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Made in au
Fresh-Faced New User



Brisbane, Australia

So I get that eldar were going to get random psychic powers, and for the most part this is fine

but I'm thinking that it makes the seer council impossible to pull off now, since the primaris power is conceal, instead of destructor (the only power worth having multiples of)

since this was one of my favourite units in 5th I'm slightly disapointed, I also initially thought that you could make a council of 10, roll their powers, and then chuck the double ups in guardian squads (or windrider squads if jetseers) but through reading the forums I'm getting that you actually have to decide which warlocks are in a squad before rolling powers so even that is out.

if anyone has a way they see a seer council or jetseer council working, I'm all ears! I really want to be wrong about this
   
Made in gb
Secretive Dark Angels Veteran






Ld8 means they are kind of boned, but it still can be a resilient annoying unit which has a lot of tricks. It's no longer the only viable unit any longer, however.


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Potent Possessed Daemonvessel





I actually think needing to roll randomly for fortune hurts this unit more than anything else. Otherwise having duplicates of some of the other powers is actually pretty good. But with a slightly different role. It is also somewhat dependent on how you treat the "different" maledictions stacking rules. i.e. if you believe enfeeble stacks a lot of the powers become more useful.

If you could reliably get Fortune.

Primaris power gives you shrouded which means you can get 2+ cover by turbo boosting, with fortune this makes you very durable. You could also use it to remove stealth and shrouded from other units relying on improved cover for the rest of your army to shoot at.

Horrify, drop LD on multiple units, or one Multiple times.

Drain/Enhance, you could buff your WS/Drop the enemies to make them hit you on 5s. (again if you believe multiples stack)

If you had fortune Protect/Jinx means 2+ armor with re-roll, Jinx if you believe in stacking could remove saves, then shoot/ assault. Witch blades are much better when your target has a 5 or 6+ save.

Quicken/Restrain, is not that great, but is situationally useful.

Empower Enervate/ drop your opponent to S1 or 2 and make them wound you on 6s.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, actually, I think its dead.
How about a Seer Council on foot led by Eldrad and Fuegan. If you get fortune up, this unit will be rather resilient. Walk it through the center, the enemy will think twice if he wants to get close.

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That's a big iff with the fortune. Without fortune it's a bunch of t3 chumps in a meta that is shifting towards anti infantry.

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Locked in the Tower of Amareo




They still need the DE dude to avoid tarpit don't they?
   
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Battleship Captain






If the powers stack, and i believe they do because in my group they say enfeeble stacks. Thus until their is another FAQ to say otherwise I can see a on foot unit being useful.
I am considering running being led by a farseer for the divination power for terrify.

I want to give a nid -6 LD and remove fearless. Oh hivetyrant, how you are ws1 and bs1 against because you failed a fear test.
   
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Furious Fire Dragon






I don't believe they are dead just play differently then before. Also farseers on bikes are cheaper then they used to be and somewhat offset the increased price in warlocks. You can take a 10 man seer council (2 farseers and 8 locks) for like under 650 pts

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Foolproof Falcon Pilot





Eldrad has a 95% chance to get fortune. Farseers have a 61% chance. Eldrad is pretty much your only source of reliable fortune so yes, walking may be more reliable, but walking councils have always been too slow. Also, the lack of the 5+ jink makes shrouding less useful. Over the course of the game you are also going to be losing more warlocks to perils if you are walking as you require more casts over more turns as you are walking.

The loss of embolden hurts more than random powers. If they still had embolden, or had it as an alternative primaris power, that would make the whole army so much more reliable. Re-rolling those perils on a warlock you need to cast would be golden.

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Horrific Howling Banshee




 zephoid wrote:
Eldrad has a 95% chance to get fortune. Farseers have a 61% chance.


If you're going to keep posting this, you could at least try to refute when people counter you instead of just ignoring it.

 
   
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Stoic Grail Knight






Yendor

Quark wrote:
 zephoid wrote:
Eldrad has a 95% chance to get fortune. Farseers have a 61% chance.


If you're going to keep posting this, you could at least try to refute when people counter you instead of just ignoring it.


Absolutely, IIRC the correct forumla for figuring out if a particular result will show up is to figure out the odds of it NOT happening in one instance, then taking it to the the power of the number of repeats, and subtracting everything from 1. This will calculate the odds of the goal that you want occuring at least once.

In this case the odds of it not happening are 5/6, then 4/5, then 3/4 on a level 3 so the correct formula is 1-(5/6*4/5*3/4) which comes out to a 50% chance of getting fortune on a level 3 farseer.

Similarly, if you wanted the odds for rolling 2 farseers the forumla would be 1-(5/6*4/5*3/4)^2 which comes out to a 75% chance of getting fortune between 2 generic Farseers.



Now lets say you want to figure out the odds of getting protect on at least 1 Warlock out of 10. The correct forumla would be 1-(5/6)^10 or 83%.

You get the idea. Probability of something occuring at least once = [1-(odds of event not occuring)^(number of repetitions)]

As an aside it would be nifty if psychic power generation worked like Fantasy. It would make things a lot easier to get the powers you wanted! Also Eldrad should always have had a Loremaster Equivalent rule. I think he should have been allowed to roll seperately for his 4 powers on any table he chooses, OR know all the spells in a given school.

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Made in gb
Proud Phantom Titan







 zephoid wrote:
Eldrad has a 95% chance to get fortune. Farseers have a 61% chance.
.... That sound too high

roll for fortune (no swapping powers)
first roll 1/6
second roll 5/6 1/5
third roll 5/6 4/5 1/4
fourth roll 5/6 4/5 3/4 1/3

Might as well put the % for each
1 roll 16.6% of getting what you want
2 rolls 33.33%
3 rolls 50%
4 rolls 66.6% (math for those that want to know 100*(1/6+5/6*1/5+5/6*4/5*1/4+5/6*4/5*3/4*1/3) )

and ninja'd by others



This message was edited 1 time. Last update was at 2013/06/06 18:55:44


 
   
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Battleship Captain






 akaean wrote:
Quark wrote:
 zephoid wrote:
Eldrad has a 95% chance to get fortune. Farseers have a 61% chance.


If you're going to keep posting this, you could at least try to refute when people counter you instead of just ignoring it.


Absolutely, IIRC the correct forumla for figuring out if a particular result will show up is to figure out the odds of it NOT happening in one instance, then taking it to the the power of the number of repeats, and subtracting everything from 1. This will calculate the odds of the goal that you want occuring at least once.

In this case the odds of it not happening are 5/6, then 4/5, then 3/4 on a level 3 so the correct formula is 1-(5/6*4/5*3/4) which comes out to a 50% chance of getting fortune on a level 3 farseer.

Similarly, if you wanted the odds for rolling 2 farseers the forumla would be 1-(5/6*4/5*3/4)^2 which comes out to a 75% chance of getting fortune between 2 generic Farseers.



Now lets say you want to figure out the odds of getting protect on at least 1 Warlock out of 10. The correct forumla would be 1-(5/6)^10 or 83%.

You get the idea. Probability of something occuring at least once = [1-(odds of event not occuring)^(number of repetitions)]

As an aside it would be nifty if psychic power generation worked like Fantasy. It would make things a lot easier to get the powers you wanted! Also Eldrad should always have had a Loremaster Equivalent rule. I think he should have been allowed to roll seperately for his 4 powers on any table he chooses, OR know all the spells in a given school.


man everyone is doing math. However this looks the most correct, however, it has been a year since i took stats.
   
 
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