Hey it looks like the crowdfunding page for this just went up on the new canadian version of Kickstarter.
There was an old one on the US, but it got taken down because the creator wanted to address feedback from the community (including making review kits for critic websites).
The new one is up WITH reviews! Looking sweet!
Kickstarter Page:
http://www.kickstarter.com/projects/1936639747/road-kill-ultimate-car-combat-tabletop-strategy-ga
Board game geek:
http://boardgamegeek.com/boardgame/143384/roadkill-ultimate-car-combat
Reviews:
http://www.critshappen.net/2013/09/09/critical-previews-road-kill/
http://www.2d6.org/2013/08/roadkill-ultimate-car-combat-kickstarter-preview/
Automatically Appended Next Post: BTW, for those of you who don't know:
Road/Kill is a mad-max-esque car combat game. It has combat and shooting rules similar to
40k, with some similarities to Car Wars (you tracks hits on different sides, with core components and pilot in the middle if you get breached)
It features a low numbers point-buy system with a lot of customization options. Each of the cars is composed of a chassis, a body, and a number of weapons/equipment bits with multiple upgrades to each.
The real selling point is how fast this game plays. Setup and play time of 45 min - 2 hours, its GREAT for getting your warhammer-style combat fix without all the setup hastle. Another good point is that you can pre-build cars, so you can play it with other people who don't have any minis.
The small scale makes it easily portable, and the rules are flexible enough to play on an "open world" environment like
40k, or on the default road tiles to make an endless winding highway.
The creator gave me early access to the rules, so I can answer questions if you have any... just send me a private message.