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![[Post New]](/s/i/i.gif) 2013/06/06 13:25:06
Subject: Necron Tomb Blades-Worth it or not?
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Rough Rider with Boomstick
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On paper Tomb Blades look half decent, maneuvrable Immortals (when given shield vanes) with TL guns and options for stealth and BS5. But everytime I use them, they flop, epically  so do they really work on the table, or is it a case of leave them out for more Wraiths because they're in an FA slot
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![[Post New]](/s/i/i.gif) 2013/06/06 13:45:05
Subject: Re:Necron Tomb Blades-Worth it or not?
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Dakka Veteran
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From my experiences, they have limited uses and there are better options for the points in our codex.
If I play them, I tend to give them the Particle Beamer upgrade and keep them on the flank. Crons don't have a lot of blast weapons so having a squad of bikes that can drop S6 plates on infantry can definitely disrupt a few things. In addition, they ARE disruptive and I've noticed that my opponents tend to redirect their attention to the bikes from my Immortals after they realize the bikes drop blast templates.
That said, I rarely field them now since they are a fast attack slot which I tend to fill with either Wraiths and or Heavy Destroyers. By not having or scaling back Wraiths or HDs, it limits my options on handling the MCs my opponents tend to field now.
I have not had any luck in using the bikes for anything other than anti-infantry and running ABs tend to provide ample support in that area since its twin-linked S7 Assault 4 Tesla tends to do more consistent damage point for point. If you were focusing on a strategy where you wanted to contest or annihilate all scoring units of your opponent's, they provide great AI support that compliments the AB; however, they offer little when dealing with non-infantry models.
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![[Post New]](/s/i/i.gif) 2013/06/06 13:50:48
Subject: Necron Tomb Blades-Worth it or not?
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Regular Dakkanaut
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When i did run them i did like running them with particle beamers. before the model came out i used the old destroyer model. with the seated cylon looking guy. when the actual model came out i stopped using them. bad looking model with too many little parts to me. they seemed like a one trick pony for me. soon as everyone at the store saw what they did, from then on they were focused fired down turn one every game from there on. they are great fun though. it is better to spend the points else where for sure for a serious list. more warriors with ghost ark backup. warrior spam still works pretty well.
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Nightlords 2,750 Points
Tzeentch Daemons 2250 Points
Nurgle Daemons 1750 Points
Death Guard 2250 Points
Thousand Sons 1750 Points |
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![[Post New]](/s/i/i.gif) 2013/06/06 13:56:02
Subject: Re:Necron Tomb Blades-Worth it or not?
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Deranged Necron Destroyer
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The issue with them is they are in the FA slot, which is the most competitive slot in the codex. They have to contend with Wraiths, Destroyers and Heavy Destroyers, Scarabs, and if counting FW, the Tomb Stalker and Canoptek Acanthrites.
The Tomb blades fall in with the Tomb Stalker as the two weakest units in the slot, everything else is more effective for the point cost.
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![[Post New]](/s/i/i.gif) 2013/06/06 14:44:40
Subject: Re:Necron Tomb Blades-Worth it or not?
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Dakka Veteran
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RivenSkull wrote:The issue with them is they are in the FA slot, which is the most competitive slot in the codex. They have to contend with Wraiths, Destroyers and Heavy Destroyers, Scarabs, and if counting FW, the Tomb Stalker and Canoptek Acanthrites.
The Tomb blades fall in with the Tomb Stalker as the two weakest units in the slot, everything else is more effective for the point cost.
This.
A full unit of Tomb Blades with Particle Beamers is 150pts.
For 150pts, you could also get the following:
10 Scarab bases
1 Squad of 2 Destroyers and 1 Heavy Destroyer (140)
3 Wraiths with whip coils (135)
Point v Point compared only to other fast attack options, they are decent for anti-infantry; however, Anti-Infantry is one thing we have an abundance of in other areas between Night Scythes and Annihilation Barges.
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![[Post New]](/s/i/i.gif) 2013/06/06 15:11:03
Subject: Necron Tomb Blades-Worth it or not?
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Rough Rider with Boomstick
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So in short, not worth it? Or is there a viable reason to run them?
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![[Post New]](/s/i/i.gif) 2013/06/06 15:37:44
Subject: Re:Necron Tomb Blades-Worth it or not?
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Hellion Hitting and Running
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I like them as MSU 3 blades blast template delivery, rather cheap if you think you could use some S6 blasts and have just a tiny bit of points left. Couple them with triarch stalker's twinlinked marking and you can reroll those scatters too.
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![[Post New]](/s/i/i.gif) 2013/06/07 03:21:45
Subject: Re:Necron Tomb Blades-Worth it or not?
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Proud Triarch Praetorian
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^
Or just give them Scopes with their blast makers.
Actually works out rather nicely.
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![[Post New]](/s/i/i.gif) 2013/06/07 03:23:58
Subject: Re:Necron Tomb Blades-Worth it or not?
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Nihilistic Necron Lord
The best State-Texas
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RivenSkull wrote:The issue with them is they are in the FA slot, which is the most competitive slot in the codex. They have to contend with Wraiths, Destroyers and Heavy Destroyers, Scarabs, and if counting FW, the Tomb Stalker and Canoptek Acanthrites.
The Tomb blades fall in with the Tomb Stalker as the two weakest units in the slot, everything else is more effective for the point cost.
Tomb Sentinel is FA, Stalker is Elite.
But yes, they provide Anti-infantry which Necrons really don't have an issue with, and there are better options available.
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![[Post New]](/s/i/i.gif) 2013/06/07 03:36:24
Subject: Re:Necron Tomb Blades-Worth it or not?
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Longtime Dakkanaut
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They are quite fast and have relatively big profiles. If you are looking for mobile cover for big things (like Monoliths or GAs), they work rather well.
That's about the only time I think of reaching for them in this edition though.
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![[Post New]](/s/i/i.gif) 2013/06/07 03:55:34
Subject: Re:Necron Tomb Blades-Worth it or not?
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Grisly Ghost Ark Driver
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I'd like to chime in with: 'They aren't bad so much as thoroughly out-classed by the other options available in the Fast Attack slot'
Strength 6 blasts just really aren't all that great unless they are AP-3 or lower. (which these aren't.) In most situations where they'd be useful, you'd be better off taking destroyers. Along with this, in most situations where they'd be weak (ie: everything else not involving ranged combat) You are assuredly better off with wraiths and/or scarabs.
I like the concept of them; but they just cost too much for what they do especially if you pile on the upgrades.
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![[Post New]](/s/i/i.gif) 2013/06/07 12:50:48
Subject: Re:Necron Tomb Blades-Worth it or not?
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Proud Triarch Praetorian
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Neorealist wrote:In most situations where they'd be useful, you'd be better off taking destroyers.
Actually, I'd be interested to see a direct comparison between rough equivalent Tomb Blade / Destroyer units, if anyone can oblige with some math hammer.
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![[Post New]](/s/i/i.gif) 2013/06/07 13:13:03
Subject: Re:Necron Tomb Blades-Worth it or not?
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Grisly Ghost Ark Driver
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Sure thing. Working with the assumption that you upgraded the tomb blades with just shield vanes (so they are as close as possible)and a particle beamer:
They are functionally identical defensively; with the same statline, unit size, and cost.
Special abilities:
A nod to the Destroyers (Preferred enemy vs. 'nothing')
Ranged weapons:
Tomb Blades - 24" Str - 6, Ap - 5, Blast
Destroyers - 24" Str - 5, Ap - 3, Assault 2, Gauss
Tomb blades - using a prototypical Marine shooting dummy:
3+ to hit (66%)
2+ to wound (55%)
3+ save to bypass (19%)
= 19% chance of any given hit translating into a successful wound
Destroyers - using a prototypical Marine shooting dummy:
3+ to hit (66%)
3+ to wound (44%)
= 44% chance of any given hit translating into a successful wound.
Advantage: Destroyers (really, advantage = Low AP, which is what the tomb blade lacks in it's infantry hunting role)
The tipping point for the tomb blade is it wounds more often vs ork armour (5+), and very slightly more often vs. terminators (2+), provided you can get the blast template to land on 2 or more of them.
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![[Post New]](/s/i/i.gif) 2013/06/07 13:15:11
Subject: Necron Tomb Blades-Worth it or not?
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Rough Rider with Boomstick
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So against MEQ Destroyers are the better call but against guard/orks/termis the tomb blade is the better call?
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![[Post New]](/s/i/i.gif) 2013/06/07 13:35:05
Subject: Re:Necron Tomb Blades-Worth it or not?
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Grisly Ghost Ark Driver
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Only if they are blobbed up. The blast template really needs to hit multiple models (with a toughness of 4 or more) in order to be definitively superior. (so yeah it's probably better vs orks)
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This message was edited 2 times. Last update was at 2013/06/07 13:38:04
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![[Post New]](/s/i/i.gif) 2013/06/07 14:36:13
Subject: Necron Tomb Blades-Worth it or not?
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Rough Rider with Boomstick
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Alright thanks, commonly I run Destroyers Tomb Blades and Wraiths if I can for variety. Good idea?
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