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Made in gb
Tower of Power






Cannock

Testing a new CSM list, using dual Termie Sorcerers and triple dual Oblterators - should be interesting!

Chaos Space Marines - 2,000 points

HQ

Chaos Sorcerer - terminator armour - indurance
Chaos Sorcerer - terminator armour - indurance

Troops

5 x Chaos Space Marines w/ Rhino - meltagun - Champion w/ combi melta
5 x Chaos Space Marines w/ Rhino - meltagun - Champion w/ combi melta
5 x Chaos Space Marines w/ Rhino - meltagun - Champion w/ combi melta
5 x Chaos Space Marines w/ Rhino - plasma - Champion w/ combi plasma
5 x Chaos Space Marines w/ Rhino - plasma - Champion w/ combi plasma
5 x Chaos Space Marines w/ Rhino - plasma - Champion w/ combi plasma

Fast Attack

Heldrake
Heldrake - baleflamer

Heavy Support

2 x Obliterators - mark of nurgle
2 x Obliterators - mark of nurgle
2 x Obliterators - mark of nurgle
Chaos Vindicator
Chaos Vindicator

Blood Angels - 2,000 points

HQ

Librarian - bike, shield of sanguinius & blood lance
Librarian - bike, shield of sanguinus & smite

Elite

Sanguinary Priest - bike & lightning claw
Sanguinary Priest - bike & lightning claw

Troops

10 x Assault Marines - 2 x meltaguns - Sgt w/ melta bomb
10 x Assault Marines - 2 x meltaguns - Sgt w/ melta bomb
10 x Assault Marines - 2 x meltaguns - Sgt w/ melta bomb
10 x Assault Marines - 2 x flamers - Sgt w/ melta bomb

Heavy Support

5 x Devastators - 4 x missile launchers
5 x Devastators - 4 x missile launchers
Stormraven - twin-linked lascannon & twin-linked multi melta

Fortification

Aegis Defence Line - quad gun
Aegis Defence Line - quad gun

Game: Hammer & Anvil + Emperor's Will - night fighting is on

Deployment

I win the roll off and decide to go second, this will let Rich come forward with his jumpers and come straight into the guns of my Vindicators and Obliterators. I place my objective mid field - I am going this way anyway to get my Rhinos etc into range while Rich places his objective behind and ADL on top left corner - both of his ADL on in the left corners 24" away from the short table edge.

Rich deploys and puts his army evenly; Devs behind each ADL with Sgt manning quad gun and then two Assault Marines each side behind the ADL with a Libby and Priest attached to a unit.

I deploy all my army on the bottom right corner. I place Obliterators at the front and Vindies behind - this will give the Vindies 25% cover and as it is night fighting a decent cover save. Rhinos go behind, but due to space two are behind a ruin. My Sorcerers have attached to the Obliterator units.

* Tactical Notes

I am going to let Rich come towards me and start destroying a single unit/flank with mass blast templates. I'll concentrate on melta units first so they do not get close and destroy my armour. If any units do get close I will counter assault them with Obliterators and Sorcerers.

Devastators are going to annoy me, but I'll have to wait until Heldrakes arrive so I can burn them or later put plasma cannons into them, but the ADL will keep them alive.

Stormraven I'll ignore, one of them isn't that much of a threat and I'll tackle it once I have taken out the bulk of the Assault Marines - fast moving meltas which can be in my face are more of a high threat as they can bust up my infantry too.


Turn 1

Blood Angels; Assault Marines bounce down towards me, fortunately they cannot run as Rich has put his special characters on bikes, not that this matters too much and is also handy for those challenges.

Shooting; krak missiles and autocannons rip into my Obliterators towards the right flank, Rich scores 8 wounds and I fail 3 of them - seriously! Repeat from the other Devs into Oblits towards table edge, I fail a single save this time out of 6 saves; that's better!

CSM; I re-position my Obliterators so both Vindicators can fire through a firing lane down the left flank - I have used a large ruin in the centre to give them cover. Oblits still block the Vindicators for any incoming assaults. Rhinos just move about and those exposed pop smoke for a little safety.

Shooting; shields attempt to go up, both Libbies fail psychic tests and warlord takes a wound thanks to perils. I fire both Vindies into Assault Squad on the left which has the warlord attached, both Vindies hit well and destroy Assault Marines. Obliterators drop plasma cannons, which do poo, last unit fires twin-linked plasma guns and kills two more Assault Marines. After the dust has settled a single Assault Marine and single wound Libby remain - they pass morale.

* Tactical Notes

I've managed to hammer Rich pretty bad and he has already lost pretty much an entire Assault Squad. To help me even more his warlord is on a single wound too; excellent . Unfortunately I didn't get first blood and I think Rich may get this now as he is probably going to assault me in his turn or dish out the pain with krak missiles etc.

Next turn I'll move the Obliterators forward along with my armour, Chaos Marines will bail out and unleash bolter death while Obliterators finish units off with plasma but not before Vindies drop the large blasts down


Turn 2

Stormraven arrives from reserves and comes rolling down the right flank.

Blood Angels; wounded Libby leaves the lone ranger Assault Marine and joins the nearby full strength squad which also has a Priest. Remaining Assault Squads come down and are very close to assaulting me.

Shooting; Devs on the right dakka a Rhino and it goes boom, one Chaos Marine dies and squad passes pinning - first blood for Rich. Devs on the left flank dakka the wounded Oblits with Sorcerer and one Obliterator takes a wound. Assault Marines with warlord Libby fire into the same unit, melta kills the wounded Oblit leaving me with Chaos Sorcerer and wounded Obliterator. Assault Marines with other Libby fire into full strength Obliterators, I make all saves. Stormraven splits fire, multi melta and missiles fire at one Vindicator but only glances while lascannon fails to even hit the other Vindicator.

Assault; Assault Marines on right flank charge the full strength Oblits, Oblits laugh off everything and smash the Assault Marines, Chaos Sorcerer (warlord) challenges and Sgt accepts, Sgt gets battered and I get a Daemon Prince! Assault Marines run away with Oblits following them in order to cover ground. Other Assault Marines charge Oblits, Oblits die but Chaos Sorcerer kills Sgt in challenge and gets warp frenzy (+1 attack). Assault Marines consolidate into a ruin near my armour.

Hadesdrake arrives from reserves and comes down the left flank, I am keeping my distance from the Stormraven and can fire across with the hades, plus I cannot vector strike it as I cannot land my base near it as surrounded by Assault Marines who are falling back.

Chaos Marines; Sorcerer casts endurance and moves into the ruin to assault while three CSM squads move up in their Rhinos and bail out to tango. Prince moves up to assault the Assault Squad which didn't fall back, a unit of CSM get out to support with fire power as does the lone Obliterator. Dual Oblits move up to tackle the falling back unit as Vindicators re-position to drop down shells. Squad who got blown out their ride in the B.A turn move out through terrain ready to blast the lone Assault Marine. Vector strike kills the Assault Marines in the ruin, Libby warlord dies too, though interceptor quad gun takes out my Heldrake :(

Shooting; lone Assault Marine goes down to plasma fire while remaining Assault Marines eat bolters, plasma and melta - two remain who fail morale and run away - Chaos Sorcerer can no longer see them so cannot assault :( . Vindicators drop shells on the remaining Assault Marines, shield does well but Assault Marines still die. Obliterators fire with plasma guns with bolter support from CSM, Assault Marines are going down but one unit is being stubborn about it.

Assault; single Oblit goes to assault, Rich declines overwatch and I roll snake eyes - boo. Prince goes to assault, Rich now does overwatch and does bugger all, guess what I roll for assault - snake eyes! Other Oblits do better and smash the Assault Marines leaving one left and the Libby.

* Tactical Notes

It has been a funny turn this one; two of my units rolled snake eyes to get into assault, a real gakker as I wanted the Prince to mash some stuff up. The Prince will no doubt go down to krak missiles next turn. On a good note two Assault Squads have been decimated, pity my remaining Sorcerer couldn't assault :( . I also lost my Heldrake to a quad gun, Rich got two pens and a glance and I failed to save them all!

Next turn the I'll move up to take my objective mid field while CSM will get back in their rides and take out the remaining Assault Marines with Vindicator support. Surviving Obliterators will move up, they should absorb krak fire if the Prince is shot at.


Turn 3

Libby splits from single Assault Marine and leaves him to his fate while joins the last remaining unit. Falling back two dudes auto regroup and come at me. Last Assault Squad comes to multi assault Chaos Marines and single Obliterator. Stomraven moves up to pick on a Vindicator again.

Shooting; Stormraven gets the job done this time and takes out a Vindicator. Krak missiles and autocannons nail my Daemon Prince and he goes down; gak. Assault Marines dakka Chaos Marines and I lose a single CSM. Other Devs fire into the remaining Vindicator but do not even scratch the paint work. Assault Marines who regrouped fire at Chaos Marines and Obliterators respectively, but all saves made if any - T5 Oblits work nicely

Assault; Assault Squad multi assaults Chaos Marines and lone Obliterator - Champion gets killed by Priest's claw, but Obliterator mashes some Assault Marines up and combat is a draw. Assault Marine charges Obliterators and promptly dies while the other Assault Marines charge a Chaos Marine unit, combat remains locked, which is good as my Chaos Sorcerer is there.

I roll reserves and Baledrake arrives and comes down the right flank again, really I wasn't paying attention as I could have vector striked the Stormraven this time, ah well.

Chaos Marines; Chaos Sorcerer moves through terrain towards engaged Assault Marines while remaining Chaos Marines get back in their rides and move up. Unit of CSM who got blown out their Rhino move up and claim my objective. Obliterators move up ready to assault Devs by the B.A objective. Rhino in the centre ruin moves out so now on the B.A door step, Chaos Marines bail out.

Shooting; Oblits fire heavy flamers and kill the Sgt from the Dev unit. Vindicator pops smoke as has no target as do remaining Rhinos. Chaos Marines fire into Devs and kill the Sgt.

Assault; Chaos Sorcerer charges and kills the two Assault Marines. Chaos Marines fall versus bigger Assault Squad, Obliterator remains. Oblits fail to reach the Dev squad :(

* Tactical Notes

I think I may have this game in the bag if I can take out the remaining Assault Marines, Rich hasn't got his objective and I think has over looked this. His only chance of scoring a possible win is to contest my objective and score linebreaker by daisy chaining his Marines so they reach into my deployment zone.

If my Obliterator falls I will be free to fire into the Assault Marines and hopefully my other Obliterators will make assault into the Devs and get linebreaker for me. I can also send the Chaos Marines forward by the Devs and that's another way to get linebreaker.


Turn 4

Stormraven drops down into skimmer mode and backs it up.

Shooting; Devs fire into CSM, I get cover thanks to the ADL and only two Chaos Marines die - they pass morale. Obliterators come under fire from quad gun and krak missiles, I lose an Obliterator. I think the Stormraven fires at a Rhino and the Vindicator, rolls snake eyes to damage the Vindicator and the Rhino loses a bolter.

Assault; single Obliterator dies, Assault Marines are ready to be fired on

Chaos Marines; last Obliterator moves up to assault Devs while remaining CSM do the same thing. Vindicator re-positions to drop shell on the Assault Marines while two squads bail out their Rhinos to add supporting fire.

Shooting; bolt pistols from the Chaos Marines fire into Devs and another one dies. Obliterator fires flamer and all are ok. Vindicator and supporting units fire into the remaining Assault Marines and they are all dead except the Priest.

Assault; Obliterator dies to overwatch krak missiles :( Chaos Marines make it into assault though, Devs lose assault but pass morale.

At this point we call it a day due to time, but Blood Angels have no way to score a draw as only Priest can contest objective and I already have linebreaker providing my Chaos Marines hold.

Chaos Marines win with 5 points to Blood Angels 2

Summary

A cracking a brutal game, I think those Vindicators and Obliterators really took there toll on Rich and hammered him good.

I didn't think the Sorcerers were an awesome idea on foot, but they do add some counter assault, which is nice. Bit of a gakker my warlord change into a Prince and then ate krak missiles. I may swap one for a Chaos Lord to give something different, I am consideirng dual lightning claws, sigil and MoS.

Obliterators did extremely well; they hammered Assault Marines in close combat and shooting. I would say they killed about one and a half squads combined. Shame they didn't make assault into the Devs, ah well.

Pity about the Heldrakes, I wasn't banking on the quad guns getting lucky and I wasn't banking on them getting lucky twice! I may switch back to dual baleflamers.

The Blood Angel army is pretty new to Rich and this is his four game with it or so. He played well but his biggest mistake was not having an unit on his objective. He could find points for a Scout unit or split a unit into combat squads. Also could place mid field like I have, after all Rich is going that way. The dual ADL for double FOC is nice though, fair amount of skyfire going on there combinded with the Stormraven.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Major




Fortress of Solitude

Interesting game.

Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in gb
Tower of Power






Cannock

Thanks, dude. Was pretty brutal as well.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
 
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