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![[Post New]](/s/i/i.gif) 2013/05/28 15:24:10
Subject: 1k Orks, help appreciated
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Fresh-Faced New User
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Hey, this is my first time attempting a mechanised list, since I've always run green tide lists in the past. Here goes:
1000 point ork list I'm going to try out this weekend:
HQ:
Big Mek w/ KFF, Burna and Eavy Armor
110 pts
Troops:
19x shoota boyz
1x Nob w/ PK, BP, Eavy Armor
159 pts
20x shoota boyz
1x Nob w/ PK, BP, Eavy Armor
165 pts
12x shoota boyz
1x Nob w/ PK, BP
Trukk w/ RPJ
152 pts
Fast Attack:
Dakkajet w/ Extra Supashoota – 120 pts
Heavy Support:
Battlewagon – 2x Big Shoota, Deffrolla, RPJ – 125 pts
Battlewagon – 2x Big Shoota, Deffrolla, RPJ – 125 pts
Big Guns - 2x Kannon, 1x ammo runt - 43 pts
999 points. I'm very light on troops with just 51 boyz total, but maybe I'm just too used to having blobs of 30 boyz muckin' about. I mostly face gunline armies, by the way, so I figured getting my boyz across the table as fast as possible would be good idea. Should I remove the trukk or the dakkajet and add some lootas instead? I'm worried I'll be extremely outgunned.
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![[Post New]](/s/i/i.gif) 2013/05/28 17:07:55
Subject: 1k Orks, help appreciated
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Speed Drybrushing
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Reaching the enemy is the hard part, once you are stuck in murder is easy  . Since you will be advancing Lootas would just get carved up by ranged weapons. Also you trukk is over loaded, I believe a non counts as two models but the trukk has a Max rating of 12 boyz.
If the burna is too expensive for your Mekk drop it, the kannons, and that trukk. By dropping a boy you have a third wagon to roll with and a reinforced ram. You would also need to drop the shootas. Since you be relying on deffrollas.
63 points worth of kannons, 20 points of shootas, 35 points worth of a trukk already gives you 105 points you should be able to give it a deffrolla and RPJ for 115 points correct? You can loose a single boy to save that burna and your entire army is rolling in wagons with air cover.
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![[Post New]](/s/i/i.gif) 2013/05/28 17:29:41
Subject: 1k Orks, help appreciated
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Battlefortress Driver with Krusha Wheel
Norway (Oslo)
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How about
999
HQ: big mek: kff, cybork, burna, 'eavy armor.
Troop.
1x 19x boyz (nob with PK, 'eavy armor, BP)
2x 20x boyz (nob with PK, 'eavy armor, BP)
Heavy sup:
3x battlewagon: Deffrollah, 3x big shoota, RPJ,
(skip one big shoota for each for a grot rigger on each is also possible)
This will be a hard hitting army as people dont expect that much armor 14 front on 1k
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Waagh like a bawz
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Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
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![[Post New]](/s/i/i.gif) 2013/05/28 17:30:32
Subject: 1k Orks, help appreciated
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Loyal Necron Lychguard
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First, Your vehicles are overloaded. You need to cut 1 boy out of each to make room for the Nob and the Big Mek in the one battle wagon.
Secondly, I really want you to have fighta ace on the dakkajet... it really makes it a terror and gives you a good shot at taking out other fliers in a single turn.
Other than that, I like it. I'd probably make the big mek cheaper and try to fit in another cannon.
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![[Post New]](/s/i/i.gif) 2013/05/28 17:31:38
Subject: 1k Orks, help appreciated
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Yellin' Yoof
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BunkerBob wrote:Reaching the enemy is the hard part, once you are stuck in murder is easy  . Since you will be advancing Lootas would just get carved up by ranged weapons. Also you trukk is over loaded, I believe a non counts as two models but the trukk has a Max rating of 12 boyz.
If the burna is too expensive for your Mekk drop it, the kannons, and that trukk. By dropping a boy you have a third wagon to roll with and a reinforced ram. You would also need to drop the shootas. Since you be relying on deffrollas.
63 points worth of kannons, 20 points of shootas, 35 points worth of a trukk already gives you 105 points you should be able to give it a deffrolla and RPJ for 115 points correct? You can loose a single boy to save that burna and your entire army is rolling in wagons with air cover.
Um... what? Honestly, nothing you said is really good advice... Not to be harsh, but I don't agree with you at ALL.
1) You don't really want to get "Stuck in" with Shoota boys. The best use for them is to drive up and dakka the piss out of something, and assault juicy targets. You're much better off staying inside your BW for safety though.
2) Taking Lootaz has nothing to do with the fact that you're trying to run up the field. In fact, Lootaz do best when SUPPORTING this tactic, because if they are wasting shots on them, you're going to hit them in the face with the rapidly advancing BWs.
3) The Trukk is fine. Nobs are not Bulky.
4) Dropping the Big Shootas from the BWs is a bad idea. It makes any Weapon Destroyed result turn into an Immobilized, which is horrible. It's like having extra wounds on your tank. I would drop down to one each... MAYBE.
In terms of advice, the biggest question mark I have is the Kannons. 2 Kannons aren't going to do much, so you might be better of swapping them and your Mek's Burna/HA for a min-squad of Lootaz. Your Mek never needs to get out of the BW, so he can keep rolling around with his 5+ cover for everything. A 5 man squad of Lootas will unleash 15 shots a third of the time, which is nothing to sneeze at. They're also better anti-air due to volume of shots.
If you are looking to remove the Trukk or Dakkajet, I would recommend putting in another BW in its place with 20 boys. More boyz is always more better. But the Dakkajet is good AND fun, so that's just a matter of preference.
EDIT: Also, the size of your boyz squads are fine. I just crunched the math, and you have only 20 models total, which is correct.
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This message was edited 1 time. Last update was at 2013/05/28 17:33:09
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![[Post New]](/s/i/i.gif) 2013/05/28 17:54:11
Subject: 1k Orks, help appreciated
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Fresh-Faced New User
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Three battlewagons sounds pretty hilarious at 1000 points, I'd just run everything over, forever. Don't physically have a third one yet, though. And I wouldn't have enough points to fill a third battlewagon with a full squad of 20 boyz. I want to see how these two fare for now. Definately something I'm considering, though. I have until sunday to polish up this list. :p
latrodectus wrote:In terms of advice, the biggest question mark I have is the Kannons. 2 Kannons aren't going to do much, so you might be better of swapping them and your Mek's Burna/HA for a min-squad of Lootaz. Your Mek never needs to get out of the BW, so he can keep rolling around with his 5+ cover for everything. A 5 man squad of Lootas will unleash 15 shots a third of the time, which is nothing to sneeze at. They're also better anti-air due to volume of shots.
If you are looking to remove the Trukk or Dakkajet, I would recommend putting in another BW in its place with 20 boys. More boyz is always more better. But the Dakkajet is good AND fun, so that's just a matter of preference.
Well, the big guns are there because they're dirt cheap and have worked hilariously well for me in the past in footslogging lists. Like you said, it's nice to have something to cover your advance, and they're cheaper than lootas. Basically, I put the kannons in because that's all I could squeeze in together with the trukk mob. I guess I could scratch the big guns and the heavy armor on the nobs and big mek and the mek's burna, giving me 79 points to spend on lootas.
latrodectus wrote:EDIT: Also, the size of your boyz squads are fine. I just crunched the math, and you have only 20 models total, which is correct.
This. Sorry for the mixup, this is just how I wrote it down for myself. I need to buy 20 boyz then I upgrade one to a nob, giving me 19 shoota boyz and a nob (or 18 + nob in the big mek's case and 11 + a nob for the trukk). The numbers should work.
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![[Post New]](/s/i/i.gif) 2013/05/29 22:57:00
Subject: Re:1k Orks, help appreciated
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Fresh-Faced New User
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Ok, after some fiddling, I've settled on two lists for now (until I get my third BW, at which point I'll scrap the trukk and dakkajet together for more deffrolla goodness.)
list 1:
HQ:
Big Mek (kff)
85 pts
Troops:
1x 19x shoota boyz (nob with PK, BP)
1x 20x shoota boyz (nob with PK, BP)
1x 12x shoota boyz (nob with PK, BP, Trukk + RPJ)
466 pts
Elite:
5x lootas
75 pts
Fast Attack:
1x Dakkajet (Extra Supashoota)
120 pts
Heavy Support:
2x Battlewagon (Deffrolla, 2x big shoota, RPJ)
250 pts
List 2:
HQ:
Big Mek (kff, Cybork)
95 pts
Troops:
1x 19x shoota boyz (nob with PK, BP)
1x 20x shoota boyz (nob with PK, BP)
324 pts
Elite:
14x lootas
210 pts
Fast Attack:
1x Dakkajet (Extra Supashoota)
120 pts
Heavy Support:
2x Battlewagon (Deffrolla, 2x big shoota, RPJ)
250 pts
71 pts left
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![[Post New]](/s/i/i.gif) 2013/05/29 23:06:43
Subject: 1k Orks, help appreciated
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Battlefortress Driver with Krusha Wheel
Norway (Oslo)
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Mhhhm mhhm... instead of lootas... for your new secound list... how about TWO MORE DAKKAJETS! take both jets with flyboss(fighta ace in the white dwarf included your other flyer :3 ) 3 dakkajets at 1k p is Very deadly!  but wait you got 10p left wich can be used for: another big shoota for each Battlewagon Or boarding plank (wich you still get to use with your PK nob even if you Tankshocked/rammed with ur deff rollah But then again i do not know what models you have would be nice of you to share ^^
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This message was edited 1 time. Last update was at 2013/05/29 23:07:03
Waagh like a bawz
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Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
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![[Post New]](/s/i/i.gif) 2013/05/30 17:05:16
Subject: Re:1k Orks, help appreciated
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Fresh-Faced New User
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Hahaha, 3 dakkajets sounds like a dick move, though. And a little bit unreliable. I'm prone to screwing up my reserve rolls often. ):
Uh, my models right now are this, more or less:
1x regular warbos (working on both a biker boss and a mega boss)
1x KFF big mek
50~x Shoota boyz, 20x slugga boyz + 2 PK nobs
14x Lootas
6x Mega Armored Nobs
5x Nobs + 1 painboy
3x Nob bikers (one of which is a painboy)
1x Dakkajet
2x Battlewagon
2x Trukk
6x Deffkopta
2x Big guns, working on more.
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![[Post New]](/s/i/i.gif) 2013/05/31 12:44:15
Subject: Re:1k Orks, help appreciated
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Yellin' Yoof
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3 Dakkajets isn't so much of a dick move... it's just awesome.
And more jets means more likely to have them come on earlier.
Also, I recommend splitting any big units of Lootas into 3 units of 5, for two reasons...
1) By the time you take 25% casualties with the 15 squad, you're at likely to be less than fearless, so all of them could run off the board.
2) Averages. You're more likely to get ~30 shots every phase, compared to getting an equal chance of getting 15 or 45. Less swingy, but more consistent.
Also, I honestly prefer the first list. More troops is more good, and you could always reserve them to make them late-game objective grabbers.
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![[Post New]](/s/i/i.gif) 2013/05/31 12:48:57
Subject: Re:1k Orks, help appreciated
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Disguised Speculo
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Three Helldrakes would be a dick move, three Dakkajets certainly not. The Dakkajet is amongst the better balanced (and better looking) fliers, while the other Ork fliers are just plain trash. Over here, its generally considered polite to say if your bringing fliers before a game, but outside of something like that I see nothing wrong with Dakkajet spam.
Also, you can just build the things out of a glass bottle and like, popsicle sticks, plastic card, etc. Amongst the easiest scratch builds out there (give it a propeller and model it on the Hellcat I reckon), is highly visible when flying above the board, and saves you a ton of money.
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This message was edited 2 times. Last update was at 2013/05/31 12:51:20
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![[Post New]](/s/i/i.gif) 2013/06/03 11:23:12
Subject: Re:1k Orks, help appreciated
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Fresh-Faced New User
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Well, I ran the first list yesterday against a thousand points of necrons, and he yielded by the end of my fourth turn. It was glorious. The battlewagons crashed forward turn one, the lootas lit up a few warriors and my turn was over, then he tried to blow up my battlewagons, but two AV 14 Battlewagons with a 5+ coversave is apparantly hard to punch through with just 1000 points when you're expcting to face green tide. :3 The second turn the dakkajet and the trukk came in from reserves and I dumped the 40 battlewagon boyz in charge distance of his gunline. It was a massacre. I deffrolla'd what was left of his vehicles the next turn.
I can't even imagine what rolling 3 battlewagons at 1000 points would be like.
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This message was edited 1 time. Last update was at 2013/06/03 11:24:15
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![[Post New]](/s/i/i.gif) 2013/06/03 12:09:24
Subject: 1k Orks, help appreciated
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Disguised Speculo
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If you really wanted to you could run six or seven by taking them as Nob transports.
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![[Post New]](/s/i/i.gif) 2013/06/03 21:16:35
Subject: 1k Orks, help appreciated
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Regular Dakkanaut
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I think you'd rather have armor than RPJ, a stunned result = no deff for a turn.
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