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Made in ee
Perfect Shot Dark Angels Predator Pilot





Tallinn, Estonia

Dark angels army list

Belial with Thunder Hammer & Storm shield (Warlord trait :The hunt (as always)

5 Deathwing /Sarge TH+SS/ CML TH+SS/ 3xSB+PF
5 Deathwing /Sarge TH+SS/ CML TH+SS/ 3xSB+PF
5 Deathwing /Sarge Twin LC/ AC+PF/ 3xSB+PF
5 Tactical marines w/ML

Landspeeder typhoon
Landspeeder typhoon
Landspeeder typhoon

Pics of list
Spoiler:



Space wolves army list

Rune Priest w/Runic armour/Chooser OTS/Master of runes/ LL and Murderous Hurricane (Warlord trait: Furious charge in my DZ)
Wolf guard battle leader w/ PF/Combi-Melta/Wolftooth necklace

Wolfguardx3 1) Terminator armour w/CML +PF 2)Terminator armour w/TH&SS 3) w/Combi-Melta +PF
Lone wolf in terminator armour w/Wolf claw +SS

5 Grey hunters w/Plasmagun/PF & Plasma pistol/Wolf standard
Razorback w/Las/plas +Storm bolter +Dozer B
5 Grey hunters w/Meltagun/Wulfen/Wolf standard
Razorback w/Twin-L Assault cannon +Storm bolter and Dozer B

5 Long fangs w/2xPC/2xLC
6 Long fangs w/5xML

Pics of list
Spoiler:




MISSION TYPE
Crusade (3 Objectives)
DEPLOYMENT
Hammer and Anvil

We roll to see who places two objectives and I win placing two at one end of the long board. SW place one in the open on the other side of the long board.

I win the roll off to see which side we choose and I choose the side with one objective.

Then my oppenent wins the roll off for who goes first and gives the first turn to me.


I deploy my landspeeders centrally on the 24'' line hoping to put a dent in his firepower early. My tac squad deploys in cover next to the objective in my DZ. All terminators will arrive turn 1 via deathwing assault
Space wolves deploy the assault back near one objective and the Las/plas back deploys right ontop of the other one. Most of his forces then deploy around this objective in cover and with good LOS to the battle field. The combi melta wolfguard joins the Assault back unit, the CML WG joins the ML fangs and the TH&SS WG joins the other long fangs. The lone wolf deplys on the 24'' line directly infront of my tacticals.

There is no night fightning
Pictures of DA Deployment and objectives
Spoiler:



Pictures of SW Deployment and objectives
Spoiler:




Space wolves attempt to sieze the initiatve but fail!

DA turn1
Movement:
I deeptrike my first unit of termies into the top left of the board about 12 inches from his long fangs. They scatter back 8'' but are JUST able to deploy on the table.
The second group with the assault cannon land on target where the first unit had scattered from and the last unit with belial did not scatter.
The typhoon on the right moves behind the building to get cover from longfangs and also to have a clear line of sight on the assault cannon razorback.
The other two speeders move up 6 to get into range of his infantry and also his other razorback.
Spoiler:


Shooting:
I begin by firing the tac squad and the right side typhoon at the assault cannon razorback. They get two pens, one of which is saved by 4+ cover and the pen result is weapon destroyed (Storm bolter).
The deathwing squad closest to the same razorback splits fire: with the CML firing at the Assback and the storm bolters firing at the plas/las long fangs. I get one pen and stun the razorback and all saves are made on the longfangs.
The assault cannon squad fires at the same squad but again all saves are made.
At this point I give up on the assback as it and its occupents may only snap fire next turn and are unable to assault and I need some plasma cannons dead! So the final DW squad unloads on the longfangs and manages to kill one PC and the sarge.
I realise now that I should have focused fire on all members in the squad with a 5+ cover save with my previous squads as this would make the long fangs take the saves and not the wolfgaurd who had no cover save.(Is this how it works?)
The remaining speeders decide against shooting at the same longfangs for fear of the wolf gaurd absorbing all the wounds and instead try and kill the Laz/plas back but only manage 2 glances and a pen. After cover only the glance gets through.

So all my shooting stuns a razorback and removes its bolter, glances another razorback and kills two long fangs. Oh dear, return fire is going to hurt alot.


Space wolves turn 1
Movement:
The plasma hunters deploy with shots on the closest DW squad, the rune priest detaches from that squad and moves into cover. The lone wolf moves and then runs towards the DA tacs. The wolf guard battle leader then joins the long fangs in a position to soak up wounds and the wolfgaud in the unit moves to do the same.

Spoiler:


Shooting:
The plasma cannons long fangs fire at Belials unit and manage to kill the Sarge with his storm shield and another regular termie exposing Belial as the closest model to his shooting.
He then fires his plasma hunters and their razorback at the front deathwing unit and kill two.
The assback snap fires at the termies right next to them but fails to wound with the one hit it got.
The runepriest casts murderous hurricane on Belials unit and gets 16 shots! of those shots he wounds with 9. I begin taking 3 wounds at a time on Belial and he loses two wounds and with one save remaining I look out sir to the deathwing member near him who fails his armour save.
Finally the missile launcher long fangs split fire, 4 fire frags at Belials squad and 3 kraks at the left most typhoon speeder. The speeder takes two pens and no jinks are made. The frags cause 9 Wounds and a failed look out sir and armour save later and the space wolves have killed Belial.
Spoiler:

So first blood and slay the warlord to the space wolves.

DA Turn 2
Movement:
The untouched deathwing squad move closer to the assback. The 3 man squad move up into assault range of the plasma hunters. The two man squad roll a 1 and a 2 for their difficult and dangerous terrain rolls (Murderous hurricane) and go towards the same direction. The typhoons move back out of long fang range to help the tacs kill the lonewolf.
Spoiler:



Shooting:
The intact DW squad fails to split fire so they can only shoot the assback and explode it killing one grey hunter. The assault cannon DW also fail to split fire and so they fire on the plasma hunters killing none. The two man dw squad fire frags at the missile launcher long fangs and mange to kill the wolf guard with the CML.
The tacs and remaining speeders put one wound on the lone wolf.
Spoiler:


Assault:
I declare charges on both grey hunter squads. The melta squad use their standard to re-roll 1's to hit and wound. He overwatches into the full DW squad first. He rolls his melta and combi-melta first and gets 1 and 1. He then re-rolls thanks to the standard and gets 6 and 6 and manages to kill one terminator on the way in. His counterattack goes off and I challenge his wolfguard. The wolfen gets 6 attacks and 2 rends and the rest of the squad get 5 wounds and I lose two terminators before I can strike. I then kill everyone but the wolfen. In the challange the WG and the sarge kill each other. So I win combat by 1 and the wolfen passes his leadership test.

In the other assault I lose another terminator to overwatch (damn that wolf standard) but make it in.Wolves pass counter attack. The lightning claws sarge kills 3 guys but then fails his first armour save. The powerfirst grey hunter and the remaining DW termie kill each other. Both squads are wiped out
Spoiler:



Space wolves turn 2

Movement:
Only the lone wolf moves, he also runs towards the tactical marines.
Spoiler:


Shooting:
The plasma/las long fangs shoot at my 2 man unit and kill the storm bolter. The las/plas razorback shoots at the remaining DW termies with the CML and I make my saves. The missile launcher long fangs split fire at the tacs and the remaining DW member but can only kill one tac marine.The rune priest casts murderous hurricane on the lone termie but again I make my saves.

Assault:
The wulfen gets 1 rend and 1 wound. I pass the 5+ invuln then fail my armour save killing a termie. The remaining DW member then kills the wulfen and consolidates 1''.
Spoiler:



DA Turn 3

Movement:
My DW termie near the objective moves into the ruins and out of LOS. He is 3'' from the objective. My CML termie moves 1'' (damn that murderous hurricane) towards the rune priest.
My landspeeders move back a little to get jinks and to kill off the lone wolf. The tacs move back alittle to get better cover and be out of LOS of some of his units
Spoiler:

Shooting:
I kill the lonewolf with combined fire of the typhoons and tac marines. I try my luck at insta killing the runepriest with my terminator's CML but I'm unsuccesful.

Assault:
I attempt to assault the rune priest with my CML termie. The rune priest then kills him with his overwatching bolt pistol .

Space wolves Turn 3
Movement:
The razorback moves to try and get LOS to the last DW terminator (You cant see in the pic but a very small portion of his shoulder was visable) and the missile long fangs move forward to get into range of tacticals. The wolf gaurd battle leader decides to break off from the fangs and head towards my termie.
Spoiler:


Shooting:
The razorback fails to kill my terminator as does the runepriest with living lightning(using the chooser of the slain to see him : the bird in the middle of the board!) The long fangs fail to kill any tactical marines after I go to ground and make my saves.


DA Turn 4
Movement:
Typhoons decide to move up to try to take some flakk off my tacticals and to start reducing the firepower heading their way. Tacticals get up. Terminator moves to be out of LOS again while still with in 3 of the objective
Spoiler:


Shooting:
I insta kill the battle leader with my left typhoon. I then roll kinda hot with the other one and manage to kill 3 long fangs (including their sargent)


Space wolves turn 4:

Movement:
Space wolves move the remaining ML long fangs so they have LOS to the tactical marines. The wolf gaurd with his thunder hammer storm shield leaves his long fang unit and heads towards the lone DW termie.
Spoiler:


Shooting:
ML long fangs snap shot and miss. The other fangs shoot at the right speeder and get a pen which I jink. The Lascannon from the razorback fails to hit the same speeder. The rune priest casts living lighning at the very same speeder but I deny the witch!! The wolf gaurd gets an almighty 6 on his run move and is now contesting the objective my DW termie is holding.


So the game is now hangs in the balance. If the space wolves can stop me holding an objective they will win. They have limited firepower left but can easily kill off the terminator with the wolf guard and then only have to kill 4 tactical marines.



DA turn 5

Movement:
My lone termie decides he is going to try and kill the wolf guard (better than being charged) The Tac squad moves up to the objective and runs to secure it proper. The right landspeeder moves infront of them to give them a cover save and block los from the missile launcher long fangs. The left speeder moves up 12'' aswell.

Shooting:
I shoot both speeders at the long fangs and amazing kill nothing. The termie shoots his counterpart but causes no wounds.

Assault:
The two terminators kill each other in a dramatic double KO!



Space wolves turn 5

Movement:
The razorback attempts to move to get a better shot on the tacs and rolls a double one for his difficult terrain!! Ouch. Nothing else moves.

Shooting:
The long fangs shoot their lascannons and plasma cannon at the land speeder infront of the tacs hoping to get a lucky plasma cannon scatter or vehicle explosion. But all the can do is glance it once (Phew!)
Living lightning gets 6 hits and 6 wounds on the tacs but only the sargent dies and the squad passes moral.



If the game ends now I will win 3-2. We roll and the game continues!!!



DA Turn 6
Movement: The tacs move closer to the objective while the ML tac stays still. The right landspeeder moves to cover the tacs and the left one moves up slightly to get a nice view on the long fangs who are the biggest threat to my tacs right now.


Shooting:
The left speeder and the ML tac marine wipe out the long fangs on the left! The last speeder then kills two of the 3 long fangs on the right.
Spoiler:





Space wolves turn 6.
Movement:
Nothing, not a scooby

Shooting:
The Razorback evaporates a tactical marine. The long fang is unable to see the remaning two tacs so instead he fires and wrecks the speeder obscuring his view. The rune priest again gets 6 hits and 6 wounds with livning lightning but I manage make EVERY SINGLE ARMOUR SAVE !!

Then I take my moral test and roll a 10 sending the tacticals running 9 inches from the objective! Disaster
If the game ends now SW will win 2-0. We roll for a turn 7 and we get it!
Spoiler:


DA Turn 7

Movement:
My tacticals rally 3'' then move 6 back onto the objective.My functioning speeder moves to help give the tacs a cover save again.

Shooting:
I use my speeder to kill the long fang since its the easier thing to kill out of the razorback and runepriest although not the most dangerous.



Space Wolves turn 7:

No movement.

Shooting:
The razorback misses the tacticals and the rune priest only manages to get 1 hit and 1 wound with livning lightning which I save.




The game ends with me winning 3-2



Post game thoughts.
Wow that was an incredibly close game with some crazy dice on both sides. My terminators folded very early and very easily (I think I made 2 out of about 8 storm shield saves) but were able to take his scoring units with them. Then my boss tacticals made a ridiculous ammount of saves and with some sneaky movements granting me cover saves were able to win me the game.
If I was the space wolves player I would have kept the plasma hunters embarked and safe to be able to take an objective late game. I would have also concentrated less on the speeders and more on the tacticals.

From my perspective I really wish I knew the focus fire rule better. I think I could have done alot more damage to his long fangs early on dispite my below average shooting with my deathwing on the first two turns. I also feel my deepstrikes were a bit risky but hey ''he who dares wins Rodney!''


It was an absolute pleasure playing my opponent and I thank him for the close and enjoyable game and I hope you guys enjoyed reading !

This message was edited 7 times. Last update was at 2013/06/11 17:04:02


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Made in us
Major




Fortress of Solitude

The armies and battlefield look excellent and the report is detailed. Only problem is the somewhat blurry pics.

Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in ee
Perfect Shot Dark Angels Predator Pilot





Tallinn, Estonia

 ImotekhTheStormlord wrote:
The armies and battlefield look excellent and the report is detailed. Only problem is the somewhat blurry pics.


Hey thanks man, unfortunatly I only have a Nikon coolpix which is the bottom of the range digital camera. Its very hard to get decent pictures and I've tried messing around with close up settings, flash etc etc but 5 of every 6 photos come out a bit hazy. I'm hoping I can borrow a decent one soon tho.

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Made in us
Perfect Shot Dark Angels Predator Pilot





Vancouver WA

Awesome report, loved all the pics, even if some where kind of blurry the quantity made it better.
I don't mean to nitpick but i was under the impression that DW Sgt.'s couldn't take any upgrades and also that a model with a CML couldnt also have a SS/TH. If its legal then i just pulled all the arms of my terminators for nothing lol.

I look forward to more Dark Angel adventures. great job.

   
Made in ee
Perfect Shot Dark Angels Predator Pilot





Tallinn, Estonia

 Baldsmug wrote:
Awesome report, loved all the pics, even if some where kind of blurry the quantity made it better.
I don't mean to nitpick but i was under the impression that DW Sgt.'s couldn't take any upgrades and also that a model with a CML couldnt also have a SS/TH. If its legal then i just pulled all the arms of my terminators for nothing lol.

I look forward to more Dark Angel adventures. great job.


Well GW did a wonderful job of FAQing that you can indeed take a CML and any other weapon load out on your termies while at the same time accidentally (IMO) removing the sarge's option to take any other weapons.

I have all my models magnetised and I explain the FAQ to my opponents before we play and most agree this is just an oversight by GW. If they do not agree and want me to arm the sarges with power weapons and storm bolters then I will. But my opponent Sven was cool about it as are 95% of my opponents.

If your planning to go to any tournies and only want to glue your models arms on, its best to arm the sarge with a PW&SB but the CML termie can take LC/TH&SS or PF&SB

Thank you for the commentsand I hope to get some more reps up soon!

All the best.


(PS Love the models in your gallery. Very very slick and imaginative conversions)

This message was edited 1 time. Last update was at 2013/06/12 07:19:31


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Made in se
Been Around the Block




Nice report Sadly the SW army wasn't fully legal since he can't take a Cyclone missile launcher if he doesn't have 5 or more Wolf guard if I haven't missed something. I have doen it myself many times until we noticed the error.
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

Fenric wrote:
Nice report Sadly the SW army wasn't fully legal since he can't take a Cyclone missile launcher if he doesn't have 5 or more Wolf guard if I haven't missed something. I have doen it myself many times until we noticed the error.

Indeed, and there have been other erros:
- You can't draw a LOS from the Chooser for the Rune Priest. The Rune Priest needs the LOS personally, he just gets +1BS if the Chooser has LOS as well
- You can't detach Wolfguard, they have to stick with the unit they have been deployed with.


Regarding focused fire:
you can nominate a cover save and only models with this save or worse may be hit. I.e. 4 models sit behind a wall (4+), 2 are in a wood (5+) and 3 are in the open. If you then focus fire those in the open, you can only kill 3 models. If you focus on the 5+ cover, you can kill those in the wodds and those in the open, so 5 models total. Closest one dies first, as usual.

 
   
Made in ee
Perfect Shot Dark Angels Predator Pilot





Tallinn, Estonia

Ragnar69 wrote:
Fenric wrote:
Nice report Sadly the SW army wasn't fully legal since he can't take a Cyclone missile launcher if he doesn't have 5 or more Wolf guard if I haven't missed something. I have doen it myself many times until we noticed the error.

Indeed, and there have been other erros:
- You can't draw a LOS from the Chooser for the Rune Priest. The Rune Priest needs the LOS personally, he just gets +1BS if the Chooser has LOS as well
- You can't detach Wolfguard, they have to stick with the unit they have been deployed with.


Regarding focused fire:
you can nominate a cover save and only models with this save or worse may be hit. I.e. 4 models sit behind a wall (4+), 2 are in a wood (5+) and 3 are in the open. If you then focus fire those in the open, you can only kill 3 models. If you focus on the 5+ cover, you can kill those in the wodds and those in the open, so 5 models total. Closest one dies first, as usual.



Ok thanks for pointing out the rules errors. My opponent had borrowed his brothers space wolves and is usually an Eldar player which would explain why he was a little rusty on the rules. I'll be sure to point them out to him in the next game.

Also big thanks for claryfying the focus fire rule, I now see that it wouldn't have helped me in the way I wanted it to. I really should read the rule book

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Made in de
Kovnik






Usually i don´t really bother to read the whole text but your pics and entertaining way of narrating what happened really caught me!
The only sad thing is that SW lost I´d love to read next battle report!
   
Made in ee
Perfect Shot Dark Angels Predator Pilot





Tallinn, Estonia

tommse wrote:
Usually i don´t really bother to read the whole text but your pics and entertaining way of narrating what happened really caught me!
The only sad thing is that SW lost I´d love to read next battle report!


Thanks alot man. I should have another report by next friday VS some nasty nids. I'm painting up the next 250 points right now.

Oh and don't worry about the space wolves losing, they will have their revenge at some point and I'll be sure to document it !

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Made in gb
Long-Range Land Speeder Pilot





A small, damp hole somewhere in England

Thanks for the report, it looks like it was a very enjoyable game for both sides!

Follow the White Scars Fifth Brotherhood as they fight in the Yarov sector - battle report #7 against Eldar here
   
Made in gb
Dakka Veteran






Folkestone, UK

Good close game there. I thought you were finished when you lost that objective near then end.

 
   
Made in ee
Perfect Shot Dark Angels Predator Pilot





Tallinn, Estonia

Hedgehog wrote:Thanks for the report, it looks like it was a very enjoyable game for both sides!


LeadLegion wrote:Good close game there. I thought you were finished when you lost that objective near then end.


Thanks gents glad you enjoyed.

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