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![[Post New]](/s/i/i.gif) 2013/05/24 22:58:40
Subject: Necrons vs Super heavies
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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Ok so I was wondering but how does Necrons entropic strike and gauss work against superheavy tanks and walkers? Also how do I disembark from a super heavy walker and can I assault as soon as I disembark from the super heavy walker and what effect does void shield do against Entropic strike and gauss?
Cheers to all comments  .
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This message was edited 1 time. Last update was at 2013/05/24 23:00:32
Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts
Whatever you use.. It's Cheesy, broken and OP |
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![[Post New]](/s/i/i.gif) 2013/05/24 23:23:01
Subject: Re:Necrons vs Super heavies
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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The Forgeworld Apocalypse update covers how super heavies work.
http://www.forgeworld.co.uk/Downloads/Product/PDF/a/apoc6thupdate.pdf
A super heavy walker that's also a transport works like any other super heavy transport.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/05/25 00:23:03
Subject: Necrons vs Super heavies
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Willing Inquisitorial Excruciator
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Good thing it is like that. I dont want my Warlord Titan to get eaten alive by bugs.
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![[Post New]](/s/i/i.gif) 2013/05/25 00:56:03
Subject: Re:Necrons vs Super heavies
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Discriminating Deathmark Assassin
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Entropic Strike still works just not as often you can still loose a super heavy to the bugs.
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ADD causes my posts to ramble from time to time. Please bear with me.
You're not a Time Lord stick with linear time.
Specific Vs General |
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![[Post New]](/s/i/i.gif) 2013/05/25 07:27:07
Subject: Necrons vs Super heavies
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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So does that still mean that entropic strike still works the same against a super heavy as it would against a normal vehicle? so one of my super heavies can be wrecked in one turn if my opponent has enough scarabs?
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Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts
Whatever you use.. It's Cheesy, broken and OP |
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![[Post New]](/s/i/i.gif) 2013/05/25 10:52:52
Subject: Necrons vs Super heavies
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Nasty Nob on Warbike with Klaw
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happygolucky wrote:So does that still mean that entropic strike still works the same against a super heavy as it would against a normal vehicle? so one of my super heavies can be wrecked in one turn if my opponent has enough scarabs?
Follow the link, look for entropic strike ..
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![[Post New]](/s/i/i.gif) 2013/05/25 12:56:07
Subject: Necrons vs Super heavies
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Longtime Dakkanaut
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You made LeVar Burton cry.
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![[Post New]](/s/i/i.gif) 2013/05/28 20:13:34
Subject: Necrons vs Super heavies
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Gore-Soaked Lunatic Witchhunter
Seattle
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happygolucky wrote:So does that still mean that entropic strike still works the same against a super heavy as it would against a normal vehicle? so one of my super heavies can be wrecked in one turn if my opponent has enough scarabs?
Not quite the same, but, basically speaking.... yes. With enough Bugs, and luck, they can devour the tank in a single turn.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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