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I know I have some unnecessary war gear on some of my guys, particularly my commander and my hammerhead, I was wondering how I could fix this and still have a good list.
HQ:
Cadre Fireblade= 60 points
Crisis Commander (Warlord): Cyclic ion blaster, Plasma rifle, Stimulant injector, Shield generator, Puretide engram neurochip, Multi-spectrum sensor suite, Command and control node, Neuroweb jammer= 207 points
Elite:
Crisis Team 1: 3 Fire knives: 3 Advanced targeting systems= 165 points
Crisis Team 2: 3 Helios: 3 Target locks, Bonding knife ritual, 2 Marker drones= 196 points
Riptide Shas’vre: Ion accelerator, Twin-linked SMS, Early warning override, Stimulant injector= 225 points
Troops:
11 Fire Warriors: Shas’ui, Markerlight and Target lock= 124 points
12 Fire Warriors: Shas’ui, Markerlight and Target lock, Bonding knife ritual= 145 points
12 Fire Warriors: Shas’ui, Markerlight and Target lock, Bonding knife ritual= 145 points
Devilfish: Point defense targeting relay, Disruption pod= 105 points
Devilfish: Point defense targeting relay, Disruption pod= 105 points
Fast Attack:
7 Pathfinders: Shas’ui: 7 Pulse carbines with markerlights, Bonding knife ritual= 94 points
Heavy Support:
3 Broadsides: Shas’vre: Twin-linked heavy rail-rifles, Twin-linked SMS, 3 Early warning overrides, 3 Seeker missiles, 2 Shield drones, Bonding knife ritual= 271 points
Hammerhead: Railgun, Twin-linked SMS, Submunition rounds, Disruption pod, Automated repair system, Blacksun filter, Point defense targeting relay= 161 points
Total: 2000 points
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