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Made in gb
Longtime Dakkanaut





This is an idea to abuse the super cheap divination access of tzeentch heralds. It takes daemons as primary (so we can take multiple heralds) and a selection of the best chaos units. The heralds give the cultusts 3++ saves. If shot the horrors go to ground for 2+ rerollable cover save. The obliterators can use book to have 2++ (with forewarning + book) and ignores cover and twin linked too (precognition).

Aegis + quad gun 100

Chaos Space Marines
(Allied Detachment)

* Dark Apostle (105pts)

* Chaos Cultists (200pts)
32x Autopistol,
3x Flamer
* 35x Squad modes
35x Mark of Tzeentch


* Chaos Cultists (119pts)
22 autogun chaos cultists

* Heldrake (170pts)
Baleflamer

3 Obliterators (237pts)
(Bulky, Daemon, Deep Strike, Obliterator Weapons, Slow and Purposeful)
Mark of Nurgle, Veteran of The Long War


Codex: Chaos Daemons (Primary Detachment)

* Herald of Tzeentch (95pts)
Psyker Level 3

(125pts) * Herald of Tzeentch
Exalted Daemonic Reward
Psyker Level 3

* Herald of Tzeentch (95pts)
Psyker Level 3

17x Pink Horrors (163pts)
Instrument

10x Plaguebearers of Nurgle (90pts)

This message was edited 3 times. Last update was at 2013/05/27 07:32:26


 
   
Made in gb
Boosting Space Marine Biker




The Eye of Terror

1 word....forgefeind

they are broken with divination as their fire potential is so high they shoot 8 S8 ap4 each turn which is mitugated by bs3, give him rerolls and problem sovled

autogun cultists is a sad sad unit dont bother marking cultists its not worth the points, even if trying for 3++ which i dont think works as the book impoves demon saves only and cultists dont have the demon USR

This message was edited 2 times. Last update was at 2013/05/27 09:30:53


Armies
CSM Zenmarine Warband from assorted tratiors and heritics

DARK ANGELS woo woot
the way to win is not to make a grand masterplan, its by making sure your opponents grand masterplan fails  
   
Made in gb
Longtime Dakkanaut





 Blackskull wrote:

autogun cultists is a sad sad unit dont bother marking cultists its not worth the points, even if trying for 3++ which i dont think works as the book impoves demon saves only and cultists dont have the demon USR


Forge fiend would be pretty nice. The cultists don't use the book of true names, they use the divination power that gives them a 4+ invulnerable +1 for MoT (pretty much garuanteed to get it with 3 x lvl 3 psykers).

35 pistol cultists with storm shields for 5 points a model is scary in any list.

The book is saved for the likes of forgefiend or obliterators to give them 3++ or 2++ if you cast the 4+ invulnerable power from divination on them.
   
Made in eu
Cultist of Nurgle with Open Sores




Brighton, UK

I play mono nurgle and miss the chance to abuse al this tzeentch trickery. Looks fun. Disheartening for the opponent though.

I cant complain though. My marines take some killing either way.

Returning for 9th

 
   
Made in gb
Boosting Space Marine Biker




The Eye of Terror

hellbrute maybe an idea, it sort of came to me that a cover ignoring plasma cannon is a bit of a douchy thing to have

Armies
CSM Zenmarine Warband from assorted tratiors and heritics

DARK ANGELS woo woot
the way to win is not to make a grand masterplan, its by making sure your opponents grand masterplan fails  
   
Made in eu
Cultist of Nurgle with Open Sores




Brighton, UK

forgefiend with the strength 8 plas man.

Hellbrute Ive found are never worth it.

Returning for 9th

 
   
 
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