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![[Post New]](/s/i/i.gif) 2013/05/23 18:33:11
Subject: 2000 points tyranids tournament vs IG, Tau, CSM
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Fresh-Faced New User
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Hello everyone !
I'm currently new to tyranids and with a couple of friends we planed to begin tournaments. This is the list i am working on :
HQ - 570
285 Flyrant- 2xTLBLW, OA
285 Flyrant- 2xTLBLW, HG
Elites- 300
300 2 x (3)Hiveguard
Troops- 420
320 2 x Tervigon
100 2 x (10)Termagaunts
Fast Attack- 120
120 20 x Gargoyles
Heavy Support- 440
240 Trygon- Prime
200 Trygon
1850
This means i have 150 points left to play with ! Not enough for a dakkafex, biovores maybe, also thinking about a doom+ spod but idk... I am currently struggling against IG cause my friend is playing a highly competitive army lists with a couple of vendetta, 3 russ, 1 hydra, 1 hellhound and some plasma boys in 3 or 4 chimaera depending the points allowed. On top of that he really is good at strategic game so he rapes pretty much everything...
Do you have advices ? I have some money to spend -not enough to rebuild the entire army- and i cant decide myself !
Thegaming plan is to have 1 tervigon securing the 1st spot and assaulting with 2 Flyrants with focus fire on Hydra and then take care of small AV (chimaera comes to mind). Trygons are here to come T2 and kill the backline. Gargoyles as a screen and charging pretty much everything with S3T3. Hive guards are here to focus on elite troops or high AV (russ comes to mind).
What do you think ? I'd like to get a lot of advices here and i thank you very much for your participation !
Sorry for my poor english
Greetings Skwii
PS : I dont have any idea what Tau or CSM will build for, that's why i compared my list with one i understand and i've already played against. Feel free to add any comments about those lists too !
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![[Post New]](/s/i/i.gif) 2013/05/23 18:34:15
Subject: 2000 points tyranids tournament vs IG, Tau, CSM
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Longtime Dakkanaut
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Pyrovores. Definately Pyrovores.
I mean, i've never played tyranids. But You should still take my advice and go with pyrovores
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![[Post New]](/s/i/i.gif) 2013/05/23 18:45:53
Subject: 2000 points tyranids tournament vs IG, Tau, CSM
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Sneaky Lictor
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Evileyes wrote:Pyrovores. Definately Pyrovores.
I mean, i've never played tyranids. But You should still take my advice and go with pyrovores 
Do not listen to this^^^ troll^^^....
List looks okay. The important thing to realize is that Tyranids have such an incredible array of Elites that you're barely taking advantage of. Between Zoanthrope, Doom of Malan'tai, Hive guard, and Ymargl genestealers you should be maxing out your FoC for Elites.
I would also suggest dropping Trygons, while great, you can definitely gain from having Biovores. Long range 1st turn shooting is awesome to get first blood and pin units that aren't fearless.
Get your Tervigons AG+ TS and 3 psychic powers. You won't regret it....
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![[Post New]](/s/i/i.gif) 2013/05/23 21:53:51
Subject: 2000 points tyranids tournament vs IG, Tau, CSM
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Furious Fire Dragon
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Skwii wrote:
HQ - 570
285 Flyrant- 2xTLBLW, OA
285 Flyrant- 2xTLBLW, HG
Double Flyrant is quite strong. Old Adversary has positives and negatives, I typically do not take it as my most competitive opponents are capable and willing to kill the Flyrants and defensive play isn't for me. Hive Commander is also very powerful, however looking over your list you have no Deep Striking unless you plan to with Trygons which I do not recommend. Outflanking is given, but this is a horrid idea as well for Tervigons and your Teramgaunt squads are too small - scrap this unless you have an intricate plan in mind. In which case, please share!
Hive Guard are fantastic. That being said I don't typically take two squads of them. Their 24'' shot is quite limiting against, say, an Imperial Guard Parking lot army that you're afraid of. He can back into a corner and they may not get to shoot until turn 3-4. In this case, I spend my Elite choices (typically) thusly: 3 Hive Guard, Doom of Malan'tai in a Mycetic Spore, and 2-3 Zoanthropes with or without a Mycetic Spore.
A solid argument could be made for Ymgarl disruption especially against Imperial Guard Troops, but this always seems more risky to myself and can't endorse it for that reason.
Skwii wrote:Troops- 420
320 2 x Tervigon
100 2 x (10)Termagaunts
Good and standard. Though arming the Tervigons with benefits is well worth the price. Highly consider throwing on Catalyst and Onslaught for Biomancy swaps, as well as at least Toxin Sacs, and preferably Adrenal Glands as well. These buffs makes Termagaunt Swarms horrifying to fight.
Good, no changes.
Trygons are OK. I would recommend either Mawlocs, Biovores, or Dakkafexes (with or without Mycetic Spores) over Trygons in utility, in that order. To each his own though.
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"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." |
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![[Post New]](/s/i/i.gif) 2013/05/23 23:26:55
Subject: 2000 points tyranids tournament vs IG, Tau, CSM
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Fresh-Faced New User
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Hi guys thank you all for your advices !
Some questions come to mind :
I didnt look at the biomancy power atm nor the tk /tp and i dont really see the point taking 3 powers with a 1 level mastery psyker (aka Tervigon) can you be more specific ?
Same thing goes for the TS and AG on Tervigons. Those gives wounds on 4+ (and reroll if T<3/4) depending on the +1S given by AG on the 1st assault phase. With the f***ing overwatch, my gaunts would be instakilled easily isnt it ?
I totally agree about HG and OA i was really thinking about deleting those gakky powers !
For elites troops i dont get the point Hive guards do have a better range than zoans, am i missing something ?
I also do like a lot those mawlocs but how to play them ? With or without the deep strike ?
Thank you again for your advice. I'm sorry if i am missing something i'm quite new in this 6th ed and in tyranids so i apologize for my fails =)
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![[Post New]](/s/i/i.gif) 2013/05/23 23:45:03
Subject: 2000 points tyranids tournament vs IG, Tau, CSM
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Furious Fire Dragon
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Skwii wrote:Hi guys thank you all for your advices !
Some questions come to mind :
I didnt look at the biomancy power atm nor the tk /tp and i dont really see the point taking 3 powers with a 1 level mastery psyker (aka Tervigon) can you be more specific ?
You are correct that you may not enhance level one Mastery. However when you swap to Biomancy, you are not guaranteed the good abilities (Iron Arm, Enfeeble, Endurance) as you are forced to roll on the chart and receive bad ones (Life Leech, Hemorrhage). If you buy three powers, you get three rolls. You may only use one a turn, but it's situationally useful and increases your chances at having a Toughness 9 creature, or the ability to heal, etc.
Skwii wrote:Same thing goes for the TS and AG on Tervigons. Those gives wounds on 4+ (and reroll if T<3/4) depending on the +1S given by AG on the 1st assault phase. With the f***ing overwatch, my gaunts would be instakilled easily isnt it ?
Overwatch by anything except Tau only results in 0-3 deaths for an average squad, and as such isn't really a consideration to deter the buff. They are dual cheap upgrades that allow you to hurt anything with any Toughness, as well as vehicles with back values of 10. The Swarms are cheap with Tervigon use, and each Tervigon should yield ~15 Gaunts per game on average making it financially worth while compared to upgrading them Gaunts individually.
Skwii wrote:I totally agree about HG and OA i was really thinking about deleting those gakky powers !
They aren't terrible powers, but situational for sure.
Skwii wrote:For elites troops i dont get the point Hive guards do have a better range than zoans, am i missing something ?
Psychic Power versatility game-to-game depending on what you need. Choices post list write-up.
Skwii wrote:I also do like a lot those mawlocs but how to play them ? With or without the deep strike ?
Start on the board Turn 1, Movement Phase Burrow into On-Going Reserves, automatically pop in Turn 2 with Strength 6 AP 2 Large Blast. Repeat until victorious.
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"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." |
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![[Post New]](/s/i/i.gif) 2013/05/24 09:23:46
Subject: Re:2000 points tyranids tournament vs IG, Tau, CSM
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Fresh-Faced New User
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Ok i understand what you're saying so far =)
So here are the changes i made :
HQ - 520
260 Flyrant- 2xTLBLW
260 Flyrant- 2xTLBLW
Elites- 460
150 (3)Hiveguard
180 (3) Zoanthropes
Troops- 420
420 2 x Tervigon- AG, TS, +2pwr
100 2 x (10)Termagaunts
Fast Attack- 120
120 20 x Gargoyles
Heavy Support- 340
340 2x Mawloc
1830
So with these changes... there is no total points increase ! 170 points to play with ! No dakkafexes allowed (at least 190 required). Maybe the best option i see here is 3xBiovores (135) and a couple of termagants !
What do you think about it like that ? =)
Again, thank you for your time !
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This message was edited 4 times. Last update was at 2013/05/24 11:21:37
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![[Post New]](/s/i/i.gif) 2013/05/24 09:45:04
Subject: 2000 points tyranids tournament vs IG, Tau, CSM
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Brainy Zoanthrope
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Love Biovores they do terible things to infantry blobs.
Not really a fan of mawlocs the scatter makes themm unreliable especialy if he deployed near the table edge like most gunlines do. They are a risky choice.
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![[Post New]](/s/i/i.gif) 2013/05/24 15:31:34
Subject: Re:2000 points tyranids tournament vs IG, Tau, CSM
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Furious Fire Dragon
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Skwii wrote:Ok i understand what you're saying so far =)
So here are the changes i made :
HQ - 520
260 Flyrant- 2xTLBLW
260 Flyrant- 2xTLBLW
Elites- 460
150 (3)Hiveguard
180 (3) Zoanthropes
Troops- 420
420 2 x Tervigon- AG, TS, +2pwr
100 2 x (10)Termagaunts
Fast Attack- 120
120 20 x Gargoyles
Heavy Support- 340
340 2x Mawloc
1830
So with these changes... there is no total points increase ! 170 points to play with ! No dakkafexes allowed (at least 190 required). Maybe the best option i see here is 3xBiovores (135) and a couple of termagants !
What do you think about it like that ? =)
Again, thank you for your time !
Agreed 100% on your army list, it's exactly what I would take. Biovores are great options. Alternatively you could buff one of your Termagaunt squads to ~20 and give them Devourers with or without a Mycetic Spore, or Outflanking via Hive Commander.
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"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." |
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![[Post New]](/s/i/i.gif) 2013/05/24 16:19:53
Subject: Re:2000 points tyranids tournament vs IG, Tau, CSM
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Fresh-Faced New User
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Cieged wrote:Alternatively you could buff one of your Termagaunt squads to ~20 and give them Devourers with or without a Mycetic Spore, or Outflanking via Hive Commander.
Devourer Gaunts are just plain nasty. Love 'em. With Outflank they become extra threatening, especially in Vanguard or Hammer and Anvil.
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![[Post New]](/s/i/i.gif) 2013/05/24 16:52:45
Subject: Re:2000 points tyranids tournament vs IG, Tau, CSM
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Brainy Zoanthrope
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3rd mawloc
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![[Post New]](/s/i/i.gif) 2013/05/24 22:06:09
Subject: 2000 points tyranids tournament vs IG, Tau, CSM
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Fresh-Faced New User
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Soo i really want to try a third mawloc with my trygon prime as a proxy some time, i like this idea but i dont think it's really competitive am i wrong ?!
My tourney list will end up like that :
HQ - 520
260 Flyrant- 2xTLBLW
260 Flyrant- 2xTLBLW
Elites- 320
150 (3)Hiveguard
180 (3) Zoanthropes
Troops- 690
420 2 x Tervigon- AG, TS, +2pwr
130 2 x (13)Termagaunts
140 (10)Termagants- Devourers in a spod
Fast Attack- 120
120 (20)Gargoyles
Heavy Support- 340
340 (2)Mawloc
2000 points
3 more termagants in each existing squad (30 more points) and 30S4 shots in a pod to break the line and also act as a decoy i guess !
Thank you all for your advices, i will come back with my results asap
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This message was edited 3 times. Last update was at 2013/05/28 22:40:54
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