire squads on his own if he would need to leave his team of spawns to harrass more teams.

The Deamon Prince is pretty maxed out, he should be able to own everything he meets in close combat with 2 Biomancy Powers and the Black Mace. Anything shooting at him have to go over his shrouded cloud of flies, as long as he is partially covered he gets a 3+cover and should be able to get a 4+ deny the witch vs psychic spells since he is a lvl 3 psycker, he should do very well.

I think helbrutes can pull their weight being so cheap, they are the slowest thing in the army right now but they still have a 30" threat range after moving with their multi melta which should keep them being a threat to the enemy.

Vindicators are awesome for their price, AV 13 Tank with a 24" range Large blast at Str10 ap2, all for 120pts, yes thank you very much.

The Maulerfiend is there to add more dinobots which look awesome and since he is also quite cheap for a pretty nasty and very fast walker

2 Heldrakes cuz they look great (Yay Dinobots) and Ive been reading that they are about as good as any model gets in the entire game so yeah...

The troops are a bit light in this list but they are in a transport so they should be able to survive well enough, they are space marines after all. considering giving them bolt pistol and ccw since they should be in the thick of it when they leave their taxi. I really like that they can still shoot with both Meltaguns when in the taxi so this makes it a major threat to any vehicule that gets close to them, even Monstrous creatures and terminators will take some damage getting close to them.

what do you think dakkanaughts?

This message was edited 1 time. Last update was at 2013/05/24 21:14:08


My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
Made in us
Hellacious Havoc





my only real suggestion is more troops a general rule i use is 1 troop choice for every 500 points at least. other than that i like the list. i feel that the amount of threats you have moving toward your enemy is more than enough to keep a majority of the fire off the troops but still 2 choices is very light. my suggestion would be to drop either a heldrake or helbrute to get a large blob of cultists. As is i feel that in competitive play if it is an objective game they will first destroy your troops then your in trouble. i feel it would be fun to play.

Heres the short version plus more
1. more troops
2. plague marines do everything regular marines do but better
3. to much spent on your demon prince
4. 2 heldrakes are very cheesy
5 oblits are very good
6 you might struggle with hordes

so thats my 2 cents hope it helps.

4000+ points  
   
Made in us
Beast of Nurgle



Atlanta

Maulerfiends...I still remember the game where someone immobilized it right away and it just sat there the entire game. So I am not sold on these things, if you get unlucky and it gets immobilized it is just a nice looking model that will sit and spin

2800 Points
Space Marines: 3000 Points
4000 Points
3000 Points
2500 Points 
   
Made in ca
Tough Tyrant Guard






Thx MMJ24
I really appreciate the comments

plague marines seem kinda expensive to me, I do like their benefits but it would require me to get a chaos lord of nurgle for them to be troops, maybe I could make a list taking out the Deamon prince and a heldrake and adding a nurgle lord with some plague marines.

2 heldrakes is already very cheesy? I though 3 heldrakes would be too cheesy but 2 would be strong without being too bad.
who else here feels 2 heldrakes is already crossing the line?

My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
Made in us
Frenzied Berserker Terminator






I always field two drakes. People who say otherwise either can't counter them, or have opponents that can't. In every tourny there's going to be at least 2 per CSM army. Fielding two is completely fine.



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in us
Beast of Nurgle




If you are playing in tournaments then 2 heldrakes is minimum, my tournament list had three. I figure everyone is going to play to win, and so will I. But around my LGS I never take more than one in a list, it's a beast of a flyer and really wrecks everything but terminators taking more than one is just mean in friendly games.

Plague marines really aren't expensive when you think about what they can do. T5, FNP, plague knives, bolter, bolt pistol, fearless; so they never run, re-roll wounds in CC against most armies, have two attacks all the time, and are harder to wound, and they always have some kind or roll to save against anything but S10.

Everyone worries about the low model count against horde armies but T5 makes them beasts. Those S3 hordes are wounding on 6s and you save 7/9ths of those wounds. That's not bad at all. Well worth the cost, oh and blight grenades take away the hordes charge attack advantage, pretty awesome unit!!! I never leave home without them.

You could switch the juggerlord to a biker nurgle lord give him the brand and a power weapon, send him with nurgle spawn for T6 nastiness. Then take plague marines as troops.

I'd keep the DP you have three flyers so your opponent will always be choosing what to shoot at, plus you can hop it behind terrain in glide mode and assault with him. They are great models for wrecking assault units. Nothing hurts more than losing 6-8(or more if you roll well on the daemon weapon) of their dedicated assault troops without ever swinging a blow, and again T5 makes him more difficult to wound.

I'd drop the helbrutes and the rhinos and spend the points on plague marine groups, also because they are so tough you can take smaller groups and they'll be fine, and two special weapons in a five man squad means you can still take all the plasma and melta that you want.

Just my thoughts hope it helps.

darkcloak wrote:

I don't give a damn about GW, their crap rules, their extortionist prices, hot models, limited edition books, Digital Release and spam in a box armies. I don't care about Forgeworld or their shoddy resin and their wacky unit rules or whether or not they're allowed. I don't care. I don't.

I love Warhammer 40000 and if you want to try to spoil that for me, or impose your own vision of it onto mine, then you can go suck a lemon.
 
   
Made in us
Painlord Titan Princeps of Slaanesh





So they errata the drake to cost 5 more pts?
   
Made in ca
Tough Tyrant Guard






thx for the comments guys

the Heldrake is 170 pts nice!!
I get extra pts to play with

I like the plague marines but I much prefer the chosen & raptor models (using them as CSM)and am not necessarely planning on getting any plague marines, maybe latter.

I though of a way to get most things that I want in one little bag, it adds more troops and keeps the super nasty axe of blind fury and allow me to get even more Spawns which are now nurgle

I am planning on making it a friendly list so I'll go down to 1 heldrake.

260 1x Demon Prince / Khorne / Power Armour / Wings / Axe of Blind Fury
105 1x Helbrute
105 1x Helbrute
245 10x Chaos Space Marines / Khorne / extra CCW / 2x Plasma gun / Rhino Transport
195 10x Chaos Space Marines / 2x Melta gun / Rhino Transport
195 10x Chaos Space Marines / 2x Melta gun / Rhino Transport
180 5x Chaos Spawn / Nurgle
180 5x Chaos Spawn / Nurgle
170 1x HellDrake
125 1x Maulerfiend
120 1x Vindicator
120 1x Vindicator

total 2000pts
9 vehicules
1 deamon prince of mostly nasty doom
10 Spawns
30 space marines in a can

whatchuthink?





This message was edited 1 time. Last update was at 2013/05/24 21:02:15


My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
Made in ca
Regular Dakkanaut






Avoid axe of fury on DP, the axe drops him to WS8 so marines will hit him on 4s
   
Made in ca
Tough Tyrant Guard






if they can reach him, i expect the 9-13 ws8 str9 attacks he can pull off would be able to kill everyone arround him leaving no one to counter attack, I did notice that and dont particularly like the fact he goes down to being hit more easily by ws4 dudes but I expect him to be nasty enough to make up for this.

My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
Made in us
Painlord Titan Princeps of Slaanesh





Do not mix plasmaguns with assault bcuz they are not assault weapons. Switch a pair of plasma for melta among csm squads.

   
Made in gb
Lit By the Flames of Prospero





Bearing Words in Rugby

I was never really sold on Helbrutes to be honest.. They can shoot, sure, and they can do combat too, but they're not very good at either of them.. One TL MM isn't going to make much of a difference, and neither is 1 PF.. Either gear them up to be a Combatbrute or give them MLs, or take them out alltogether, and have some Raptors ;D (this is only because Raptors are AWSHUM) Also, give your Chaos Space Marines Uber Grit. If you don't know what Uber Grit is, it's basically Boltguns, Boltpistols and CCWs, which makes for a really versatile unit that can also respond in combat, and it also means you can have plasma guns, bolt pistols and CCWs too c:

Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile.
 
   
Made in dk
Sneaky Sniper Drone



Denmark

Remove the Mark of Khorne on your Spawns. Keep them unmarked.
They already have the Rage USR, and when the Khornelord joins them he confers the Countercharge USR on them.

I know its only 10 points, but still...
   
Made in ca
Tough Tyrant Guard






arent plasma gun rapid fire? and since 6th ed they can move and then still shoot twice within 12" right"
thus an excellent assault weapon I think

the helbrutes are there to give some more armor to deal with. plus a single TL MM shot can still kill or disable most
vehicle with just a bit of luck, and for only 105pts I think they could pull their weight.


Automatically Appended Next Post:
can a khornelord join an unmarked unit?

This message was edited 4 times. Last update was at 2013/05/24 21:29:10


My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
Made in dk
Sneaky Sniper Drone



Denmark

If you fire a weapon with the rapid fire rule you cant assault afterwards. If that is what you mean by calling a plasmagun an excellent assaultweapon.

The Helbrute, or dreadnought as it is supposed to be called, is only 100 points according to the faq, and the Multimelta isnt twinlinked.

Yes a Khornelord can join an unmarked unit or one with the MoK. He cannot join units with MoS, MoN or MoT
   
Made in us
Beast of Nurgle




Use the Black Mace in the DP. He'll swing it at AP2 thanks to the smash USR and anything left alive takes a toughness test. It's the best combo possible on a DP.

darkcloak wrote:

I don't give a damn about GW, their crap rules, their extortionist prices, hot models, limited edition books, Digital Release and spam in a box armies. I don't care about Forgeworld or their shoddy resin and their wacky unit rules or whether or not they're allowed. I don't care. I don't.

I love Warhammer 40000 and if you want to try to spoil that for me, or impose your own vision of it onto mine, then you can go suck a lemon.
 
   
Made in ca
Tough Tyrant Guard






really? guys with rapidfire weapon cant asault after firing twice? damn!

This message was edited 1 time. Last update was at 2013/05/24 23:55:09


My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
Made in us
Beast of Nurgle




Rapid fire can't assault after firing at all no matter how many times. If you use a weapon that is rapid fire you can't assault unless you are relentless.

darkcloak wrote:

I don't give a damn about GW, their crap rules, their extortionist prices, hot models, limited edition books, Digital Release and spam in a box armies. I don't care about Forgeworld or their shoddy resin and their wacky unit rules or whether or not they're allowed. I don't care. I don't.

I love Warhammer 40000 and if you want to try to spoil that for me, or impose your own vision of it onto mine, then you can go suck a lemon.
 
   
Made in ca
Tough Tyrant Guard






damn, then screw the plasma gun

here is my updated list

260 1x Demon Prince / Khorne / Power Armour / Wings / Axe of Blind Fury
100 1x Helbrute
100 1x Helbrute
215 10x Chaos Space Marines / Khorne / 2x Meltagun / CCW instead of Boltgun / Rhino Transport
215 10x Chaos Space Marines / Khorne / 2x Meltagun / CCW instead of Boltgun / Rhino Transport
215 10x Chaos Space Marines / Khorne / 2x Meltagun / CCW instead of Boltgun / Rhino Transport
180 5x Chaos Spawn / Nurgle
180 5x Chaos Spawn / Nurgle
170 1x HellDrake
125 1x Maulerfiend
120 1x Vindicator
120 1x Vindicator

total 2000pts
9 vehicules
1 deamon prince of mostly nasty doom
10 Spawns
30 space marines in a can

These khorne CSM should do pretty good, I like the fact that if their out of the transport they could charge something with 4 Att each plus a bolt pistol shot before, thats basicly 5 str4 hit per model, I think hordes would have a hard time dealing with that

if I would want to make it more competitive I would just switch a team of nurgle Spawns for another Heldrake and turn one of the the CSM teams to nurgle instead of khorne

hows this look?

This message was edited 1 time. Last update was at 2013/05/26 19:49:58


My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
Made in id
Grey Knight Purgator firing around corners






 fartherthanfar wrote:

260 1x Demon Prince / Khorne / Power Armour / Wings / Axe of Blind Fury


How bout making DP of Slaanesh rather than Khorne? You get fleet.

http://www.flickr.com/photos/87173693@N03/

https://www.instagram.com/hotminis/ 
   
Made in ca
Tough Tyrant Guard






You also lose the axe of blind fury, which is what allows the DP to own any big boy he might encounter before they get to attack back, even the black mace doesnt give the DP nearly the same odds vs a strong MC. its the difference between 9-13 Str9 Ws8 Att on the charge for the Axe (no need to smash with str 9) or 6-10 str10 Ws9 smash Att on the charge for the mace (with an extra Toughness test which wont do anything since they have high tougness)
This is the difference between requiring luck to kill a Trygon, Swarmlord, C'tan or Wraithknight or requiring to be unlucky to not kill it before it can try to smash and almost assuredly kill my expensive DP

I like the axe if I were to go another way then khorne I would go nurgle for the shrouded.
Fleet is nice but they are already really fast, no need to sacrifice somthing like a gak-ton of offense or some great protection to get a bit more speed I think

My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
Made in dk
Sneaky Sniper Drone



Denmark

Erhm the Black Mace has Fleshbane and always wounds on 2+. No need to halve your attacks to get smash.
Also dont forget every once in a while he will roll a 6 on his toughness test.

My Nurglelord busted a GUO with that lucky roll of 6, oh the irony
   
 
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